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City in ruins & Rain on the buildings (HR) released (Read 4204 times)

Started by Master Yoda, July 20, 2009, 06:58:58 am
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City in ruins & Rain on the buildings (HR) released
#1  July 20, 2009, 06:58:58 am
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    • senseiyoda.mugen-infantry.net/
hi guys!
For reasons of study I can not be in the mugen comunity  for a few weeks.
This way I decided to create some stages before going away!!

This stages are from the game  call "Crimson alive extreme encounter"

Enjoy!!!


Review:

Super jump = yes
Resolution = HR
Animated = yes
Nice = yes lol


CITY IN RUINS

Spoiler, click to toggle visibilty


RAIN ON THE BUILDINGS

Spoiler, click to toggle visibilty



http://senseiyoda.mugen-infantry.net
Last Edit: July 20, 2009, 07:22:05 am by Master Yoda
Re: City in ruins & Rain on the buildings (HR) released
#2  July 20, 2009, 07:53:46 am
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Yoda, bro. These look BEAUTIFUL!

I'm going to sleep right now because I was preparing for 2 tests this week myself, but I will definitely try these 2 sometime during the week.

Maybe you can add some jumping water drips to the ground for the roof stage, to make for a more realistic effect...Later, that is...because studies come first my friend. ;)

The best of luck to you with your studies, bro!

BTW, you just woke me up with that spoiler image lol...now I can't go to sleep!
On Indefinite Hiatus - Add me on Wii U Smash Bros: Maxbeta
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
Re: City in ruins & Rain on the buildings (HR) released
#3  July 20, 2009, 01:33:58 pm
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Wow these look awesome, keep it up Yoda!

JYD

Re: City in ruins & Rain on the buildings (HR) released
#4  July 21, 2009, 04:34:06 am
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Awesome Stages Bro :sugoi:
Keep Up Teh Good Work
Re: City in ruins & Rain on the buildings (HR) released
#5  July 21, 2009, 05:33:34 am
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  • viernes por la noche... primer paseo inmoral.
great stages dude,city in ruins kicks ass  :sugoi:
madness, as you know it\\\'s like gravity... all it takes is a little push
Re: City in ruins & Rain on the buildings (HR) released
#6  July 21, 2009, 03:42:57 pm
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City in ruins :

- Why in hell is the car "breathing" ? Are there zombies fucking inside or what ???
- I think the red/green light should stay longer red/green. It's not realistic as it is now.
- Deltas for the BG image are strange IMO. BG moves too much compared to the floor.

I like the reflection with delta on the angle mirrors, that's neat. :)
Light for the car is cool, and the stage is nice, generally speaking.

Rain on building :

- Why the black line at the bottom of the stage.
- The rain animation is boring.

All in all, deltas are correct, and the stage is nice looking. It lacks animations though, such as lights going on and off in the BG buildings.
Re: City in ruins & Rain on the buildings (HR) released
#7  July 21, 2009, 04:09:18 pm
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Yoda u really have good taste of bringing images together..just like in ur river stage.u are great at catching things that go well together.those stages are awesome yet they have some small issues.

cybaster already point those out.car seems like breathing. maybe u can use a faster animation to ipliment the effect that it is still working.

a weird line appears right under the cars license plate when it moves upwards.

for the rain maybe it could be more diagonal and some splash effects would be great at floor.

anyways they are nice enough to keep as the way they are ;)
Re: City in ruins & Rain on the buildings (HR) released
#8  July 29, 2009, 11:00:57 am
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I do not know that they belong to what category game.
But I like them  :sugoi:
Re: City in ruins & Rain on the buildings (HR) released
#9  August 03, 2009, 06:52:17 am
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    • senseiyoda.mugen-infantry.net/
thaks for your comments and feedback guys!  ;D

I'm working on an update to fix some problems!  ;)