Hello,this is an attack [State -1, Miss Doda]type = ChangeStatevalue = 1010triggerall = command = "ataque2"triggerall = stateno != 100trigger1 = statetype = Strigger1 = ctrltrigger2 = stateno != 440 ;Except for sweep kicktrigger2 = movecontactI want to know if something can change adding this[State -1, Miss Doda]type = ChangeStatevalue = 1010triggerall = command = "ataque2"triggerall = stateno != 100triggerall = time = 0 ;<----here!trigger1 = statetype = Strigger1 = ctrltrigger2 = stateno != 440 ;Except for sweep kicktrigger2 = movecontactwhat can be happen? specially if I add that using "AI" for the character. ??? ???thanks,you have more experience.
That will mean trigger2 is completely impossible as movecontact will never be true when time = 0It will also mean the attack can only happen on time = 0 of any state. That'll be purely walking and standing. That's it, time = 0 on those 2 states and those 2 states only. That is probably rather difficult.
Time = 1 or Time > 0 would be better. Also, why u want time = 0?? With the previous code was easy (for AI coding)