;-------------------------------------------------------------------------------
[Statedef 299]
type = S
movetype= I
physics = S
ctrl = 0
anim = 299
[State 0, AngleDraw]
type = AngleDraw
trigger1 = Root,Pos Y = root,Var(29)
scale = .7,.6
[State 0, PosAdd]
type = PosAdd
trigger1 = 1
x = (rootdist x-0)
[State 0, PosSet]
type = PosSet
trigger1 = 1
y = Root,var(29)+5
[State 0, Trans]
type = Trans
trigger1 = 1
trans = Sub
the var(29) means pos y = 0 btw