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Coding thoughts for my first creation.... (Read 236 times)

Started by Saikoro, May 08, 2011, 10:02:56 pm
Coding thoughts for my first creation....
New #1  May 08, 2011, 10:02:56 pm
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  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
I'm looking to finally make the dive into creating characters for the awesomeness that is Mugen.

The perfectionist in me wants to create Vega (Claw) within the likes of P.o.t.s. abilities, E.G. an all-incorporating style from various titles with some original moves and flair thrown in for good measure. He is also more of a rare character in the Mugen world, meaning there's not many Vega variants. Off the top of my head, I think that there are about 7 or so: SF2, SF2 8-bit, SSF2, SFA3, CvS2, SvC and that "Fallen" black and white variant.

I post this in "Idea Engineering" as his Mask and Claw are completely separate elements from the main character. This is evidenced by both his CvS (by Rei) and SFA3 (by N64 Mario) counterparts. I'm looking to code from scratch, while also adding in a few other elements with the Mask and Claw, as much as possible using these Authors code as a reference. With permission of course.

Any input on this?? Vega is my absolute favorite character, one who I would love to make as a first attempt as I feel he is seriously underrated!!
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I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Last Edit: May 08, 2011, 10:08:26 pm by Saikoro