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Cody (Read 10841 times)

Started by A$AP Buckus, June 23, 2014, 07:08:45 am
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Cody
New #1  June 23, 2014, 07:08:45 am
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/


Health: 1000
Combo Bar: 40
Air Jump: 0
Air Dash: 0
Chain Series: Stronger
[Light-Med-Hard]

Command Moves

Crack Kick
F+Med
Spoiler: pics (click to see content)
-Hop kick. Soft Knockdown

Hammer Hook
F+Hard
Spoiler: pics (click to see content)
-Overhead
 -OTG move
 * Still needs to be commissioned

Special Moves

Bad Stone/Knife Throw
QCF+Attack
Spoiler: pics (click to see content)
- projectile trajectory determined by button (LP = shortest/MP = mid/HP = Farthest)
 - holding P will delay && add strength to projectile. Can't delay Knife Throw

Criminal Upper
F,D,DF+Attack
Spoiler: pics (click to see content)
- Hurricane can absorb projectiles
 - button determines duration and number of hits

Ruffian Kick
QCB+Attack
Spoiler: pics (click to see content)
- LK = Low sweeping attack.
 - MK = Knockback attack. Soft knockdown
 - HK = Pop up attack. Allows juggles

Zonk Knuckle
hold Attack, then release
Spoiler: pics (click to see content)
- Hold 1 sec for Light, 2 sec for Med, 3 sec for Hard
 - Light version = Soft Knockdown. Med version = Hard Knockdown. Hard version = Wall bounce

Knife Pickup
QCB+Special
 - Keeps Knife hit or thrown
 - All normal P become knife attacks and cause block damage.

Supers

Dead End Irony - Lvl 1
QCB+2Attack

Final Destruction - Lvl 1
QCF+2Attack

Last Dread Dust - Lvl 3
F,D,DF+2Attack

Assists
 - Zonk Knuckle (Hard version - Wall Bounce)
 - Criminal Upper (Hard)
 - Hammer Hook (Overhead/OTG)

This is the tentative move list for Cody. He's gonna be more of a ground fighter. With the HK Ruffian Kick combined with Hard Zonk, he can create some crazy combos. You'd want to stay close with Cody. He has a lot of offensive tools to keeps opponents off of their game. Cody isn't very mobile though, so he'll need an assist to help get in for the most part.

C&C are welcomed.
Last Edit: July 25, 2015, 07:06:46 pm by A$AP Buckus
Re: Cody
#2  June 23, 2014, 10:39:04 am
  • avatar
  • ****
  • Koi.
    • USA
    • Skype - Wizzy.WhipitWonderful
    • wizzywhipitwonderful.webs.com
Looking great, Buckus.
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

Donate Here
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B92JC32FZ5CME
Re: Cody
#3  June 23, 2014, 01:40:29 pm
  • ****
  • I've sold my soul to become pixels.
    • USA
    • Skype - SageHarpuiaJDJ
I'm curious. How exactly will Ruffian kick work in air?
Re: Cody
#4  June 23, 2014, 07:00:42 pm
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/
That was an accident lol. No air Ruffian Kick. Post edited.
Re: Cody
#5  June 24, 2014, 01:20:09 am
  • ****
  • Summon me and maybe I can appear.
Nice for Cody, if you wish when I finished of my Cody you can use the color separation on your Cody.
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Cody
#6  July 10, 2014, 07:17:57 pm
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/
Let me know when it's done. I'll definitely use it.

Cody has all normal, command, and most specials done(need to finish zonk knuckle and ruffian kicks). I made a MSPaint mock up for the hammer hook:



A placeholder until I get someone to sprite it. In SF4 his pants are longer, so the bottom 2 stripes have to be shortened. Besides that, everything matches up to the SFA set for the most part Oh and I didn't draw a chain. This is his OTG move.
Re: Cody
#7  July 10, 2014, 10:29:14 pm
  • ****
  • Busy, busy, busy
    • www.trinitymugen.net/forum/index.php
Is it cancelable? Maybe it would make a better assist than mk ruffian?

I might have issues testing for a while btw. My phone is having issues downloading things from mediafire.

-
http://www.Trinitymugen.net/Hosted/CFJ2/
-
thanks again Vans/Jesuszilla!
Re: Cody
#8  July 11, 2014, 12:11:19 am
  • ***
  • You ugly! We fix!
I really enjoy your characters. Really hyped about Cody, he's looking good.
These palettes better make me cum rainbows when I see them.
Re: Cody
#9  July 11, 2014, 10:16:56 pm
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/
Is it cancelable? Maybe it would make a better assist than mk ruffian?

I might have issues testing for a while btw. My phone is having issues downloading things from mediafire.

I'm not sure if it should be cancelable. You may be right about the assist thing. Don't worry about testing for now. The version you have is super dated and I'm not planning to send another build until Cody and Charlie is done.
Re: Cody
#10  July 12, 2014, 01:25:21 am
  • ****
  • Summon me and maybe I can appear.
Let me know when it's done. I'll definitely use it.

Cody has all normal, command, and most specials done(need to finish zonk knuckle and ruffian kicks). I made a MSPaint mock up for the hammer hook:



A placeholder until I get someone to sprite it. In SF4 his pants are longer, so the bottom 2 stripes have to be shortened. Besides that, everything matches up to the SFA set for the most part Oh and I didn't draw a chain. This is his OTG move.

Sure my friend, I will tell you when is ready :), I will try to separate all sprites that I found of him, especially for differentiation of Cody from Final Fight.
Contact me if you want a color separation, or mugen stuff or if you wanna give a donation I appreciate.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MVVTGXPXYA9NN
My channel on youtube
https://www.youtube.com/user/claudiohades
With the links of my chars
My site with my chars and my color separations:
https://varohades.wixsite.com/varohadesmugen
Re: Cody
#11  July 12, 2014, 10:32:36 pm
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/
Changed the properties of Zonk Knuckle:

 - Light version = Soft Knockdown
 - Med version = Hard Knockdown
 - Hard version = Wall bounce
Re: Cody
#12  July 15, 2014, 07:28:58 pm
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/
Changed his last assist from Ruffian Kick to Hammer Hook. updated assist list:

Assists
 - Zonk Knuckle (Hard version - Wall Bounce)
 - Criminal Upper (HP)
 - Hammer Hook (Overhead/OTG)
Re: Cody
#13  August 02, 2014, 08:52:47 pm
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/
Put some pics up for Cody in the spoilers. Finally got Zonk Knuckle working the way it should. All specials are done. Now working on supers and knife attacks.
Re: Cody
#14  August 10, 2014, 06:55:15 am
  • ***
  • ^First attempt ain't so bad......
    • buckus.mugen-infantry.net/


Finished by Chamat.
Re: Cody
#15  August 10, 2014, 08:15:13 am
  • ****
  • Busy, busy, busy
    • www.trinitymugen.net/forum/index.php
Thank you! Can you send me the sff when you are done?

-
http://www.Trinitymugen.net/Hosted/CFJ2/
-
thanks again Vans/Jesuszilla!