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Cody - final fight [SNES] (Read 5830 times)

Started by zion, March 03, 2011, 12:28:23 pm
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Cody - final fight [SNES]
#1  March 03, 2011, 12:28:23 pm
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He has original move from FF snes and modified move like SFA

3 button system.
x - weak attack
y - strong attack
z - unique attack (weapon attack for Cody)


DL - http://muaythaimugen.webs.com
Re: Cody - final fight [SNES]
#2  March 03, 2011, 08:43:03 pm
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hello zion, plenty of interesting creations on your site, specially for muay thai man and this cody on my opinion, any plans on releasing that lord j on your pics?

awesome release my friend, FF fans will be most pleased
Re: Cody - final fight [SNES]
#3  March 03, 2011, 08:45:55 pm
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Why's he so small?
Re: Cody - final fight [SNES]
#4  March 03, 2011, 09:07:42 pm
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Re: Cody - final fight [SNES]
#5  March 03, 2011, 09:13:45 pm
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I've been playing FF1 on an emulator lately and he's definitely larger than that.
Re: Cody - final fight [SNES]
#6  March 03, 2011, 09:42:02 pm
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   Where does that stage on the first pic come from?
Re: Cody - final fight [SNES]
#7  March 03, 2011, 10:04:12 pm
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my capture original size from Zsnesw


Quote
Where does that stage on the first pic come from?
My site -  ninja warrior - 1-2stage
Re: Cody - final fight [SNES]
#8  March 03, 2011, 10:09:29 pm
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Well that at least explains it.
Re: Cody - final fight [SNES]
#9  March 03, 2011, 10:18:15 pm
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Excellent, now my Dean has a rival of his size, great release ;D

Tomorrow I hope to make feedback to Cody ;)
Re: Cody - final fight [SNES]
#10  March 03, 2011, 11:40:45 pm
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  • Hello. Who are you.
    • tanicfan22.webs.com
Looks good!
Posting my characters, not the OLD ones who is KFM spriteswap. I hate them
Re: Cody - final fight [SNES]
#11  March 04, 2011, 12:13:10 am
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I still have your old beta of this char made to Capcom Classic Project.

Can I still use it on that project?
Re: Cody - final fight [SNES]
#12  March 04, 2011, 04:20:02 am
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Re: Cody - final fight [SNES]
#13  March 04, 2011, 05:08:40 am
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   Ah, well that stage looks a bit too long for me... But I love the sprite of the muay thai woman in your avatar.... is that a char you invented?
Re: Cody - final fight [SNES]
#14  March 04, 2011, 06:21:29 am
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Re: Cody - final fight [SNES]
#15  March 04, 2011, 11:55:52 am
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Most of capcom games, have a detail loss in the scalled snes conversions. so it's normal to have smaller sprites. The good point is that you can use this cody in the lately released stages for small characters by Zion!
Re: Cody - final fight [SNES]
#16  March 04, 2011, 01:29:08 pm
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Hey zion, I found something... it's not a bug really, but it's something. The 2 supers makes a lot of damage, like 350 aprox. (for being a level 1 super), a little excesive IMO.

But all the rest is great, I loved your char (and I waited for some FF1 Cody apart of Falchion22's one (from arcade version))
Re: Cody - final fight [SNES]
#17  March 04, 2011, 01:48:02 pm
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   Ah, well that stage looks a bit too long for me... But I love the sprite of the muay thai woman in your avatar.... is that a char you invented?
Now She in long WIP.......... :P


Most of capcom games, have a detail loss in the scalled snes conversions. so it's normal to have smaller sprites. The good point is that you can use this cody in the lately released stages for small characters by Zion!

Ha ha ha...Thank you . U make me happy but stages for small I make for Chibi style likw MTS or Megaman series.

about stage I think it work for snes's stage

Hey zion, I found something... it's not a bug really, but it's something. The 2 supers makes a lot of damage, like 350 aprox. (for being a level 1 super), a little excesive IMO.

But all the rest is great, I loved your char (and I waited for some FF1 Cody apart of Falchion22's one (from arcade version))

Because  That move is hard to all of hits so I make more damage.

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I think it good scale when play in RC1.0 16:9 wide screen

but my monitor is normal screen and my PC is low spec.
So I will continue make chars in winmugen . --;



just grumble. :P
Re: Cody - final fight [SNES]
#18  March 04, 2011, 03:24:06 pm
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Sorry for the o/t, but I see LordJ in your screens... you developing Rushing Beat/Brawl Brothers chars, too?

Re: Cody - final fight [SNES]
#19  March 04, 2011, 05:07:46 pm
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Re: Cody - final fight [SNES]
#20  March 04, 2011, 05:39:42 pm
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Lovin' this Cody, Zion. Thanks for always sharing your work.

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