YesNoOk
avatar

Commander Ayu released (2009-08-23)! (Read 5420 times)

Started by Seravy, August 23, 2009, 02:13:36 pm
Share this topic:
Commander Ayu released (2009-08-23)!
#1  August 23, 2009, 02:13:36 pm
  • ****
    • Hungary
    • seravy.x10.mx/Wordpress
Re: Commander Ayu released (2009-08-23)!
#2  August 23, 2009, 03:15:03 pm
  • *
  • 123 the end
nice char sevary you did a good job and she is tight by the look of it and when you get this message then pm me because i have to ask you something
Re: Commander Ayu released (2009-08-23)!
#3  August 23, 2009, 03:21:46 pm
  • ***
    • baragon.webs.com/
Your loli fetish is starting to bother me.

Edit:This is Hella' lot better than' Insane Ayu of Darkness.

-Down, Downfoward, Foward, Y does a rather large amount of damage for needing such a low amount of power IMO.
-Y in a corner is an infinite on characters without an aerial recover.
 
Last Edit: August 24, 2009, 12:53:30 am by The Good Doctor
Re: Commander Ayu released (2009-08-23)!
#4  August 23, 2009, 06:41:52 pm
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666
Not another ridiculously broken loli
Re: Commander Ayu released (2009-08-23)!
#5  August 23, 2009, 07:44:26 pm
  • avatar
  • **
  • Winning. <3
Doesnt alot of mugenites have that weird loli fetish  o_O
Love being a Raider :)

Re: Commander Ayu released (2009-08-23)!
#6  August 23, 2009, 07:58:07 pm
  • ******
  • Just... Ask the question
    • Panama
OH COME ON!! no more of this broken loli characters we have enough of these  :-\

GT

Re: Commander Ayu released (2009-08-23)!
#7  August 23, 2009, 07:59:31 pm
  • *****
  • Don't fuck with me, Jack!
    • USA
I'm sure it's not over yet.
Yeah Titiln, in fact, You Made Him
Re: Commander Ayu released (2009-08-23)!
#8  August 23, 2009, 08:26:40 pm
  • *****
  • The Mugen Philosopher!
    • Canada
    • www.freewebs.com/realreaper3
Welcome to the House of Fighting.
Last Edit: August 23, 2009, 09:12:44 pm by Randomish
Re: Commander Ayu released (2009-08-23)!
#9  August 23, 2009, 08:40:38 pm
  • avatar
  • **
This shit ain't funny.

...or cool.
Re: Commander Ayu released (2009-08-23)!
#10  August 23, 2009, 09:33:04 pm
  • ****
    • Hungary
    • seravy.x10.mx/Wordpress
so...
now that I made something that doesn't spam projectiles, people show their true colors and start to complain for them being loli. :P
Do I need to use the report to moderator function again?
Re: Commander Ayu released (2009-08-23)!
#11  August 23, 2009, 11:29:10 pm
  • *****
  • The Mugen Philosopher!
    • Canada
    • www.freewebs.com/realreaper3
so...
now that I made something that doesn't spam projectiles, people show their true colors and start to complain for them being loli. :P
Do I need to use the report to moderator function again?

lol
Welcome to the House of Fighting.
Re: Commander Ayu released (2009-08-23)!
#12  August 23, 2009, 11:46:30 pm
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666
so...
now that I made something that doesn't spam projectiles, people show their true colors and start to complain for them being loli. :P
Do I need to use the report to moderator function again?



Y'know, when you threaten to report posts, it makes you look like a cowardice fool.
Re: Commander Ayu released (2009-08-23)!
#13  August 24, 2009, 12:42:17 am
  • ****
    • Hungary
    • seravy.x10.mx/Wordpress
I just want to keep the thread for what it is meant. You know, if there are 11 posts and NONE of those is actual feedback on the character, that means something is wrong here.
If I seriously want to report it, I usually do it silently anyway. But I decided it's better that I point out that this topic is NOT for the purpose it is being used now, first. Maybe I wasn't clear enough in expressing this. If you think it's not good, or overpowered, you MUST say which attack, and why it makes you think so. If you don't, you're just spamming. If you do I'll look at it and decide if I want to keep it that way or change it. Just like I did with my Sailor Saturn, I made about 75% of the suggested changes because they were reasonable (and didn't make the remaining 25% because I had a different opinion).
If you're just here to tell us you don't like loli characters, that's also spamming. Imagine what would happen if every user posted something like this in every release thread for every character they don't like...we would have like 500 spam posts for every one that is worth reading. Posts like these are the ones that really want to make me stop posting information my releases. I do it for the feedback, not for random spamming. I already stopped posting them at MI because no one ever said anything worthwhile or feedback-like there, and I don't want to think this place is like that too.
Re: Commander Ayu released (2009-08-23)!
#14  August 24, 2009, 03:49:13 am
  • *****
  • Get off my lawn - and on to the dance floor
    • USA
    • www.mugenguild.com/seanaltly
I agree with Seravy, honestly. If it's broken, say why. Use specifics. Help out guys. Seravy is willing to change things to make the character better, take advantage of that.
Son, the last thing you'll realize you need is what you've already got.
Re: Commander Ayu released (2009-08-23)!
#15  August 24, 2009, 03:57:43 am
  • avatar
  • **
Alright then, I'll give it a spin.
Re: Commander Ayu released (2009-08-23)!
#16  August 25, 2009, 04:43:29 am
  • ****
    • www.mugenevolution.co.uk/hadoabuser
Just tested her, feels like u understand more of how traditional fighters play.

I love the way u did the readme, I might have to copy that  ::)

[Gameplay:Good]
    I love her attacks, nice damage, good frame rate, practical usage.
    The properties of Air "z" put me at awe, it has great flow when "floating" down.
    Helpers responding to player input is always a plus.

[Gameplay:Bad]
    After doing the light --> hard attack combo i saw debug spamming no helper 91000+ and no helper 92000+.
    I can't seem to do Magic Shield, I always end up doing reflect barrier, but I can do Energy Bomb.
    Can't seem to do Raging Smash either, she just kicks.
    Don't like that when u use Deploy Unit the unit stays on the screen forever.
    Feather Storm does too much damage for it to take only 3000 power to use.

Final Thoughts:
All thought she has 9 power stock its not that simple and easy to build it up and she has no powercharge move. +
Her win pose made me lol hard.
Stabbing Spree just made me laugh and  :-X at the same time.
Annihilation Spin = lolz
Overall shes a keeper, tho I feel she needs an additional damage dampener when helper special attacks are active.
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: Commander Ayu released (2009-08-23)!
#17  August 25, 2009, 08:05:32 am
  • ****
    • Hungary
    • seravy.x10.mx/Wordpress
Quote
I can't seem to do Magic Shield, I always end up doing reflect barrier, but I can do Energy Bomb.
Hmm....I think the hold x command takes precedence over the normal x command, I fixed this by changing both commands to hold x types. Now Magic Shield is hold forward+x, Reflect Barrier is hold back+x. (You can do Reflect Barrier while guarding, so back won't cause problems here)
Quote
I love her attacks, nice damage, good frame rate, practical usage.
I had it easy here with the normals, as there are multiple Ayu characters out there already, I just kept what I was thinking is good the way it was and changed what wasn't.
Most of the normals come from IYO's Ayu, with the problems of them fixed. (Like his normals did damage with the projectile controller instead of the hitdef one, which I think gave the hits above infinite priority)
Same for the movement, I liked it, so I kept it the way it was and added grazing for it.
Quote
After doing the light --> hard attack combo i saw debug spamming no helper 91000+ and no helper 92000+.
You got your charge bar high enough to use the helper summon move. Which checks if you have no living helper out there with
triggerall = (numhelper(9200) = 0) || (Helper(9200),StateNo=9004)
This causes debug spam unfortunately, but I have no idea how to rewrite it to not cause it. I definitely don't want to separate it to two or more controllers for this.
The whole code part is like this :
Code:
[State -1]
type = ChangeState
value = 1900
triggerall = RoundState = 2
triggerall = StateType !=A
triggerall = ctrl
triggerall = var(7)>=300
triggerall = (numhelper(9000) = 0) || (Helper(9000),StateNo=9004)
triggerall = (numhelper(9100) = 0) || (Helper(9100),StateNo=9004)
triggerall = (numhelper(9200) = 0) || (Helper(9200),StateNo=9004)
trigger1 = command = "start"
trigger1 = var(59)=0
Trigger2 = var(59)>0
trigger2 = !InGuardDist
trigger2 = enemy,numproj=0
trigger2 = random<var(58)+5
trigger2 = var(36)>0
Quote
Can't seem to do Raging Smash either, she just kicks.
Fixed, it was placed in the cmd to the wrong place.
Quote
Don't like that when u use Deploy Unit the unit stays on the screen forever.
They have 500 life. If they take that much damage, they will be knocked out. They will guard all normals, but take the full damage of supers/specials/hypers, so hit them with a few of those and they'll go down quite fast.
Quote
Feather Storm does too much damage for it to take only 3000 power to use.
I was actually worried about it not doing enough. Other EFZ characters tend to do 5-800 damage with this move. If you mean it for the Red/Pink version, that one needs your charge bar to be on maximum as well, and yes, it does a lot of damage in exchange for that.
Quote
Overall shes a keeper, tho I feel she needs an additional damage dampener when helper special attacks are active.
Actually, she does half of her normal damage while Mai uses her Rapid Slicing super. I'll check the rest of the helper supers to see if it's necessary for those as well.
Edit : SuperStar attack definitely needs one, Shockwave Impact doesn't (it moves the opponent around to much them hard to hit. Annihilation Spin doesn't, because you can't hit the opponent anyway in that state. You can't move during Miracle Recover yourself, but we do need one for IceBird Assault too.
Expect an update today.
I also decided to add two more attacks for her. She needs more Taiyaki moves.
Last Edit: August 25, 2009, 08:24:16 am by Seravy
Re: Commander Ayu released (2009-08-23)!
#18  August 25, 2009, 11:06:04 am
  • ****
    • Hungary
    • seravy.x10.mx/Wordpress
Fixed version uploaded.

Version 1.1 Updates
Changed command for Magic shield and Reflect Barrier. Old commands were conflicting with each other.
Added new moves : Taiyaki Jump, Taiyaki Rain, and Dash
Fixed bug that prevented the Raging Smash command from working
Added more voices
Player damage is reduced while Icebird Assault or Superstar Attack is in effect.
Deleted some unused sprites and animations from sff.
Re: Commander Ayu released (2009-08-23)!
#19  August 25, 2009, 03:48:19 pm
  • ****
    • www.mugenevolution.co.uk/hadoabuser
I had 4got to mention that the Taiyaki throw made me fall out my chair, it just looks and sounds hilarious. :laugh:

Well the debug spam from that check didn't lag my Mugen, but I'm just going to add the helper redirects as additional triggers just so it doesn't happen, I'm a stickler for debug spam  ;P
Card Sagas Wars > what ever you like.
POTS has his name in 50% of characters' readme. I shall have 50% too, but for stages ! :ninja: ;D
Re: Commander Ayu released (2009-08-23)!
#20  August 25, 2009, 05:02:50 pm
  • ****
    • Hungary
    • seravy.x10.mx/Wordpress
I've reuploaded her because I forgot to make the new attacks add to the charge bar.