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Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman (Read 38798 times)

Started by C.v.s The Abstract, September 25, 2012, 11:21:32 pm
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#101  September 30, 2012, 06:55:14 am
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I think the heads fine actually. just motion in the hair and you're good. :)
Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#102  September 30, 2012, 02:51:00 pm
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     Posted: September 30, 2012, 02:58:40 pm
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#103  September 30, 2012, 05:01:29 pm
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#104  September 30, 2012, 05:13:31 pm
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Why's his belt jumping up ?
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#105  September 30, 2012, 05:30:26 pm
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dont even know it was like that on his turn, but ill fix that soon

      Posted: September 30, 2012, 11:48:35 pm


wip running no head ;D

      Posted: October 01, 2012, 01:30:58 am
jin is like 62 percent done. 2 weeks he should be done  .But then again he gonna be very fluid,
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Last Edit: October 01, 2012, 01:31:11 am by C.v.s The Abstract
Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#106  October 01, 2012, 03:17:44 am
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turning n crouching turn
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#107  October 01, 2012, 03:22:22 am
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#108  October 01, 2012, 03:23:21 am
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What base is that run from? It's a little funny looking (though that might be due to slight changes in alignment).
Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#109  October 01, 2012, 03:27:11 am
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their no base it from his Sfxtk  His tag in run. I like it and not finish yet and i gotta be my alignment that why mosy likely
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#110  October 01, 2012, 04:52:57 am
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#111  October 01, 2012, 04:55:17 am
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The running animation looks odd: his body animation is too fluid, while his head (Mostly around the neck area) looks static.

Edit: Or it could be the time itself, try to make the ticks/the animation look faster.
Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#112  October 01, 2012, 05:15:03 am
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remove 2 frames ^

and fluid version



^ one of the last frame speed was on *1* instead of *5*
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#113  October 01, 2012, 05:36:28 am
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Thanks for the permission man! Loving the sprites on Jin. Although the running animation his hair looks like its about to get cut off/getting cut off or its just moving to far back.
Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#114  October 01, 2012, 05:48:51 am
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2maro im doing his jump animation n  taunts n then after that all his get hits then last all his specials for atleast 5 days

jin dont have a dizzy. so im using terry dizzy again
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#115  October 01, 2012, 05:57:13 am
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back walk update
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#116  October 01, 2012, 05:58:31 am
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His head during the run looks awfully static. You should add a bit of motion to it.
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#117  October 01, 2012, 06:02:11 am
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Not so much static as bad alignment, which is something that seems to pop up a lot in the animations that Craig posts. Also, seems like there is a missing frame or two between frames 6 and 7 in the fluid version; back leg gets a full extension before he lands on it, but the front leg doesn't in this animation.
Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#118  October 01, 2012, 06:02:55 am
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i thopugh i fix it already? damn do it 2maro
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#119  October 01, 2012, 06:16:23 am
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Re: Commission Project: LIST! CVS STYLE JIN KAZAMA +chibi spiderman
#120  October 01, 2012, 06:32:46 am
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Awkward transition if that hasn't been cut down somehow then. Recall getting a bit of advice that would apply here when it comes to art in general: "If something's technically right but looks wrong, it's wrong. If something's technically wrong but looks right, then it's right."


Roughed in an extra frame, along with some alignment changes that you seem to have glazed over.