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Concepts, Gfx, and Misc stuff (Read 5144 times)

Started by Anti-11, November 01, 2014, 04:22:50 pm
Re: Concepts, Gfx, and Misc stuff
#41  November 12, 2014, 03:26:57 am
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Foundry stage is looking good, that floor is begging for some parallax.  If you want any help with turning these into stages, feel free to ask dude.
Re: Concepts, Gfx, and Misc stuff
#42  November 12, 2014, 03:58:40 am
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thanks for the offer :)
Re: Concepts, Gfx, and Misc stuff
#43  November 13, 2014, 04:18:08 am
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another update
Re: Concepts, Gfx, and Misc stuff
#44  November 13, 2014, 05:29:03 am
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the top one is just a old concept layout I was showing before the revamp
the plan was either to paint over the pipes or find someone skills with after effects or squirlz to make the molten steel effect after I was done cleaning up the concept

@Hoshi:


EDIT: ^ I will now use that as an example to show THIS TAG ONLY WORKS WHEN IT FUCKING FEELS LIKE IT but now

Hoshi
Re: Concepts, Gfx, and Misc stuff
#45  November 13, 2014, 10:40:07 am
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I'm liking these concept stages a lot, keep them coming!

Last Edit: November 13, 2014, 11:52:18 am by Alex Sinigaglia
Re: Concepts, Gfx, and Misc stuff
#46  November 14, 2014, 02:02:40 am
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color process

GLB

Re: Concepts, Gfx, and Misc stuff
#47  November 14, 2014, 02:12:41 am
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That looks sick
Re: Concepts, Gfx, and Misc stuff
#48  November 14, 2014, 02:25:33 am
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still not finished though may take another 3 days or less due to adding texture and more color and light so far the cleaning is done
Re: Concepts, Gfx, and Misc stuff
#49  November 14, 2014, 09:06:02 pm
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That looks sick bro. It's been a while since I had a look at your drawings :)
Re: Concepts, Gfx, and Misc stuff
#50  November 15, 2014, 08:54:02 am
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Please bring this master concept drawing to life, Anti.
Re: Concepts, Gfx, and Misc stuff
#51  November 17, 2014, 06:22:49 am
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rendering is done now to do the coloring then converting it into mugen
Re: Concepts, Gfx, and Misc stuff
#52  November 18, 2014, 10:32:54 pm
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finally done with this and its ready to be converted to mugen
Re: Concepts, Gfx, and Misc stuff
#53  November 18, 2014, 10:50:01 pm
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That is looking wonderful, although I noticed the floor pattern goes off, and looks off perspective at times. Also, those holes in the top right, they look rather simple, it would look less basic if you applied some shading to them.
Re: Concepts, Gfx, and Misc stuff
#54  November 18, 2014, 10:53:08 pm
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I'll look into it
Re: Concepts, Gfx, and Misc stuff
#55  November 20, 2014, 12:36:49 am
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updated
Re: Concepts, Gfx, and Misc stuff
#56  November 20, 2014, 12:41:21 am
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pretty cool it kind of have the same atmosphere as fulgore stage from ki on the snes
keep it up
Re: Concepts, Gfx, and Misc stuff
#57  November 20, 2014, 12:48:33 am
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Great stuff Breh :O
Re: Concepts, Gfx, and Misc stuff
#58  November 20, 2014, 12:49:55 am
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thanks breh

GLB

Re: Concepts, Gfx, and Misc stuff
#59  November 20, 2014, 01:24:04 am
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I was able to take a look at the layer phase, looked good, quite a bit to sort through though. For the finished PSD you could connect some of the layers. Specifically the background wall/piping and railing and other objects. It'd be easier to mugenize that way. But this is definitely the most layered psd you've ever sent so that's good! Keep doing what you're doing, man it's turning out great.
Re: Concepts, Gfx, and Misc stuff
#60  November 20, 2014, 04:51:29 am
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I've updated the psd GLB you should get it if I see you in xat again

another speedpaint