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Counter (Read 304 times)

Started by ShunpoHadouken, May 20, 2009, 04:38:58 am
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#1  May 20, 2009, 04:38:58 am
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How do you make your player when hit by an attack then not change to get hit state and continue attacking?
Like: when your player executing "hadouken", he will continue executing it even he gets hit.
Thanks For Any Help!!!
Re: Counter
#2  May 20, 2009, 06:17:56 am
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There's two methods: HitOverRide and ReversalDef. Depending on how you plan to implement your Counter, take your pick.

Of course it doesn't hurt to look up those two in the docs and then decide.

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