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CPS2 - Mushroom Hill/Valley Zone (Read 4699 times)

Started by ShinZankuro, March 02, 2014, 02:43:23 am
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CPS2 - Mushroom Hill/Valley Zone
#1  March 02, 2014, 02:43:23 am
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Well, not much a CPS2, but I tried to put more CPS2 elements in this stage [Like Super Jump, background elements, etc]. And I put a little and VERY nostalgic cameo in this stage xD

Download: http://www.mediafire.com/download/mxm3sdbj9i8b77m/MushroomHill.zip
[Sorry, I forget to put BGM, but you can find the MH theme easily.]







Hope you enjoy!

Credits:

Saikoro: For the image tips! You're FUCKING ROCK!
Omega: For the words of help. You made me inspires more to create more 2d stages! You're rock!

And a special Thanks to:

Knuckles, for press the troll button and give to Sonic a nightmare fall XD XD XD XD

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: CPS2 - Mushroom Hill/Valley Zone
#2  March 02, 2014, 02:44:34 am
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You can never have too many Mushroom Hills.
Re: CPS2 - Mushroom Hill/Valley Zone
#3  March 02, 2014, 02:52:53 am
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Why the CPS2 addition to the title?? Is it because you added parallax to the floor?? While I am so used to seeing the sidescrolling variant of this and the parallax is... odd to look at... I do find this release to be pretty cool.

Thanks for sharing!! :lugoi:
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Re: CPS2 - Mushroom Hill/Valley Zone
#4  March 02, 2014, 03:51:01 am
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Why the CPS2 addition to the title?? Is it because you added parallax to the floor?? While I am so used to seeing the sidescrolling variant of this and the parallax is... odd to look at... I do find this release to be pretty cool.

Thanks for sharing!! :lugoi:

Thanks dude!

At least this time I managed to do something decent = P

My next stage I intend to do will be the Flying Battery, and will be a stage of "train" that will lead the combatants inside the Flying Battery.
[I will use some elements of the stage "Exodus Train" by Beximus, but that if he allows, of course]

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: CPS2 - Mushroom Hill/Valley Zone
#5  March 02, 2014, 04:18:35 am
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Why the CPS2 addition to the title?? Is it because you added parallax to the floor?? While I am so used to seeing the sidescrolling variant of this and the parallax is... odd to look at... I do find this release to be pretty cool.

Thanks for sharing!! :lugoi:

Thanks dude!

At least this time I managed to do something decent = P

My next stage I intend to do will be the Flying Battery, and will be a stage of "train" that will lead the combatants inside the Flying Battery.
[I will use some elements of the stage "Exodus Train" by Beximus, but that if he allows, of course]

Yeah, now that's what i'm talking about, i've always have a huge heart on those train riding stages, will it also lead to flying battery boss as well, because i want to see sonic defeating it while where fighting on that stage
Re: CPS2 - Mushroom Hill/Valley Zone
#6  March 02, 2014, 04:40:31 am
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  • Death is the start of a brand new cycle
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Why the CPS2 addition to the title?? Is it because you added parallax to the floor?? While I am so used to seeing the sidescrolling variant of this and the parallax is... odd to look at... I do find this release to be pretty cool.

Thanks for sharing!! :lugoi:

Thanks dude!

At least this time I managed to do something decent = P

My next stage I intend to do will be the Flying Battery, and will be a stage of "train" that will lead the combatants inside the Flying Battery.
[I will use some elements of the stage "Exodus Train" by Beximus, but that if he allows, of course]

Yeah, now that's what i'm talking about, i've always have a huge heart on those train riding stages, will it also lead to flying battery boss as well, because i want to see sonic defeating it while where fighting on that stage

Nice idea! Putting Sonic Vs FB Boss in the 3rd station XD [Flying Battery CPS2 will be three levels and a little time to travel then]

The first level is a sky and start train[like in first level]
Second level is "machine heart" [Inside the Flying Battery]
Third is again a sky but stays here[Because after this stage, the next will be Sandopolis]

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: CPS2 - Mushroom Hill/Valley Zone
#7  March 02, 2014, 04:41:50 am
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Why the CPS2 addition to the title?? Is it because you added parallax to the floor?? While I am so used to seeing the sidescrolling variant of this and the parallax is... odd to look at... I do find this release to be pretty cool.

Thanks for sharing!! :lugoi:

Thanks dude!

At least this time I managed to do something decent = P

My next stage I intend to do will be the Flying Battery, and will be a stage of "train" that will lead the combatants inside the Flying Battery.
[I will use some elements of the stage "Exodus Train" by Beximus, but that if he allows, of course]

Yeah, now that's what i'm talking about, i've always have a huge heart on those train riding stages, will it also lead to flying battery boss as well, because i want to see sonic defeating it while where fighting on that stage

Nice idea! Putting Sonic Vs FB Boss in the 3rd station XD [Flying Battery CPS2 will be three levels and a little time to travel then]

The first level is a sky and start train[like in first level]
Second level is "machine heart" [Inside the Flying Battery]
Third is again a sky but stays here[Because after this stage, the next will be Sandopolis]

yeah, sandopolis from outside to the entrance of the temple, i would love to see that too, keep it up
Re: CPS2 - Mushroom Hill/Valley Zone
#8  March 02, 2014, 04:44:02 am
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Thnx! The only thing I need is HOW make a train stage with good results XD [Like: Start level is stopped for 3 or 4 seconds, after this, the train starts to go and in the final level, the train stops definitive]

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: CPS2 - Mushroom Hill/Valley Zone
#9  March 02, 2014, 04:46:12 am
  • *****
  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://www.facebook.com/kleylson.cavalcante
I think to create some Sonic stages outside Sonic And Knuckles, like Adventures and other games in CPS2 style. I'm not good for make works "in order" XD

- Any suggestions for conversions? Look on my thread and have fun! :)
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: CPS2 - Mushroom Hill/Valley Zone
#10  March 02, 2014, 04:59:29 am
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Thnx! The only thing I need is HOW make a train stage with good results XD [Like: Start level is stopped for 3 or 4 seconds, after this, the train starts to go and in the final level, the train stops definitive]

yeah, hopefully, whoever is active that has made a train ride stage could show you
I think to create some Sonic stages outside Sonic And Knuckles, like Adventures and other games in CPS2 style. I'm not good for make works "in order" XD

yeah, we really need 2d stages that are from 3d sonic games that badly
Re: CPS2 - Mushroom Hill/Valley Zone
#11  March 02, 2014, 05:11:36 am
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With CPS2 in the title, I thought It was referring to the color scheme of the stage. This is a nice take on the stage though, maybe even the best I've ever seen.
Re: CPS2 - Mushroom Hill/Valley Zone
#12  March 02, 2014, 09:27:28 am
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stage looks awesome :2thumbsup:
Re: CPS2 - Mushroom Hill/Valley Zone
#13  March 02, 2014, 09:36:05 am
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This stage is great. Love it.
Thanks
Re: CPS2 - Mushroom Hill/Valley Zone
#14  March 02, 2014, 10:00:57 am
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I like what you're going for here.

Would you like some additional sprites and animations? I can provide you with some from my MH stage.

Let me know via PM if you add me on 3DS or Steam!
Re: CPS2 - Mushroom Hill/Valley Zone
#15  March 02, 2014, 04:53:06 pm
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Do you have that stage of Exodus Train you're wanting? If not, i can PM you.