Hi. I'm not so new to Mugen, I know the basics, but I never took time to really learn how to create for it. So, to the question !I recently saw a character with some trigger at the beginning of the CMD ([Defaults]...). This trigger defined the damage dealing level of the character AND the damage against guard (dealing I think, not receiving...).My problem is : many Mugen character are coded without having damage against a guarding character. I know I could add some "damage = 40, 5" instead of "damage = 40", but is there an easy and fast way to add such damage against guard to a character ? Hunting every "damage" in the CNS is hard and slow... and I know many attacks have other trigger to define theri damage than this word "damage". So, anyone could help ? Thanks !
Well... Is this so hard ? Or impossible ? Or maybe I posted in a wrong section ? Hope someone could have an idea... or simply tell me this is impossible.