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Cruz's Projects: ????? ??? [Divinewolf] (Read 199270 times)

Started by Cruz, December 02, 2015, 12:21:32 am
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Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Saki Beta
#261  February 23, 2018, 02:17:09 pm
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Last Edit: February 23, 2018, 02:29:39 pm by WumpaFruit96
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Saki Beta
#262  February 28, 2018, 10:21:23 pm
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Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Saki Beta
#263  March 02, 2018, 10:07:47 am
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Last Edit: March 05, 2018, 06:43:01 pm by WumpaFruit96
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#264  March 12, 2018, 02:50:54 am
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Heart's gameplay is now completed. I updated the first post with a beta of the character while I work on the other intros, win poses and palettes.
Testing and feedback would be appreciated.

Edit: The beta was updated again with small fixes
Current Project: ????? ???
Projects
Last Edit: March 12, 2018, 07:54:31 am by Cruz
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#265  March 12, 2018, 09:32:33 am
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Just played the Heart beta. Here's what I found:

-The Iron Fist Punch of Love super doesn't have the heart fx when it hits like the Iron Fist Punch special does.
-Super Duper Amazing Iron Fist Punch of Love doesn't have the heart fx either, but that requires positioning the heart fx in an angle.
-Since your Heart and Saki dash when they run, why don't you use the run fx that Sennou-Room's Kirito and Konata has?
-Since you can hold a bit before using Iron Fist Punch and Iron Fist Punch of Love, you should add the heavy punch sound fx when she swings her arm.
-Special Kick doesn't have the kick sound fx when used.

Mostly aesthetics, but that's the only things I found so far. Will update if I find anything else.
Last Edit: March 12, 2018, 02:19:43 pm by SolidZone 26
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#266  March 12, 2018, 03:30:03 pm
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- Both super versions of Iron Fist Punch don't have a heart fx like in the source game
- ^
- Added with a small change
- Added the spin sounds to the super versions of Iron Fist Punch since the normal versions might have no spin sounds for gameplay reasons
- The source game version of the move didn't have a kick sound

The betas were updated.
Thanks!
Current Project: ????? ???
Projects
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#267  March 13, 2018, 11:13:01 am
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Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#268  March 13, 2018, 02:32:08 pm
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Current Project: ????? ???
Projects
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#269  March 13, 2018, 02:51:15 pm
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It's the Stand/Air Hit high (hard). If you look closer some pals are messed up like the Saki pal.
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#270  March 13, 2018, 09:53:40 pm
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- Both super versions of Iron Fist Punch don't have a heart fx like in the source game
- ^
- Added with a small change
- Added the spin sounds to the super versions of Iron Fist Punch since the normal versions might have no spin sounds for gameplay reasons
- The source game version of the move didn't have a kick sound

The betas were updated.
Thanks!

Great!
good job!

I want to hug you...
Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Double Beta
#271  March 16, 2018, 11:55:27 am
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  • Cool bandicoots are cool.
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