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CVS Gallon, all CvS2 characters updated 2016/02/14 (last updated 2016/02/18) (Read 28137 times)

Started by Jesuszilla, February 14, 2016, 11:07:30 am
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CVS Gallon, all CvS2 characters updated 2016/02/14 (last updated 2016/02/18)
#1  February 14, 2016, 11:07:30 am
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Last Edit: February 19, 2016, 04:52:14 am by Jesuszilla
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#2  February 14, 2016, 04:01:05 pm
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Whaaaaaat!? Sickness!

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#3  February 14, 2016, 05:39:27 pm
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Thank you so much! Great release :)
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#4  February 14, 2016, 05:53:36 pm
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How nice!!

Some feedback...

 - would be nice to have more info about te moves, p.e. "Wild Circular" is a throw & "Beast Cannon"/"Hyper Beast Cannon" has addition hits by hitting any direction + p
 - debug message "in state 834: changed to invalid state 834 (from state 5000)"
 - can´t do "Wild Circular" with LK
 - close LK misses against Gallon
Spoiler, click to toggle visibilty
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#5  February 14, 2016, 08:20:22 pm
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Here is a demonstration video, nicely done once again JZ! :D
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#6  February 14, 2016, 08:31:02 pm
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How nice!!

Some feedback...

 - would be nice to have more info about te moves, p.e. "Wild Circular" is a throw & "Beast Cannon"/"Hyper Beast Cannon" has addition hits by hitting any direction + p
 - debug message "in state 834: changed to invalid state 834 (from state 5000)"
 - can´t do "Wild Circular" with LK
 - close LK misses against Gallon
Spoiler, click to toggle visibilty

- No
- I'll investigate Fixed and uploaded.
- Play Vampire Savior
- Play Vampire Savior
Last Edit: February 14, 2016, 09:16:18 pm by Jesuszilla
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#7  February 14, 2016, 09:25:12 pm
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Very nice!!I use Gallon on Vampire Savior.I'm impressed!!

Feedback:
When Crouch LK→Crouch MK chain,sometimes quick move.
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#8  February 14, 2016, 10:04:30 pm
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Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#9  February 14, 2016, 10:09:36 pm
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Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#10  February 14, 2016, 10:48:04 pm
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Awoooo~

KICKBACK Feedback:

-I don't like his punch throw. Custom animation on p2 doesn't look that good. Also there's no screenbound because he can throw people off screen
-It's possible to act out of the landing part of Wild Circular. Also no envshake (yes I know it doesn't have any in source)?
-Not being able to do Wild Circular with light kick contradicts your adapting him to CvS2 gameplay. Every character in CvS2 who has a command grab has three strengths of that move.
-Performing Beast Cannon (qcf) at close range in the corner gives you no time to perform a follow up
-Hyper Beast Cannon has blue hitsparks
-Dragon Cannon does about the same damage guarding as when it hits.

That's all I have for now
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#11  February 15, 2016, 01:44:49 am
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So that's the best that could be done with his type of FX huh? & here I thought maybe I was doing it wrong. If I ever come across anything, I'll be sure to share it with you.
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#12  February 15, 2016, 02:34:44 am
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So that's the best that could be done with his type of FX huh? & here I thought maybe I was doing it wrong. If I ever come across anything, I'll be sure to share it with you.
Translation: "Passive aggressive insult hidden inside of a question? Also, I'll try to find/make something better."
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#13  February 15, 2016, 03:00:00 am
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was the transparency turned on?..... What about Decapre's effects from Pullo?....just a thought
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#14  February 15, 2016, 04:14:21 am
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So that's the best that could be done with his type of FX huh? & here I thought maybe I was doing it wrong. If I ever come across anything, I'll be sure to share it with you.
Translation: "Passive aggressive insult hidden inside of a question? Also, I'll try to find/make something better."
Translation = That effect is difficult to work with. aka why add another context of how "you" took it. It wasn't that serious to warrant anything.

lui

Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#15  February 15, 2016, 05:22:39 am
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his post didn't seem that bad to me,sure it lacks a bit of context which makes it look a bit dickish at first but when you read carefully it doesnt seem too bad
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#16  February 15, 2016, 08:05:04 am
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Decapre's effect

lui

Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#17  February 15, 2016, 08:15:54 am
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the problem is that the FX you just showed is one of them flashy,filtered FX whereas CvS2 is low-res, I think JZ kept the effect like that for accuracy sake?
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#18  February 15, 2016, 08:26:01 am
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JZ is keeping the effects "accurate" by keeping the color count low(15 in most cases). I spoke with him about it before he released Gallon.

lui

Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#19  February 15, 2016, 08:38:51 am
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ah yup i knew that was the case, darn you JZ and your accuracy-ness!
Last Edit: February 15, 2016, 08:43:27 am by walruslui
Re: CVS Gallon, all CvS2 characters updated 2016/02/14
#20  February 15, 2016, 08:43:49 am
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Dont see the issue behind the FX being kept with the 15 color count since it gives the character that nice "accurate" feeling. But hey, it you could provide nice Hi-Res looking effects by all means go ahead.

Checking this out, this is really intriguing.