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CvS Kyo XIII Sprite Pack W.I.P (Read 17214 times)

Started by Black Hatter, August 24, 2014, 12:12:01 am
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Poll

Who do you want converted to CvS Style after XIII Kyo and DeeJay? (This is so we can focus on XIII Kyo in this thread)

XIII Shen Woo
10 (5.2%)
XIII Robert Garcia
7 (3.6%)
Zangief SSF4
10 (5.2%)
Cammy (Delta Red Mode)
19 (9.9%)
Ash Crimson (XIII and XI sprites)
13 (6.8%)
Remy
5 (2.6%)
Ibuki
8 (4.2%)
Captain Commando
13 (6.8%)
Hayato Kanzaki
4 (2.1%)
Strider Hiryu
14 (7.3%)
Lou and Siva (I dunno, I like them)
1 (0.5%)
Galford D. Weller (Samurai Shodown 2 sprites)
3 (1.6%)
Iroha
5 (2.6%)
Demitri Maximoff (Darkstalkers sprites and SvC sprites)
24 (12.5%)
Jimmy Lewis (Rage of The Dragons)
3 (1.6%)
Vega (Claw)
8 (4.2%)
Cody Travers
23 (12%)
Guy Genryusai
3 (1.6%)
Marco Rossi
7 (3.6%)
XIII Kensou
12 (6.3%)

Total Members Voted: 74

Voting closes: January 06, 2015, 02:07:16 am

Re: CvS Kyo XI Sprite Pack W.I.P
#81  October 06, 2014, 11:45:16 pm
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The CS impressed me! It would be really awesome to do plenty of palettes
BTW: your Sodom's palette is strange...he doesn't have those lightblue sabers
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Re: CvS Kyo XI Sprite Pack W.I.P
#82  October 07, 2014, 10:18:02 am
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Please, 6-button, all basics.


I really want to make a CvS2 style 2k3 Kyo with these sprites, and I'm pretty sure I'm not alone in wanting to make a 6-button Kyo with these new sprites.

That's a fabulous idea. Kyo is my most used and best character in CvS2, and I played with him at high level K-Groove. I know almost everything about CvS2 Kyo. If you decide to work on one, I can be your gameplay guy, testing out his mixups, combos, setups, and creating even more exciting ideas for him play-wise.
Re: CvS Kyo XI Sprite Pack W.I.P
#83  October 07, 2014, 11:11:00 am
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Re: CvS Kyo XI Sprite Pack W.I.P
#84  October 07, 2014, 03:58:01 pm
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your Sodom's palette is strange... he doesn't have those lightblue sabers
I know that's offtopic, but he just edited the costume:

Shao_Kun        B.Hatter

Yeah, Alex basically summed it up.

Anyways, I edited the slide frames:



Also, I'm not sure if I posted this one:


And I updated the Jump forward anim:


I still have to update his backwards walk, crouch, and turn animations before I move on, so stay tuned. :)
Last Edit: October 08, 2014, 09:15:20 pm by Black Hatter
Re: CvS Kyo XI Sprite Pack W.I.P
#85  October 08, 2014, 07:42:24 am
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The CS impressed me! It would be really awesome to do plenty of palettes
BTW: your Sodom's palette is strange...he doesn't have those lightblue sabers

Actually the color on the katanas is part of the color separation, the real color need to be like gray or silver.
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Street fighter 2
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Final fight
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Re: CvS Kyo XI Sprite Pack W.I.P
#86  October 08, 2014, 04:24:55 pm
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The CS impressed me! It would be really awesome to do plenty of palettes
BTW: your Sodom's palette is strange...he doesn't have those lightblue sabers

Actually the color on the katanas is part of the color separation, the real color need to be like gray or silver.

Hmmm I didn't know that, but it makes more sense now.
OK! Enough off-topic:
Updated walk backwards and standing turn anims:





I just need to update his walk forward, crouch, and crouching turn anim before I can move on. Expect the last two to be uploaded today guys ;)

Last Edit: October 08, 2014, 09:14:59 pm by Black Hatter
Re: CvS Kyo XI Sprite Pack W.I.P
#87  October 08, 2014, 09:39:44 pm
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Yeah, I see as well. So probably it's the way the anim is saved on Photoshop.
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Re: CvS Kyo XI Sprite Pack W.I.P
#88  October 09, 2014, 02:53:38 am
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Re: CvS Kyo XI Sprite Pack W.I.P
#89  October 09, 2014, 11:54:17 pm
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Made the Chip K.O fall animation:

Re: CvS Kyo XI Sprite Pack W.I.P
#90  October 10, 2014, 02:47:52 am
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Re: CvS Kyo XI Sprite Pack W.I.P
#91  October 11, 2014, 06:39:36 pm
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will this kyo have the air orochinagi (super that kyo had from kof xiii )
MEEP
Re: CvS Kyo XI Sprite Pack W.I.P
#92  October 11, 2014, 09:46:17 pm
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@Rock Badguy: Probably. To be honest, making the Air Orochinagi and Kyo's Neo-Max move will be very easy; I just have to use the existing CvS2 animations ;)

@AVPboy6754: Thanks man! And great work on your Darkstalkers vs Street Fighter project! :D
Re: CvS Kyo XI Sprite Pack W.I.P
#93  October 11, 2014, 09:47:52 pm
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No Don't do that ask a custom spriter!
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Re: CvS Kyo XI Sprite Pack W.I.P
#94  October 11, 2014, 09:57:12 pm
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No Don't do that ask a custom spriter!


@Rock Badguy: If you don't know:

--Kyo's Neo Max  can be made by using his intro with Ryu, and adding a few edits to his face.
--However, I might need to create the Air Orochinagi from his KoF XIII Sprites.

And don't post comments like that. Give me feedback at the very east on what I can improve on my sprites
Re: CvS Kyo XI Sprite Pack W.I.P
#95  October 12, 2014, 01:40:19 am
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Looks good, expect some ports for it soon
Re: CvS Kyo XI Sprite Pack W.I.P
#96  October 12, 2014, 02:48:28 am
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Re: CvS Kyo XI Sprite Pack W.I.P
#97  October 12, 2014, 04:05:48 am
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No Don't do that ask a custom spriter!


@Rock Badguy: If you don't know:

--Kyo's Neo Max  can be made by using his intro with Ryu, and adding a few edits to his face.
--However, I might need to create the Air Orochinagi from his KoF XIII Sprites.

And don't post comments like that. Give me feedback at the very east on what I can improve on my sprites

@walt:

@Jesuszilla: Excuse my ignorance, but what does tagging walt suppose to mean??

Looks good, expect some ports for it soon

@Ren2K: Yeah! Those are gonna be pretty easy anyways! Good luck my man! :)
Re: CvS Kyo XI Sprite Pack W.I.P
#98  October 12, 2014, 04:14:36 am
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I want walt to come in here since he made the air orochinagi sprites for Vans's Kyo (which predates XIII).
Re: CvS Kyo XI Sprite Pack W.I.P
#99  October 12, 2014, 04:15:27 am
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I want walt to come in here since he made the air orochinagi sprites for Vans's Kyo (which predates XIII).

For real? That's funny cuz somebody just sent me a PM with Air Orochinagi Sprites.
Re: CvS Kyo XI Sprite Pack W.I.P
#100  October 13, 2014, 06:32:02 pm
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Post them here, I'll tell you if those are the ones I made :P
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