I need help!!! I found this CVS Mod lifebar. It was too big so here's the data:;-----------------------------------------------------------;Capcom vs SNK 2 Mod; Original by Mayar; Heavily modified by Markworth;-----------------------------------------------------------[Files]sff = data/CVS2Mod/fight.sfffightfx.sff = fightfx.sfffightfx.air = fightfx.airsnd = data/CVS2Mod/lifefight.sndcommon.snd = data/CVS2Mod/lifecommon.sndfont6 = data/CVS2Mod/winnerSVC.fntfont7 = data/CVS2Mod/menu3.fntfont9 = data/CVS2Mod/timer645.fnt;-----------------------------------------------------------;LifeBar;-----------------------------------------------------------[Lifebar];Player 1p1.pos = 282,46p1.bg0.spr = 11,10p1.bg0.scale = 1, 1p1.bg0.offset = -2, 0p1.bg1.anim = 10p1.bg1.scale = 1,1p1.mid.spr = 12,0p1.mid.scale = 1,1p1.front.spr = 13,0p1.front.scale = 1,1p1.range.x = -10,-256p1.bg0.layerno = 0p1.bg1.layerno = 0p1.mid.layerno = 0p1.front.layerno = 0;Player 2p2.pos = 358,46p2.bg0.spr = 11,20p2.bg0.scale = 1, 1p2.bg0.offset = -78, 0p2.bg1.anim = 10p2.bg1.facing = -1p2.bg1.scale = 1,1p2.mid.spr = 12,0p2.mid.facing = -1p2.mid.scale = 1,1p2.front.spr = 13,0p2.front.facing = -1p2.front.scale = 1,1p2.range.x = 10,256p2.bg0.layerno = 0p2.bg1.layerno = 0p2.mid.layerno = 0p2.front.layerno = 0;--------------------------[Simul Lifebar];Player 1p1.pos = 265,29p1.bg0.spr = 11,11p1.bg0.scale = 1,1p1.bg0.offset = 15,17p1.bg1.anim = 10p1.bg1.scale = 1,1p1.mid.spr = 12,0p1.mid.scale = 1,1p1.front.spr = 13,0p1.front.scale = 1,1p1.range.x = -10,-256p1.bg0.layerno = 0p1.bg1.layerno = 0p1.mid.layerno = 0p1.front.layerno = 0;Player 2p2.pos = 376,29p2.bg0.spr = 11,21p2.bg0.scale = 1,1p2.bg0.offset = -96,17p2.bg1.anim = 10p2.bg1.facing = -1p2.bg1.scale = 1,1p2.mid.spr = 12,0p2.mid.facing = -1p2.mid.scale = 1,1p2.front.spr = 13,0p2.front.facing = -1p2.front.scale = 1,1p2.range.x = 10,256p2.bg0.layerno = 0p2.bg1.layerno = 0p2.mid.layerno = 0p2.front.layerno = 0;Player 3p3.pos = 282,46p3.bg1.anim = 10p3.bg1.scale = 1,1p3.mid.spr = 12,0p3.mid.scale = 1,1p3.front.spr = 13,0p3.front.scale = 1,1p3.range.x = -10,-256p3.bg1.layerno = 0p3.mid.layerno = 0p3.front.layerno = 0;Player 4p4.pos = 358,46p4.bg1.anim = 10p4.bg1.facing = -1p4.bg1.scale = 1,1p4.mid.spr = 12,0p4.mid.facing = -1p4.mid.scale = 1,1p4.front.spr = 13,0p4.front.facing = -1p4.front.scale = 1,1p4.range.x = 10,256p4.bg1.layerno = 0p4.mid.layerno = 0p4.front.layerno = 0;--------------------------[Turns Lifebar];Player 1p1.pos = 282,46p1.bg0.spr = 11,10p1.bg0.scale = 1, 1p1.bg0.offset = -2, 0p1.bg1.anim = 10p1.bg1.scale = 1,1p1.mid.spr = 12,0p1.mid.scale = 1,1p1.front.spr = 13,0p1.front.scale = 1,1p1.range.x = -10,-256p1.bg0.layerno = 0p1.bg1.layerno = 0p1.mid.layerno = 0p1.front.layerno = 0;Player 2p2.pos = 358,46p2.bg0.spr = 11,20p2.bg0.scale = 1, 1p2.bg0.offset = -78, 0p2.bg1.anim = 10p2.bg1.facing = -1p2.bg1.scale = 1,1p2.mid.spr = 12,0p2.mid.facing = -1p2.mid.scale = 1,1p2.front.spr = 13,0p2.front.facing = -1p2.front.scale = 1,1p2.range.x = 10,256p2.bg0.layerno = 0p2.bg1.layerno = 0p2.mid.layerno = 0p2.front.layerno = 0;-----------------------------------------------------------;Powerbar;-----------------------------------------------------------[Powerbar];Player 1p1.pos = 399,63p1.bg0.spr = 10p1.bg0.anim = 20p1.bg0.scale = 1, 1p1.bg1.anim = 11p1.bg1.scale = 1,1p1.front.spr = 13,1p1.front.scale = 1,1p1.range.x = -126,-256p1.counter.offset = -120,2p1.counter.font = 7,0,0p1.bg0.layerno = 0p1.bg1.layerno = 0p1.front.layerno = 0;Player 2p2.pos = 241,63p2.bg0.anim = 20p2.bg0.scale = 1,1p2.bg0.facing = -1p2.bg1.anim = 11p2.bg1.scale = 1,1p2.bg1.facing = -1p2.front.spr = 13,1p2.front.scale = 1,1 p2.front.facing = -1p2.range.x = 126,256p2.counter.offset = 122,2p2.counter.font = 7,0,0p2.bg0.layerno = 0p2.bg1.layerno = 0p2.front.layerno = 0level1.snd = 21,0level2.snd = 21,0level3.snd = 21,0;-----------------------------------------------------------;Portraits (disabled by scale parameter);-----------------------------------------------------------[Face];Player 1p1.pos = 26,8p1.face.spr = 9000,2p1.face.scale = 0,0p1.face.offset = -8,-14p1.bg.spr = 11,1p1.bg.offset = 256,68p1.bg.scale = 0,0;Player 2p2.pos = 613,8p2.face.spr = 9000,2p2.face.scale = 0,0p2.face.facing = -1p2.face.offset = 8,-14;--------------------------[Simul Face];Player 1p1.pos = 17,9p1.face.spr = 9000,2p1.face.scale = 0,0p1.face.offset = -8,-14p1.bg.spr = 11,1p1.bg.scale = 0,0p1.bg.offset = 124,27;Player 2p2.pos = 303,9p2.face.spr = 9000,2p2.face.scale = 0,0p2.face.facing = -1p2.face.offset = 8,-14;Player 3p3.pos = 58,14p3.face.spr = 9000,2p3.face.offset = -6,-7p3.face.facing = 1p3.face.scale = 0,0p3.bg.spr = 11,2p3.bg.offset = -6,-8p3.bg.scale = 0,0;Player 4p4.pos = 262,14p4.face.spr = 9000,2p4.face.offset = 6,-7p4.face.facing = -1p4.face.scale = 0,0p4.bg.spr = 11,2p4.bg.offset = 6,-8p4.bg.facing = -1p4.bg.scale = 0,0;--------------------------[Turns Face];Player 1p1.pos = 17,9p1.face.spr = 9000,2p1.face.scale = 0,0p1.face.offset = -8,-14p1.bg.spr = 11,1p1.bg.offset = 124,27p1.bg.scale = 0,0p1.teammate.pos = 282,46p1.teammate.spacing = -18,0p1.teammate.face.spr = 9000,0p1.teammate.face.scale = .25,.25p1.teammate.face.offset = -157,9p1.teammate.bg.spr = 11,30p1.teammate.bg.offset = -2,0p1.teammate.bg.scale = 1,1p1.teammate.ko.spr = 11,40p1.teammate.ko.offset = -157,9p1.teammate.ko.scale = 1,1;Player 2p2.pos = 303,9p2.face.spr = 9000,2p2.face.scale = 0,0p2.face.facing = -1p2.face.offset = 8,-14p2.teammate.pos = 376,29p2.teammate.spacing = 18,0p2.teammate.face.spr = 9000,0p2.teammate.face.scale = .25,.25p2.teammate.face.offset = 139,26p2.teammate.face.facing = -1p2.teammate.face.scale = .25,.25p2.teammate.bg.spr = 11,31p2.teammate.bg.offset = -97,17p2.teammate.bg.scale = 1,1p2.teammate.ko.spr = 11,40p2.teammate.ko.facing = -1p2.teammate.ko.offset = 139,26p2.teammate.ko.scale = 1,1;-----------------------------------------------------------;Names;-----------------------------------------------------------[Name]p1.pos = 40,49p1.name.font = 7,0,1p1.name.layerno = 0p2.pos = 600,49p2.name.font = 7,0,-1p2.name.layerno = 0[Simul Name]p1.pos = 24,32p1.name.font = 7,0,1p1.name.layerno = 0p2.pos = 618,32p2.name.font = 7,0,-1p2.name.layerno = 0p3.pos =40,49p3.name.font = 7,0,1p3.name.layerno = 0p4.pos = 600,49p4.name.font = 7,0,-1p4.name.layerno = 0[Turns Name]p1.pos = 40,49p1.name.font = 7,0,1p1.name.layerno = 0p2.pos = 600,49p2.name.font = 7,0,-1p2.name.layerno = 0;-----------------------------------------------------------;Timer;-----------------------------------------------------------[Time]pos = 321,57counter.offset = 0,0counter.font = 9,0,0counter.layerno = 0framespercount = 6;-----------------------------------------------------------;Combo Counter;-----------------------------------------------------------[Combo]team1.pos = 10,120team1.start.x = -20team1.displaytime = 100team1.counter.shake = 10team1.text.text = %i HIT COMBO!team1.text.font = 7,0,1team1.text.scale = 2,2team1.text.offset = 3,0team1.text.layerno = 0team2.pos = 630,120team2.start.x = 660team2.displaytime = 100team2.counter.shake = 10team2.text.text = %i HIT COMBO!team2.text.font = 7,0,-1team2.text.scale = 2,2team2.text.offset = 3,0team2.text.layerno = 0;-----------------------------------------------------------;Round/Match Information;-----------------------------------------------------------[Round]match.wins = 2match.maxdrawgames = 1start.waittime = 100pos = 0,0round.time = 0round.sndtime = 0round1.snd = 100,0round2.snd = 100,1round3.snd = 100,2round4.snd = 100,3round5.snd = 100,4round6.snd = 100,4round7.snd = 100,4round8.snd = 100,4round9.snd = 100,4round1.offset = 0,0round2.offset = 0,0round3.offset = 0,0round4.offset = 0,0round5.offset = 0,0round6.offset = 0,0round7.offset = 0,0round8.offset = 0,0round9.offset = 0,0round1.anim = 101round2.anim = 102round3.anim = 103round4.anim = 104round5.anim = 100round6.anim = 100round7.anim = 100round8.anim = 100round9.anim = 100round1.layerno = 2round2.layerno = 2round3.layerno = 2round4.layerno = 2round5.layerno = 2round6.layerno = 2round7.layerno = 2round8.layerno = 2round9.layerno = 2round1.scale = 1,1round2.scale = 1,1round3.scale = 1,1round4.scale = 1,1round5.scale = 1,1round6.scale = 1,1round7.scale = 1,1round8.scale = 1,1round9.scale = 1,1round.default.offset = 0,0round.default.anim = 99round.default.displaytime = 30round.default.layerno = 0round.default.scale = 1,1;-----------------------fight.time = 50fight.offset = 0,0fight.anim = 110fight.snd = 1,0fight.sndtime = 50fight.scale = 1,1fight.layerno = 2ctrl.time = 100;-----------------------KO.time = 0KO.offset = 0,0KO.anim = 120KO.snd = 2,0KO.sndtime = 0KO.scale = 1,1KO.layerno = 2slow.time = 60over.waittime = 20over.hittime = 10over.wintime = 65over.time = 200;-----------------------DKO.offset = 0, 0DKO.anim = 130DKO.displaytime = 79DKO.snd = 2,1DKO.scale = 1,1;-----------------------draw.offset = 0, 0draw.anim = 140draw.displaytime = 84draw.snd = -1draw.scale = 1,1;-----------------------TO.offset = 0, 0TO.anim = 150TO.displaytime = 84TO.snd = -1TO.scale = 1,1;-----------------------win.time = 100win.font = 6,0win.offset = 320, 120win.displaytime = 500win.text = "%s wins"win2.offset = 320, 120win2.font = 6,0win2.displaytime = 500win2.text = "%s wins"[WinIcon]p1.pos = 278,72p2.pos = 344,72p1.iconoffset = -20,0p2.iconoffset = 20,0p1.counter.offset = -268,-55p1.counter.scale = 2,2p1.counter.font = 7,0,1p2.counter.offset = 286,-55p2.counter.scale = 2,2p2.counter.font = 7,0,-1useiconupto = 9p1.n.spr = 100,0p2.n.spr = 100,0p1.s.spr = 100,1p2.s.spr = 100,1p1.h.spr = 100,2p2.h.spr = 100,2p1.throw.spr = 100,4p2.throw.spr = 100,4p1.c.spr = 100,5p2.c.spr = 100,5p1.t.spr = 100,3p2.t.spr = 100,3p1.suicide.spr = 100,6p2.suicide.spr = 100,6p1.teammate.spr = 100,6p2.teammate.spr = 100,6p1.perfect.spr = 100,7p2.perfect.spr = 100,7;-----------------------------------------------------------;Animations;-----------------------------------------------------------[Begin Action 5];•‰‚¯‚½ƒ`[ƒ€ƒƒCƒg‚ÌŠç11,3, 0,0, 1, ,S [Begin Action 10];ƒ‰ƒCƒtƒo[AŒã‚ë‚Ì“§–¾•”•ª110,0, 0,0, 1, ,A [Begin Action 11];ƒ‰ƒCƒtƒo[AŒã‚ë‚Ì“§–¾•”•ª113,2, 0,0, 1, ,A [Begin Action 12];»—’‚̈—animLoopstart11, 5, 0, 0, 211, 99, 0, 0, 4511, 5, 0, 0, 211, 99, 0, 0, 211, 5, 0, 0, 211, 99, 0, 0, 10011, 5, 0, 0, 211, 99, 0, 0, 6611, 5, 0, 0, 211, 99, 0, 0, 89[Begin Action 20];ƒpƒ[ƒo[AŒã‚ë‚Ì“§–¾•”•ª130,0, 0,0, 1, , A[Begin Action 99];ŽŽ‡ŠJŽn‘OAdefolt101, 0, 0, 0, 1101, 1, 0, 0, 1101, 2, 0, 0, 1101, 3, 0, 0, 1101, 4, 0, 0, 1101, 5, 0, 0, 1101, 6, 0, 0, 1101, 7, 0, 0, 1101, 8, 0, 0, 1101, 9, 0, 0, 1101, 10, 0, 0, 1101, 11, 0, 0, 1101, 12, 0, 0, 1101, 13, 0, 0, 1101, 14, 0, 0, 1101, 15, 0, 0, 1101, 16, 0, 0, 1101, 17, 0, 0, 1101, 18, 0, 0, 1101, 19, 0, 0, 1101, 20, 0, 0, 1101, 21, 0, 0, 1101, 22, 0, 0, 1101, 23, 0, 0, 1101, 24, 0, 0, 1101, 25, 0, 0, 1101, 26, 0, 0, 1101, 27, 0, 0, 1101, 28, 0, 0, 1101, 29, 0, 0, 1[Begin Action 100];ŽŽ‡ŠJŽn‘OAREADY0, 99, 0, 0, 30;defolt‚̑ҋ@ŽžŠÔ110, 0, 0, 0, 1110, 1, 0, 0, 1110, 2, 0, 0, 1110, 3, 0, 0, 1110, 4, 0, 0, 1110, 5, 0, 0, 1110, 6, 0, 0, 1110, 7, 0, 0, 1110, 8, 0, 0, 1110, 9, 0, 0, 1110, 10, 0, 0, 1110, 11, 0, 0, 1110, 12, 0, 0, 1110, 13, 0, 0, 1110, 14, 0, 0, 1110, 15, 0, 0, 1110, 16, 0, 0, 1110, 17, 0, 0, 1110, 18, 0, 0, 1110, 19, 0, 0, 1110, 20, 0, 0, 1110, 21, 0, 0, 1110, 22, 0, 0, 1110, 23, 0, 0, 1110, 24, 0, 0, 1110, 25, 0, 0, 50110, 25, 0, 0, 2, , A[Begin Action 101];ŽŽ‡ŠJŽn‘OAROUND 10, 99, 0, 0, 30;defolt‚̑ҋ@ŽžŠÔ111, 0, 0, 0, 1111, 1, 0, 0, 1111, 2, 0, 0, 1111, 3, 0, 0, 1111, 4, 0, 0, 1111, 5, 0, 0, 1111, 6, 0, 0, 1111, 7, 0, 0, 1111, 8, 0, 0, 1111, 9, 0, 0, 1111, 10, 0, 0, 1111, 11, 0, 0, 1111, 12, 0, 0, 1111, 13, 0, 0, 1111, 14, 0, 0, 1111, 15, 0, 0, 1111, 16, 0, 0, 1111, 17, 0, 0, 1111, 18, 0, 0, 1111, 19, 0, 0, 1111, 20, 0, 0, 1111, 21, 0, 0, 1111, 22, 0, 0, 1111, 23, 0, 0, 1111, 24, 0, 0, 1111, 25, 0, 0, 50111, 25, 0, 0, 2, , A[Begin Action 102]0, 99, 0, 0, 30112, 0, 0, 0, 1112, 1, 0, 0, 1112, 2, 0, 0, 1112, 3, 0, 0, 1112, 4, 0, 0, 1112, 5, 0, 0, 1112, 6, 0, 0, 1112, 7, 0, 0, 1112, 8, 0, 0, 1112, 9, 0, 0, 1112, 10, 0, 0, 1112, 11, 0, 0, 1112, 12, 0, 0, 1112, 13, 0, 0, 1112, 14, 0, 0, 1112, 15, 0, 0, 1112, 16, 0, 0, 1112, 17, 0, 0, 1112, 18, 0, 0, 1112, 19, 0, 0, 1112, 20, 0, 0, 1112, 21, 0, 0, 1112, 22, 0, 0, 1112, 23, 0, 0, 1112, 24, 0, 0, 1112, 25, 0, 0, 50112, 25, 0, 0, 2, , A[Begin Action 103]0, 99, 0, 0, 30113, 0, 0, 0, 1113, 1, 0, 0, 1113, 2, 0, 0, 1113, 3, 0, 0, 1113, 4, 0, 0, 1113, 5, 0, 0, 1113, 6, 0, 0, 1113, 7, 0, 0, 1113, 8, 0, 0, 1113, 9, 0, 0, 1113, 10, 0, 0, 1113, 11, 0, 0, 1113, 12, 0, 0, 1113, 13, 0, 0, 1113, 14, 0, 0, 1113, 15, 0, 0, 1113, 16, 0, 0, 1113, 17, 0, 0, 1113, 18, 0, 0, 1113, 19, 0, 0, 1113, 20, 0, 0, 1113, 21, 0, 0, 1113, 22, 0, 0, 1113, 23, 0, 0, 1113, 24, 0, 0, 1113, 25, 0, 0, 50113, 25, 0, 0, 2, , A[Begin Action 104];ŽŽ‡ŠJŽn‘OAROUND 40, 99, 0, 0, 30;defolt‚̑ҋ@ŽžŠÔ114, 0, 0, 0, 1114, 1, 0, 0, 1114, 2, 0, 0, 1114, 3, 0, 0, 1114, 4, 0, 0, 1114, 5, 0, 0, 1114, 6, 0, 0, 1114, 7, 0, 0, 1114, 8, 0, 0, 1114, 9, 0, 0, 1114, 10, 0, 0, 1114, 11, 0, 0, 1114, 12, 0, 0, 1114, 13, 0, 0, 1114, 14, 0, 0, 1114, 15, 0, 0, 1114, 16, 0, 0, 1114, 17, 0, 0, 1114, 18, 0, 0, 1114, 19, 0, 0, 1114, 20, 0, 0, 1114, 21, 0, 0, 1114, 22, 0, 0, 1114, 23, 0, 0, 1114, 24, 0, 0, 1114, 25, 0, 0, 50113, 25, 0, 0, 2, , A[Begin Action 105];ŽŽ‡ŠJŽn‘OAFINAL ROUND0, 99, 0, 0, 30;defolt‚̑ҋ@ŽžŠÔ120, 0, 0, 0, 1120, 1, 0, 0, 1120, 2, 0, 0, 1120, 3, 0, 0, 1120, 4, 0, 0, 1120, 5, 0, 0, 1120, 6, 0, 0, 1120, 7, 0, 0, 1120, 8, 0, 0, 1120, 9, 0, 0, 1120, 10, 0, 0, 1120, 11, 0, 0, 1120, 12, 0, 0, 1120, 13, 0, 0, 1120, 14, 0, 0, 1120, 15, 0, 0, 1120, 16, 0, 0, 1120, 17, 0, 0, 1120, 18, 0, 0, 1120, 19, 0, 0, 1120, 20, 0, 0, 1120, 21, 0, 0, 1120, 22, 0, 0, 1120, 23, 0, 0, 1120, 24, 0, 0, 1120, 25, 0, 0, 50120, 25, 0, 0, 2, , A[Begin Action 110];ŽŽ‡ŠJŽn105, 0, 0, 0, 1105, 1, 0, 0, 1105, 2, 0, 0, 1105, 3, 0, 0, 1105, 4, 0, 0, 1105, 5, 0, 0, 1105, 6, 0, 0, 1105, 7, 0, 0, 1105, 8, 0, 0, 10105, 9, 0, 0, 1, , A105, 10, 0, 0, 1, , A105, 11, 0, 0, 1, , A105, 12, 0, 0, 1, , A105, 13, 0, 0, 1, , A105, 14, 0, 0, 1, , A105, 15, 0, 0, 1, , A105, 16, 0, 0, 1, , A105, 17, 0, 0, 1, , A105, 18, 0, 0, 1, , A105, 19, 0, 0, 1, , A105, 20, 0, 0, 1, , A105, 21, 0, 0, 1, , A105, 22, 0, 0, 1, , A105, 23, 0, 0, 1, , A105, 24, 0, 0, 1, , A105, 25, 0, 0, 1, , A105, 26, 0, 0, 1, , A105, 27, 0, 0, 1, , A105, 28, 0, 0, 1, , A105, 29, 0, 0, 1, , A105, 30, 0, 0, 1, , A105, 31, 0, 0, 1, , A105, 32, 0, 0, 1, , A105, 33, 0, 0, 1, , A105, 34, 0, 0, 1, , A105, 35, 0, 0, 1, , A105, 36, 0, 0, 1, , A105, 37, 0, 0, 1, , A105, 38, 0, 0, 1, , A105, 39, 0, 0, 1, , A[Begin Action 120];ƒmƒbƒNƒAƒEƒg210, 0, 0, 0, 2210, 1, 0, 0, 1210, 2, 0, 0, 2210, 3, 0, 0, 1210, 4, 0, 0, 2210, 6, 0, 0, 1210, 7, 0, 0, 2210, 8, 0, 0, 1210, 9, 0, 0, 2210, 11, 0, 0, 1210, 12, 0, 0, 2210, 13, 0, 0, 1210, 15, 0, 0, 2210, 16, 0, 0, 1210, 17, 0, 0, 2210, 19, 0, 0, 1210, 20, 0, 0, 2210, 21, 0, 0, 1210, 22, 0, 0, 2210, 24, 0, 0, 1210, 25, 0, 0, 2210, 26, 0, 0, 1210, 27, 0, 0, 1210, 99, 0, 0, 42210, 99, 0, 0, 4, , A[Begin Action 130];ƒ_ƒuƒ‹ƒmƒbƒNƒAƒEƒg210, 0, 0, 0, 2210, 1, 0, 0, 1210, 2, 0, 0, 2210, 3, 0, 0, 1210, 4, 0, 0, 2210, 6, 0, 0, 1210, 7, 0, 0, 2210, 8, 0, 0, 1210, 9, 0, 0, 2210, 11, 0, 0, 1210, 12, 0, 0, 2210, 13, 0, 0, 1210, 15, 0, 0, 2210, 16, 0, 0, 1210, 17, 0, 0, 2220, 0, 0, 0, 1220, 1, 0, 0, 2220, 2, 0, 0, 1220, 3, 0, 0, 2220, 4, 0, 0, 1220, 5, 0, 0, 2220, 6, 0, 0, 1220, 7, 0, 0, 2220, 8, 0, 0, 1220, 9, 0, 0, 2220, 10, 0, 0, 3220, 11, 0, 0, 3220, 12, 0, 0, 3220, 13, 0, 0, 3220, 14, 0, 0, 26220, 14, 0, 0, 4, , A[Begin Action 140];ƒhƒ[ƒQ[ƒ€230, 0, 0, 0, 2230, 1, 0, 0, 1230, 2, 0, 0, 2230, 3, 0, 0, 1230, 5, 0, 0, 2230, 6, 0, 0, 1230, 7, 0, 0, 2230, 8, 0, 0, 1230, 9, 0, 0, 2230, 10, 0, 0, 1230, 11, 0, 0, 2230, 12, 0, 0, 1230, 13, 0, 0, 10230, 14, 0, 0, 2230, 15, 0, 0, 2230, 16, 0, 0, 1230, 17, 0, 0, 2230, 18, 0, 0, 2230, 19, 0, 0, 1230, 20, 0, 0, 2230, 21, 0, 0, 2230, 22, 0, 0, 1230, 23, 0, 0, 2230, 24, 0, 0, 2230, 25, 0, 0, 1230, 26, 0, 0, 2230, 27, 0, 0, 30230, 27, 0, 0, 4, , A[Begin Action 150];ƒ^ƒCƒ€ƒAƒbƒv230, 0, 0, 0, 1230, 1, 0, 0, 2230, 2, 0, 0, 1230, 3, 0, 0, 2230, 4, 0, 0, 1230, 5, 0, 0, 2230, 6, 0, 0, 1230, 7, 0, 0, 2230, 8, 0, 0, 1230, 9, 0, 0, 2230, 10, 0, 0, 1230, 11, 0, 0, 2230, 12, 0, 0, 1230, 13, 0, 0, 10240, 0, 0, 0, 2240, 1, 0, 0, 2240, 2, 0, 0, 1240, 3, 0, 0, 2240, 4, 0, 0, 1240, 5, 0, 0, 2240, 6, 0, 0, 1240, 7, 0, 0, 2240, 8, 0, 0, 1240, 9, 0, 0, 2240, 10, 0, 0, 1240, 11, 0, 0, 2240, 12, 0, 0, 1240, 13, 0, 0, 2240, 15, 0, 0, 30240, 15, 0, 0, 4, , A------------------------------------------------------------------------------------------------------------------------------What can I change to compare it to 640x480
Try to include images when you post a problem it makes things easier for people to understand your problem i don't actually know the what to change in the .def of your LifeBars but if they are to big then the easy thing to do is get a 1280x720 screenpack because they probably weren't made for 640x480 or try to find similar LifeBars for 640x480 the hard way not unless you understand the codes is to scale it down and stuff