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Daiyousei with a CUSTOM Gameplay (READ) (Read 636 times)

Started by Judgment Day, March 05, 2014, 11:08:10 am
Daiyousei with a CUSTOM Gameplay (READ)
#1  March 05, 2014, 11:08:10 am
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Hello everyone, Judgment Day here. I've been a member of Mugen Guild for about two weeks now and before writing what I am about to, I want to thank all of you guys for the warm welcome and the nice experience here. I love how the staff is always respectable and on top of everything that is a problem around here, so once again, thanks everyone!

Now onto the main topic at hand: A Daiyousei with custom gameplay.

As if no one has already gotten the hint, I am obsessed, in love and ultimately connected to Daiyousei, and NO ONE will love her as much as I do. Now, I've been writing plenty of custom ideas and such about Daiyousei for well over a year now, and I feel it is time I can finally express these ideas in this forum. Be advised, I am no coder, spriter, or anything of the sort, I am a Creative Writing Specialist, and I take advantage of my writing skills, but I hope that someone could one day implement said ideas into a recreation. I am also willing to be a Tester.

Anyhow, here are some of the main ideas I have for a custom-gameplay Daiyousei:

Spellcard Level 1: Flailing Flower
Daiyousei shoots multiple green-flower shaped energy bursts at the opponent and looks away. It's a simple attack kind of like how Cirno can shoot out rapid shots of her ice shards.

Spellcards Level 2:

Spellcard: Rainbow Gust

Daiyousei begins to flap her wings at a fast pace, and a rainbow tornado or gust of wind (whichever would look more appealing) comes from out of her wings toward the opponent and pushes the opponent. This attack is for those that are trying to get out of a backed corner, or are stuck.

Spellcard: Misty Maze

A fog begins to envelope the area around the opponent and Daiyousei, and if close enough, Daiyousei grabs the opponent and does some attacks behind the fog, with shadows being seen from behind it. Imagine Akuma's special move in a sense, but WAY LESS power and not a dark background.

Level 3 Spellcard is "Mischievous Duo"

Daiyousei cries out, and Cirno comes in and she holds onto Cirno's waist and Cirno creates a large ice wave of little ice shards towards the opponent and shoots them out. Then Daiyousei lets go, and yells "GOMENASAI" and then her arms pull back and she throws a large green blast.

I also have ideas for custom introductions with Koakuma, as I've seen a lot of fan art with her lately next to Daiyousei. The introductions I have for specific characters are as followed:

Koakuma:
Flandre comes in before the match begins and tries to attack Daiyousei, but Koakuma kicks her out of the way, and then goes to the other side of the stage. She blinks at Daiyousei and she nods.  Then Daiyousei nods her head and then the fight begins.

Another introduction is with each other is when Koakuma sees her and says:"How about a kiss for good luck?" Daiyousei flies and gives Koakuma a hug and instead then she goes back, and then Koa is like "No kiss??!?!?! You Will PAYYYY!!" and Daiyousei is like "Gomenasai ! ! ! " then the fight begins.

If Daiyousei is in a fight with someone else though, before the match begins, Koakuma transports in front of her, and then pats her head, and then Daiyousei begins the match. (This meaning, Koakuma is a striker)

Cirno:
Daiyousei and Cirno fly toward each other immediately and give each other a high five, and then go back to their sides of the stage and then say "Let's go" at the same time. And the match begins.

Letty Whiterock:
to be added

Basically I want your guys input on this, because I feel this could actually work well, with the right people and the right amount of thought.

Thanks for reading and hope for some responses.