Gothic Brolita said, October 14, 2010, 04:32:04 pmI just have 1 complain,could u do Evony and Ivory to shoot straight?maybe if they did shoot straight everyone will keep using that move to defeat there enemy if there close to death
the Halfy said, October 15, 2010, 05:55:47 amI would love to see Agni and Rudra involved in this character...maybe with devil trigger evenI knew something was missing. How could I forget A&R considering I almost always made it my main weapon in DMC3?
Wow Awesome Dante he looks great, plays well and everything well done bugya if he ends up as good as Vergil and if you give him a AI that can beat Vergil at least occasionally (in watch mode) I for one will be 100% happy with himanyway good luck with him bugya and many thanks for doing this character justice and for bringing him into mugen very much appreciated cheers
Just a heads up, but although his Beowulf ground pound in the air takes super bar away, it doesn't actually require any.
His crouch A is actually unblockable. Bugya, I don't know where your head was at when you made the guardflag a C. That's not a guardflag. L, however, is.
This is so good I made a video of some of his moves on youtube. All you have to do is type in "MUGEN Dante" And it will come up with "MUGEN Dante (New Version)"
Here's an updated move list. I changed the command format to the QCB standard, corrected and added a couple techniques. Updated 10/26 with more info on block/release.DANTE MOVE LISTKeep in mind some moves are not assigned yet since this is a beta. Also, the current character portrait (which I've seen mentioned a lot) is likely a placeholder until the character is truly ready. That's what Bugya did during the development of Vergil to indicate it was a WIP. As far as that goes, anything could be a placeholder (the super portraits, command strings, sound effects, anything) until Bugya releases a final final version.As in DMC3 "Crazy Combos" (CC) can be extended by mashing the last button in a combo.Rebellion Combo 1: X or X, X or X, X, XRebellion Combo 2: X, (pause), X or X, (pause), X, XStinger: QCB+XMillion Stab (CC, "Breakdown!"): Mash X after StingerRebellion Launcher: D+XHigh Time ("Blastoff!"): F, D, DF+XAerial Rave: Aerial X or X, X or X, X, X or X, X, X, XHelm Breaker: Aerial D+XDance Macabre (CC, "Are you ready?"): QCB, HCF+XCrazy Dance (CC, "Down and out!"): Mash X during Dance MacabreBeowulf Combo 1: Y or Y, Y, or Y, Y, YBeowulf Combo 2: Y, Y, (pause), Y or Y, Y, (pause) Y, YHyper Fist (CC, "Sweet dreams."): Mash last Y of Beowulf Combo 2Straight: QCB+Y (can be charged)Beast Uppercut: D+YVolcano ("Go to Hell!): D, D+Y (can be charged)Aerial Volcano ("Go to Hell!"): Aerial D+YThe Hammer: Aerial YRising Dragon (Shoryuken clone): F, D, DF+Z or D, F, DF+ZReal Impact (CC, Shin Shoryuken clone, "Catch this!" "Rising Dragon!") (Note: Strongest attack, but has long recovery time if it whiffs.): QCF, QCF+YTornado (CC, Hurricane Kick clone, "You're grounded!"): Mash Y after "Rising Dragon!" during Real Impact. Ebony and Ivory: F+ARainstorm: Aerial D+ABlock (Counter): BRoyal Block: B just as attack hitsRelease (Temporary stun): F+BRoyal Release (Knockdown): F+B just as attack hitsWild Stomp (Throw "You're gone!"): F+Y while closeQuicksilver ("Stand still."): Z+CDoppelganger: Y+BDash: F, F or B, BSky Star: Aerial F, F or B, BAir Hike: Aerial U
Could be me, but I always thought he said "Kiss This!" during Real Impact.That, and for me, it felt like 21416+X was the command for Dance Macabre.
Unicorn Excreta said, October 19, 2010, 05:45:48 amDoppelganger is Y and B at the same time.Thanks!And FF2468, I'm pretty sure he says "Catch this!" I've been playing DMC3 pretty routinely since it came out in '05 and that's the general consensus. I also think it makes more sense, FWIW. You can find a zipped folder of the original voice clips for Dante and Vergil on Devils-Lair.org.
FF2468 said, October 19, 2010, 06:15:28 amThat, and for me, it felt like 21416+X was the command for Dance Macabre.I tested it at several gameplay speeds and QCB, HCF+X seemed to work most consistently.I've got Fighter Factory Ultimate but I'm only vaguely aware of how to decipher the guts of a character, so if someone can confirm or deny any of these commands please do so.
Another couple things.-His Dance Macabre ranbu super doesn't "catch" opponents so to speak. Usually if the first hit connects in a ranbu, they are stuck for the rest of the move. But if I catch a falling opponent with this move, the first part hits and they fall on the ground.-Rising Dragon level 3 doesn't "catch" people either.
War817 said, November 04, 2010, 03:41:41 amTHE Link didn't work....Error Err'd said, October 12, 2010, 01:14:24 amYou people angry over a dead link!Perhaps we should start thinking about changing the link from the first post with the one I quoted.
Or just tell people to read the thread instead of the first post and then complaining when they find that one isn't what they want.
Putting up a link of an important update (specially if the old link is dead) does pretty much sound like a good idea to me though...
ESFAndy011 said, November 04, 2010, 11:47:49 pmPutting up a link of an important update (specially if the old link is dead) does pretty much sound like a good idea to me though...In theory we shouldn't need to do that, since the first page of the thread shows that old link is down, and even the new link is in the first page. The problem is that people usually just reads the first post and that's it.