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Darkon full version Released + BONUS (Read 11634 times)

Started by DarkonMk, May 27, 2010, 03:22:38 am
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Re: Darkon full version Released + BONUS
#21  May 30, 2010, 01:26:35 am
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Do you know how a Babality even works

If your talkin to me,yes.i only forgot to change the Babality into a Kirbyality or something.
and fix your English by adding a "?" at the end of a sentence ;)

The Original Darkon coming soon to Mugen, in the meanwhile, Fuck that shitty gay ass prick who claims to be Darkon. some type of MK Fan Character that I must destroy.
Re: Darkon full version Released + BONUS
#22  May 30, 2010, 04:21:48 am
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I wasn't talking to you.
And why should you care about how I type?
Re: Darkon full version Released + BONUS
#23  May 30, 2010, 04:26:11 am
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I wasn't talking to you.
And why should you care about how I type?

We're talking about bugs not the way people type.

Okay, since everyone else refuses to comment on anything but the lifebars, I guess it's all up to me to provide feedback on the actual character.

FEEDBACK:

1. His Babality should not turn the opponent into Kirby; it should turn them into a baby. You need one of the baby sprites.

2. His teleport kick move comes out WAY too fast; I can just do it repeatedly and my opponent will never be even able to attack.

3. I realize you were trying to implement a MK combo system style, but I can't finish it before being pushed too far back.

4. Not all the moves in your CMD file work.

That's all I can think of at the moment.

Are you going to fix up those bugs and learn about CMD?
Re: Darkon full version Released + BONUS
#24  May 31, 2010, 03:25:26 am
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idk about bugs AND if you have
fast hands,the moves will work.is just i remove some of them coz they are not needed or cheap.

The Original Darkon coming soon to Mugen, in the meanwhile, Fuck that shitty gay ass prick who claims to be Darkon. some type of MK Fan Character that I must destroy.
Re: Darkon full version Released + BONUS
#25  May 31, 2010, 03:40:08 am
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Looking great man, Nice edits, And fix these bugs more quackly as you can or orochi gill will be Hulk
Re: Darkon full version Released + BONUS
#26  May 31, 2010, 05:58:26 am
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Re: Darkon full version Released + BONUS
#27  May 31, 2010, 06:04:22 am
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Do you know how a Babality even works

if i remember right it's performed like a normal (super?) move with a custom hit state. the custom hit state is the babality sprite.  the character performing the babality doesn't have half a trillion baby sprites for every mk char in his sff, all the other chars have that baby sprite in their sff.  i don't remember the group number though :sadgoi:

at least that's how it's worked for all the mkmugen and mkproject characters i've played with. i figured this guy's one was made so that it just turns the character into kirby, avoiding all that custom hit state rubbish.

Re: Darkon full version Released + BONUS
#28  May 31, 2010, 06:06:58 am
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A Babality turns the opponent into a baby. Now, what sense would it make to turn it into Kirby given this?
Re: Darkon full version Released + BONUS
#29  May 31, 2010, 06:14:21 am
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his character is a cartoon after all. kirby might not be the best choice, but at least it's some variety.
Re: Darkon full version Released + BONUS
#30  May 31, 2010, 06:18:57 am
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Binho's MK chars were cartoons too, but didn't do wacky, not-MK stuff like that.
Re: Darkon full version Released + BONUS
#31  May 31, 2010, 06:31:02 am
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Binho's MK chars were cartoons too, but didn't do wacky, not-MK stuff like that.

Maybe wacky but Binho can't be bloodier then meh 8)
then again i just forgot to change babality to a kirbyality or something.

The Original Darkon coming soon to Mugen, in the meanwhile, Fuck that shitty gay ass prick who claims to be Darkon. some type of MK Fan Character that I must destroy.
Re: Darkon full version Released + BONUS
#32  May 31, 2010, 06:37:47 am
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Re: Darkon full version Released + BONUS
#33  May 31, 2010, 07:13:53 am
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Great wall of text coming your way.

-No readme :(
-You might want to re-work your super commands, some
are too simple (F,F, x), others are overlapped by others (D,DF,F,F a+b), and some just don't work at all.
-HellBeast super gives back a whole super bar.
-Just nit-picking here, but why is crouching strong kick a punch
and crouching light punch a back flip kick? Shouldn't it be the other way around?
-The teleport kick is too fast, you can basically use it rapidly and make your enemy
is totally helpless.
-The aerial strong kick animation loops and racks up multiple hits.
-The Fireball attack (B,F,b) could be slowed down a bit.
-The fireball animation is misaligned.
-The explosion fx for the fireball is misaligned.
-The red clsn for the flamthrower super doesn't go away till you leave
the screen, my advice would be to have it on a timer. Also it gives back
super bar.
-Also, with the flamethrower super, the giant fire pillars seem unnecessary.
-I suggest that you tighten the combo system a bit, since you can basically mash buttons and render the enemy helpless.
-His attacks have infinite priority, you need to cover the red with the blue.
-Aerial light kick is VERY misaligned.
-ShunGokuSatsu#1's knockdown doesn't seem to last long enough, people can just get
up and attack during the pose. It also needs some kind of starting motion.
-ShunGokuSatsu#1 needs three super bars to work, but only uses one.
-ShunGokuSatsu#2 only hits twice out of the 17 "hits", also he stays shadow-ish for too long afterward.
-Why are there two ShunGokuSatsus?
-The fart attack seems out of place, but that's just me.
-The fatality helper sometimes doesn't work, leaving you sitting there for a while.
-How is making the opponent explode in a bloody mess a "Heroic Brutality"?

Re: Darkon full version Released + BONUS
#34  June 07, 2010, 08:37:08 am
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The Original Darkon coming soon to Mugen, in the meanwhile, Fuck that shitty gay ass prick who claims to be Darkon. some type of MK Fan Character that I must destroy.
Last Edit: June 07, 2010, 11:17:41 am by DarkonMK
Re: Darkon full version Released + BONUS
#35  June 07, 2010, 08:53:56 pm
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Last Edit: June 07, 2010, 09:50:19 pm by Nanashi_1337
Re: Darkon full version Released + BONUS
#36  June 07, 2010, 08:54:37 pm
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Seriously? An "over 9000" joke?
Sir, quit loading this up with stupid fads kthx
Re: Darkon full version Released + BONUS
#37  June 07, 2010, 09:50:04 pm
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Okay, I didn't read the previous feedback at all, so maybe I will repeat myself. Anyway...

- "a" normal attack is an infinite in the corner.

- Complicated to do, but the combination of "D+b" and "D,DF,F,b" leads to another infinite near the corner.

- B,F,a is an infinite near the corner. You just need timing, but it's really easy to do.

>>> Total of Infinites: 3  :-\

- Srsly, you really need to realize D,DB,B,y is badly done. You're supposed to pass through the screen and appear entering from the other side. Yet you decided to make him stop as if there's a wall and suddenly he teleports himself to the other wall. It's bad. However, the aerial version is good. What happened here?!

- D,DF,F,a is cheap and bad. Simply, it's "Shun Goku Satsu", the attack from Akuma. But instead of going after you slow, he just goes with an insane speed that it's impossible to evade. I don't care it costs all the lifebar, you need to make the attacks blockable (in this case it doesn't count, since this attack is a grab) or possible to evade.

- Reptile's Orb (D,DF,F,B,x) is useless. I mean, B,F,b is faster and costs less than this attack. Both are projectiles btw.

- Ninjutsu Thrust (D,DF,F,y)... look, I can understand if he hits you, but just look at this:

He supposely dashes towards you. So I jump to evade him. And for some reason, you've made this attack hit even if you evade it. This doesn't make sense at all. Oh, and I hope I choose the correct name for the move, since another move, Hell Flame, has the exact same command (only difference is that one starts with ~ and the other not). And it recovers power.

- Hell Flame (if I guessed right) end result.

A beautiful red CLSN in the middle of nowhere, doing nothing at all. --; And it recovers power.

- Hell Beast (F,F,x) is really hard to connect. I don't know what you did here, but the second part of the attack always misses. I've seen few exceptions to that. And another attack that shares the same command as this one, Claw Rush. How can a person do this mistake twice?!

- But after looking at the CMD, Claw Rush doesn't exist. Please, do a better readme, please.

- Roundhorse Kick (B,a) near the corner takes too much life if you just spam the attack. More than 1/4 of the opponent's life.

- Rage (a+b) is just that, rage. A full screen hard to evade since it comes nearly instanly that does 999 combo and makes you spend 6000 powerbar for just a little more than 1/4 of the opponent's life. As I said, pure rage.

- Your secret attack "Raging Darkon" is also supposed to be impossible to use, since you put "~D,DF,F,F,B,a" as the command. Notice the extra "F". So I decided to change it myself to see what is this attack supposed to do, and it does nothing. With that I mean that even if I manage to connect it, the attack itself misses in the middle of the combo and does 0 damage. It always misses at the 17 combo, and you realize you waster 5000 powerbar for nothing. Also, it creates some issues for some characters, reaching the point of even making the opponent completely vanish.

- Crappy effects for the supers. Also, about them, Jesus Christ about the amount of power needed for some supers. Is that hard to use a 3000 powerbar?!

- Debug mode gives me a lot of troubles...

- You forgot to put on the readme how to do the fatalities --;

My honest opinion, your character is really bad. The reason I didn't bash it like in MI is because I'm new in this forum and I don't know if you can put a little bashing here. If I was able to do it... well, I would have commented in a lot of things.
Last Edit: June 07, 2010, 09:53:52 pm by Nanashi_1337
Re: Darkon full version Released + BONUS
#38  June 07, 2010, 10:35:35 pm
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NEW UPDATE BUG FIX final update

http://www.esnips.com/doc/48954355-a502-4ff6-8333-b768ec911d4a/Darkon-FINAL-Released





whats new:
raging aura once your power is reach over 9000
new moves
readme :)
bug fix
and more i think.if i forgot anything else.

Okay, I didn't read the previous feedback at all, so maybe I will repeat myself. Anyway...

- "a" normal attack is an infinite in the corner.

- Complicated to do, but the combination of "D+b" and "D,DF,F,b" leads to another infinite near the corner.

- B,F,a is an infinite near the corner. You just need timing, but it's really easy to do.

>>> Total of Infinites: 3  :-\

- Srsly, you really need to realize D,DB,B,y is badly done. You're supposed to pass through the screen and appear entering from the other side. Yet you decided to make him stop as if there's a wall and suddenly he teleports himself to the other wall. It's bad. However, the aerial version is good. What happened here?!

- D,DF,F,a is cheap and bad. Simply, it's "Shun Goku Satsu", the attack from Akuma. But instead of going after you slow, he just goes with an insane speed that it's impossible to evade. I don't care it costs all the lifebar, you need to make the attacks blockable (in this case it doesn't count, since this attack is a grab) or possible to evade.

- Reptile's Orb (D,DF,F,B,x) is useless. I mean, B,F,b is faster and costs less than this attack. Both are projectiles btw.

- Ninjutsu Thrust (D,DF,F,y)... look, I can understand if he hits you, but just look at this:

He supposely dashes towards you. So I jump to evade him. And for some reason, you've made this attack hit even if you evade it. This doesn't make sense at all. Oh, and I hope I choose the correct name for the move, since another move, Hell Flame, has the exact same command (only difference is that one starts with ~ and the other not). And it recovers power.

- Hell Flame (if I guessed right) end result.

A beautiful red CLSN in the middle of nowhere, doing nothing at all. --; And it recovers power.

- Hell Beast (F,F,x) is really hard to connect. I don't know what you did here, but the second part of the attack always misses. I've seen few exceptions to that. And another attack that shares the same command as this one, Claw Rush. How can a person do this mistake twice?!

- But after looking at the CMD, Claw Rush doesn't exist. Please, do a better readme, please.

- Roundhorse Kick (B,a) near the corner takes too much life if you just spam the attack. More than 1/4 of the opponent's life.

- Rage (a+b) is just that, rage. A full screen hard to evade since it comes nearly instanly that does 999 combo and makes you spend 6000 powerbar for just a little more than 1/4 of the opponent's life. As I said, pure rage.

- Your secret attack "Raging Darkon" is also supposed to be impossible to use, since you put "~D,DF,F,F,B,a" as the command. Notice the extra "F". So I decided to change it myself to see what is this attack supposed to do, and it does nothing. With that I mean that even if I manage to connect it, the attack itself misses in the middle of the combo and does 0 damage. It always misses at the 17 combo, and you realize you waster 5000 powerbar for nothing. Also, it creates some issues for some characters, reaching the point of even making the opponent completely vanish.

- Crappy effects for the supers. Also, about them, Jesus Christ about the amount of power needed for some supers. Is that hard to use a 3000 powerbar?!

- Debug mode gives me a lot of troubles...

- You forgot to put on the readme how to do the fatalities --;

My honest opinion, your character is really bad. The reason I didn't bash it like in MI is because I'm new in this forum and I don't know if you can put a little bashing here. If I was able to do it... well, I would have commented in a lot of things.

That updated version you got was the beta from 6 months ago.
Maybe because he is too lazy to fix the bugs.

I checked the link's date.
Re: Darkon full version Released + BONUS
#39  June 07, 2010, 10:36:15 pm
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Why did you quote two GIANT posts, one above yours, to say that?
Re: Darkon full version Released + BONUS
#40  June 07, 2010, 10:40:39 pm
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That updated version you got was the beta from 6 months ago.
Maybe because he is too lazy to fix the bugs.

I checked the link's date.

Then what was the point of that "NEW UPDATE BUG FIX final update" thing? Also, use Spoilers if you want to quote my post and that other one, since they're big. Or even better, don't quote them, since there's no need for that.