Thanks for the pals, Calhoun. I'll add them to the pack when it gets released in 2030.All standing punches done:
davismaximus said, November 02, 2013, 03:15:40 amThanks for the pals, Calhoun. I'll add them to the pack when it gets released in 2030.Fine by me. Just glad to do some. BTW- are you good on them or do you want a few more?
There's always room for more palettes. I like having as many as I can, since it helps finding errors in the separation easier.
Primarily yes, but I'm also planning on doing a few other animations like his CFJ stance and his SF4 focus attack. Those will be added to the sprite pack, which will be released separately from the patch itself.
I was bored today, so I decided to dick around with some newer stuff for Mario. I was never a big fan of his walking cycles, and after removing a couple frames from his run and messing with the timing, I got something somewhat serviceable:While doing that, I got an idea for a possible move/gameplay mechanic. In most Mario games, he's able to pick up different objects (turtle shells,bomb-ombs, etc.) and throw or kick them at enemies. This could vary his playstyle quite a bit, and possibly serve as a UT in CVtW. The animations are obviously a WIP, and I'll probably have to separate the front arm from the rest of the animation.
The idea of picking a Mario related object is pretty neat. Just Bob-ombs & shells or perhaps other objects?? I say this cause those are the most common ones.
The animation looks okay. With the way that they are animated I imagine that Mario walks with a bit of a hop so I'm sure that it'll better in game. The bomb carrying sprite look good to me.While looking a some of your newest Guy edits I noticed that his teeth still show up while wearing his "mask". Is this something that needs to be fixed or can it be avoided by making the lightest tone in their mask palette darker?
Off the top of my head:-Bomb-ombs-Shells (different colors could have different properties)-Piranha Plant-Possibly be used as a throw, although he's probably too short for it to look good-POW Block*-Veggies**Technically holds these overhead, but whatever.There's probably a few more but that's all I can think of at the moment.Drex said, December 04, 2013, 04:58:03 amIs this something that needs to be fixed or can it be avoided by making the lightest tone in their mask palette darker?Yes, you can just color his teeth the same color as the "mask" I just got lazy with some of his palettes. I'll have to make an updated template one of these days showing that and a few other small things.
^Megamendavismaximus said, December 04, 2013, 05:00:07 amYes, you can just color his teeth the same color as the "mask" I just got lazy with some of his palettes. I'll have to make an updated template one of these days showing that and a few other small things.Good to know
Thanks for the new pals, Calhoun.Here's the full template, which contains all the other stuff POTS separated to begin with. Feel free to update any palettes, but if not...that's like, totally cool too dudes. Also here's a new palette, can't believe no one thought of doing something like this:
lol, pots even separated the hand icon of Final Fight. Will probably do some palettes, probably with the template, probably when the patch gets released but I´ll definitely do something.
Yep, I'll do those two and his other stance. Are there any other animations floating around that aren't in POTS's version?