MotorRoach said, June 29, 2013, 03:21:26 amJust a nitpick on his idle animation. The way the frames are aligned makes his stance look a bit static. He needs to jump around a bit more, more like how I originally animated it:Do you have the axis for it?
Actually, I just figured the axis is not really the problem. The animation in the current version has outdated frames on it. When I updated the animation, I edited every frame on it, to make the movement slightly more dynamic, so combining the old frames with the new ones just doesn't goes well. Did davismaximus send you all the updated frames?
MotorRoach said, July 04, 2013, 09:59:32 pmActually, I just figured the axis is not really the problem. The animation in the current version has outdated frames on it. When I updated the animation, I edited every frame on it, to make the movement slightly more dynamic, so combining the old frames with the new ones just doesn't goes well. Did davismaximus send you all the updated frames?Yeah, I thought you only added a few extra frames.
Deadpool Updatedsenorfro said, July 31, 2013, 08:51:14 pm- Doing HK Kata-a-Rama after a hard knockdown into a super will have the super do no damage.fixed.MotorRoach said, July 04, 2013, 09:59:32 pmActually, I just figured the axis is not really the problem. The animation in the current version has outdated frames on it. When I updated the animation, I edited every frame on it, to make the movement slightly more dynamic, so combining the old frames with the new ones just doesn't goes well. Did davismaximus send you all the updated frames?Added the rest of the updated frames.+Reworked frame advantages on Normal attacks.+Added new MvC3 walk Commisioned by Davismaximus, Sprited by MotorroachDownload him here- https://skydrive.live.com/redir?resid=B2DC6A83E2E5BC77!110Or here- http://www.mediafire.com/download/cb12ba6h7q6o5h7/Deadpool.rar
Great addition, the new walk gives him an air of confidence, not that he was missing that. Walking like a boss!
New walk stance looks awesome, but I think Deadpool should have his old walk for his 4th Wall walk, just for making him look cute via MvC3. Or someone will make the sprites for it, but that's just me nitpicking.And I'm surprised Deadpoolicious isn't in his win quotes.But I did make one up for Storm."Hey Stormy! Looks like I made it rain... bullets on you! LOL!"Not sure if you accept quotes directly from the comics, but here's a quote for Victory's upcoming Juggernaut."Wow. Whaddaya know? Logic stops the Juggernaut!"Anyway, keep up the great work, buddy.
SlenderMan said, August 02, 2013, 12:17:44 pmare the new sprites open source?You would have to ask Davismaximus, seeing that he commissioned them.
Now that I got one of my works out of my way, now I can finally try the update with Deadpool While I was play testing him, I only found one bug. The Max Happy Happy Trigger stops doing damage after the 18th hit.Knuckles8864 said, August 02, 2013, 09:59:19 amNew walk stance looks awesome, but I think Deadpool should have his old walk for his 4th Wall walk, just for making him look cute via MvC3. Or someone will make the sprites for it, but that's just me nitpicking.I like this suggestion, you should use the old walk for the 4th Wall Crisis. If you notice in the video, he wasn't using the new walk:https://www.youtube.com/watch?v=RshrT9qoaowIf Davismaximus and Motorroach can make the moonwalk for his back walk, he would now move like in the original source game.
Knuckles8864 said, August 02, 2013, 09:59:19 amNew walk stance looks awesome, but I think Deadpool should have his old walk for his 4th Wall walk, just for making him look cute via MvC3. Or someone will make the sprites for it, but that's just me nitpicking.OKKnuckles8864 said, August 02, 2013, 09:59:19 amBut I did make one up for Storm."Hey Stormy! Looks like I made it rain... bullets on you! LOL!"addedKnuckles8864 said, August 02, 2013, 09:59:19 amNot sure if you accept quotes directly from the comics, but here's a quote for Victory's upcoming Juggernaut."Wow. Whaddaya know? Logic stops the Juggernaut!"addedSolidZone 26 said, August 02, 2013, 01:37:55 pmMax Happy Happy Trigger stops doing damage after the 18th hit.Fixed