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Deadpool Updated- 11/22/2013 (Read 107909 times)

Started by Infinite Daze, May 10, 2013, 11:49:13 pm
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Re: Deadpool Updated- 06/14/2013
#341  June 29, 2013, 04:24:35 am
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Just a nitpick on his idle animation. The way the frames are aligned makes his stance look a bit static. He needs to jump around a bit more, more like how I originally animated it:


Do you have the axis for it?
Re: Deadpool Updated- 06/14/2013
#342  July 04, 2013, 09:59:32 pm
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Actually, I just figured the axis is not really the problem. The animation in the current version has outdated frames on it. When I updated the animation, I edited every frame on it, to make the movement slightly more dynamic, so combining the old frames with the new ones just doesn't goes well. Did davismaximus send you all the updated frames?

Shit
Re: Deadpool Updated- 06/14/2013
#343  July 04, 2013, 10:20:49 pm
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Actually, I just figured the axis is not really the problem. The animation in the current version has outdated frames on it. When I updated the animation, I edited every frame on it, to make the movement slightly more dynamic, so combining the old frames with the new ones just doesn't goes well. Did davismaximus send you all the updated frames?
Yeah, I thought you only added a few extra frames.
Re: Deadpool Updated- 06/14/2013
#344  July 15, 2013, 02:29:35 am
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Great Job!
Re: Deadpool Updated- 08/01/2013
#345  August 01, 2013, 07:29:49 pm
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Deadpool Updated

- Doing HK Kata-a-Rama after a hard knockdown into a super will have the super do no damage.
fixed.

Actually, I just figured the axis is not really the problem. The animation in the current version has outdated frames on it. When I updated the animation, I edited every frame on it, to make the movement slightly more dynamic, so combining the old frames with the new ones just doesn't goes well. Did davismaximus send you all the updated frames?
Added the rest of the updated frames.

+Reworked frame advantages on Normal attacks.

+Added new MvC3 walk Commisioned by Davismaximus, Sprited by Motorroach

Download him here- https://skydrive.live.com/redir?resid=B2DC6A83E2E5BC77!110

Or here- http://www.mediafire.com/download/cb12ba6h7q6o5h7/Deadpool.rar
 
Re: Deadpool Updated- 08/01/2013
#346  August 01, 2013, 07:38:43 pm
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Great walk man! Kudos to Motorroach! Downloading ASAFP!

Re: Deadpool Updated- 08/01/2013
#347  August 02, 2013, 12:56:24 am
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now we just need his moonwalk :P

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Deadpool Updated- 08/01/2013
#348  August 02, 2013, 01:03:32 am
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His forward walk seems kinda slow; his feet slide. Then again, this is Deadpool we're talking about. :P
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Deadpool Updated- 08/01/2013
#349  August 02, 2013, 01:32:13 am
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^ It was pretty slow in MvC3/UMvC3 so that isnĀ“t a problem.
Chilling
Re: Deadpool Updated- 08/01/2013
#350  August 02, 2013, 01:35:49 am
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Dat Walk ...  :dealwithit:
Re: Deadpool Updated- 08/01/2013
#351  August 02, 2013, 02:04:48 am
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Great addition, the new walk gives him an air of confidence, not that he was missing that.  Walking like a boss!
Re: Deadpool Updated- 08/01/2013
#352  August 02, 2013, 05:59:26 am
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Re: Deadpool Updated- 08/01/2013
#353  August 02, 2013, 06:41:15 am
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taunt button!!! awesome Deadpool bro :)
Re: Deadpool Updated- 08/01/2013
#354  August 02, 2013, 09:59:19 am
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New walk stance looks awesome, but I think Deadpool should have his old walk for his 4th Wall walk, just for making him look cute via MvC3. Or someone will make the sprites for it, but that's just me nitpicking.

And I'm surprised Deadpoolicious isn't in his win quotes.

But I did make one up for Storm.
"Hey Stormy! Looks like I made it rain... bullets on you! LOL!"

Not sure if you accept quotes directly from the comics, but here's a quote for Victory's upcoming Juggernaut.
"Wow. Whaddaya know? Logic stops the Juggernaut!"

Anyway, keep up the great work, buddy. :)
Re: Deadpool Updated- 08/01/2013
#355  August 02, 2013, 12:17:44 pm
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are the new sprites open source?
Re: Deadpool Updated- 08/01/2013
#356  August 02, 2013, 01:09:28 pm
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Re: Deadpool Updated- 08/01/2013
#357  August 02, 2013, 01:37:55 pm
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Now that I got one of my works out of my way, now I can finally try the update with Deadpool While I was play testing him, I only found one bug. The Max Happy Happy Trigger stops doing damage after the 18th hit.

New walk stance looks awesome, but I think Deadpool should have his old walk for his 4th Wall walk, just for making him look cute via MvC3. Or someone will make the sprites for it, but that's just me nitpicking.
I like this suggestion, you should use the old walk for the 4th Wall Crisis. If you notice in the video, he wasn't using the new walk:
https://www.youtube.com/watch?v=RshrT9qoaow

If Davismaximus and Motorroach can make the moonwalk for his back walk, he would now move like in the original source game.
I will still do detail and aesthetic feedback for the rest.
Re: Deadpool Updated- 08/01/2013
#358  August 02, 2013, 07:08:41 pm
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New walk stance looks awesome, but I think Deadpool should have his old walk for his 4th Wall walk, just for making him look cute via MvC3. Or someone will make the sprites for it, but that's just me nitpicking.
OK
But I did make one up for Storm.
"Hey Stormy! Looks like I made it rain... bullets on you! LOL!"
added
Not sure if you accept quotes directly from the comics, but here's a quote for Victory's upcoming Juggernaut.
"Wow. Whaddaya know? Logic stops the Juggernaut!"
added

Max Happy Happy Trigger stops doing damage after the 18th hit.
Fixed
Re: Deadpool Updated- 08/01/2013
#359  August 02, 2013, 07:30:01 pm
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Is the link being updated? I'm having trouble with accessing Skydrive.
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Re: Deadpool Updated- 08/01/2013
#360  August 02, 2013, 07:32:17 pm
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Im willing to give a couple bucks to put some swords for deadpool.....how much?