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Diepod's Stuff (Read 394761 times)

Started by Diepod, August 05, 2010, 01:04:49 am
Re: CvS Bluestreak & Genocyde
#21  August 21, 2010, 03:31:41 am
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I just saw the Ryu versus Kazuya gameplay, so some of Bluestreaks moves have changed. (for the record I played tekken once or twice a long time ago so I wasn't aware how BA some of those chars were.)

Edit:

we have the strong kick now.
I want to give him a spinning back knuckle for his forward strong punch, I say forward because he is supposed to have a lot of moves, seeing as hes played many of the games mugen chars come from. That being said I want him to have intros aknowledging that he recognizes popular characters and original ones as well, but I'm getting ahead of my self. I need to do his collapse motion and I'll probably change his dizzy motion which is taking too long to do.
Re: CvS Bluestreak & Genocyde
#22  August 25, 2010, 08:04:02 am
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That looks great! I really like your work!
http://mugenguild.com/forum/topics/quacks-fighting-gameish-spriteland-129571.0.html
My art thread ^

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Re: CvS Bluestreak & Genocyde
#23  August 25, 2010, 08:05:53 am
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Thanks
Re: CvS Bluestreak
#24  September 16, 2010, 01:57:47 am
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I tried for a cartoonish animation here, not my best I have to say, I'll work on it at some point.
Not much to show now, but I gotta make sure you guys don't forget about him.  I'm having a bit of trouble coming up with his crouching hard punch, any help with that would be appreaciated.
Re: CvS Bluestreak
#25  September 16, 2010, 02:31:44 am
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It looks great so far. I'll be happy to make some palettes for him when you get to the actual character creation part of this.
Re: CvS Bluestreak
#26  September 16, 2010, 04:37:05 am
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I'm having a bit of trouble coming up with his crouching hard punch, any help with that would be appreaciated.
Depends, what do LP and MP look like? Of course, the point is not only looks, but function as well.
Re: CvS Bluestreak
#27  September 16, 2010, 04:50:28 am
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Very cool animations!  ;)
Re: CvS Bluestreak
#28  September 16, 2010, 05:15:03 am
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light                 medium which now that I look at it here it needs one or two drawback frames.
Re: CvS Bluestreak
#29  September 16, 2010, 06:03:13 am
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I personally think it should be switched around, but maybe that's because I'm used to seeing Ryu's c.LP and c.MP.


You could go for Bison/Balrog's c.HP and have it be anti-air. Maybe one similar to Guy's that just gives him long range could work too.
Re: CvS Bluestreak
#30  September 16, 2010, 06:58:03 am
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I agree on the anti air notion.  It's good to have a crouching uppercut type move for jump ins, and would make a nice contrast to your other two attacks.
Re: CvS Bluestreak
#31  September 16, 2010, 07:43:14 am
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cool, you are talented and the char design is simple but really good
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Re: CvS Bluestreak
#32  September 23, 2010, 12:56:15 am
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Updates

This may be replaced soon.
Re: CvS Bluestreak
#33  September 23, 2010, 01:07:42 am
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fuck. this.is.REALLY GOOD.

congrats. im a fan now.

 
Thanks, Buckus.
Re: CvS Bluestreak
#34  September 23, 2010, 02:24:12 am
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Holy crap that large portrait.
Re: CvS Bluestreak
#35  September 23, 2010, 02:32:32 am
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Re: CvS Bluestreak
#36  September 23, 2010, 02:53:48 am
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Re: CvS Bluestreak
#37  September 23, 2010, 12:13:51 pm
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Flawless Victory! ;D

Great job, keep doing! :ninja:

GOH

Re: CvS Bluestreak
#38  September 23, 2010, 12:55:45 pm
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If this gets released as a character it's gonna be epic.
Re: CvS Bluestreak
#39  September 23, 2010, 02:51:43 pm
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Thanks, I hope your right. I'm glad you all like what I've shown so far because imo this isn't even the cool stuff. All his gethits are done, I have to finish  his air gaurd, and his parries. I still have to do his wins losses intros four of his air moves, and his strong crouching attacks. After that its on to the specials.
Re: CvS Bluestreak
#40  September 23, 2010, 09:51:52 pm
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lol, i can't wait to see the specials. : p