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Dissidia 012: Duodecim Final Fantasy (Read 29327 times)

Started by Mgbenz, September 08, 2010, 09:24:52 am
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Re: Dissidia 012: Duodecim Final Fantasy
#181  December 22, 2010, 02:14:22 am
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You could argue that conceiving him mustn't have been that hard, since it could have been a matter of just mashing a bunch of baddass factors from other characters into one.
Yuna is not a good design gameplay-wise for Dissidia

Exacly why? Because she's a summoner? Because X-2 doesn't count?

Also Yuna has an extremely high chance now. In the new trailer shown at Jump Festa, multiple sources have seen someone's feet and skirt that looks similar to Yuna. Said character was walking along the water like Yuna did in the Sending scene in FFX.

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Re: Dissidia 012: Duodecim Final Fantasy
#182  December 22, 2010, 02:34:18 am
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Re: Dissidia 012: Duodecim Final Fantasy
#183  December 22, 2010, 02:39:40 am
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Should I mention that Cloud of Darkness had ONE SINGLE ATTACK and they managed to make an entire moveset out of it?

It's all out of bias against her more than anything. They also said they don't care about pairings for Duodecim. The game won't even have an even number of protagonists and antagonists. Yuna can still be in without Seymour.


Also, everything I said in my last paragraph. Don't ignore it.

OZ

Re: Dissidia 012: Duodecim Final Fantasy
#184  December 22, 2010, 03:10:18 am
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She'd be entirely projectile based in any of her forms.
You can't deny that.

Nothing against Yuna, really.
She'd be a better choice than say, Luluwakkarikukimahri.
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Re: Dissidia 012: Duodecim Final Fantasy
#185  December 22, 2010, 03:27:54 am
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That's not really a valid reason. Many of the characters in Dissidia are projectile based like Emperor, Ultimecia and Golbez. In fact more than half of the attacks in Dissidia are projectiles.
Re: Dissidia 012: Duodecim Final Fantasy
#186  December 22, 2010, 05:50:20 am
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She'd be entirely projectile based in any of her forms.
You can't deny that.

Nothing against Yuna, really.
She'd be a better choice than say, Luluwakkarikukimahri.

Uhhhh.....

Emperor
Cloud of Darkness
Golbez
Exdeath
Terra
Kefka
Ultimecia
Kuja
Shanatto

That's over HALF the characters in the game with mainly projectile movesets. The balance is FINALLY getting readjusted NOW. Yuna still has a chance(and while I do respect Auron, Yuna does fit better because she idolizes Jecht too.)
http://www.youtube.com/user/busterbladex?feature=mhum

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OZ

Re: Dissidia 012: Duodecim Final Fantasy
#187  December 22, 2010, 06:20:10 am
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Anticipating that response, I answer with:

Then why would we want another one?  :P
The game has too many projectiles as it is, adding Yuna just seems boring.

Just an opinion.


(and while I do respect Auron, Yuna does fit better because she idolizes Jecht too.)

...Auron was Jecht's teammate and not wanting Jecht to sacrifice himself was how Auron ended up dead in the first place.
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Re: Dissidia 012: Duodecim Final Fantasy
#188  December 22, 2010, 06:55:21 am
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Anticipating that response, I answer with:

Then why would we want another one?  :P
The game has too many projectiles as it is, adding Yuna just seems boring.

Just an opinion.


(and while I do respect Auron, Yuna does fit better because she idolizes Jecht too.)

...Auron was Jecht's teammate and not wanting Jecht to sacrifice himself was how Auron ended up dead in the first place.

Part One:

And I anticipated that.

Everyone else I didn't name has close range as a specialty.

The people who are already named:
Tifa
Vaan
Lightning
Laguna
Kain

Already there are 4 to 1 in close range users. Adding in another is going to kill anyone.

Part Two:

And? I would say Yuna was pivotal in turning Tidus around to his father more than Auron was being buddy with Jecht. More relevance.
http://www.youtube.com/user/busterbladex?feature=mhum

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Re: Dissidia 012: Duodecim Final Fantasy
#189  December 22, 2010, 07:16:46 am
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Meh it's all opinion. Auron, a close combat character, would be more interesting to use than yet another projectile spammer. Agree or disagree.

Yes Yuna is a relevant character, that was never really in question.

Relevance in regards to Jecht is mostly irrelevant as I'm still butthurt that they used Jecht's human form as X's featured villian in the first place.
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Re: Dissidia 012: Duodecim Final Fantasy
#190  December 22, 2010, 12:02:25 pm
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Because she's a summoner?

Yes.

In X-2 she can be lots of different things - if for Kain they included references to The After Years, I could see Yuna getting an extended ability set based on her other game. Especially considering how at least 2 of the new characters have mode-change mechanics in some way (Lightning's paradigm shifts, Vaan's weapon switching).


I once considered Yuna unlikely due to the gunner factor, since I fiured guns probably wouldn't work well in the game - but that's while I forgot Kuja's already in there, and a lot of his attacks make the concept of distance irrelevant - now Laguna also being in further drives the point home on how it's viable.

I wouldn't be too surprised if most of her brave attacks used guns or weapons from her other X-2 jobs (I read those could be changed mid-fight, which sounds interesting in theory), and summons were only used for HP attacks - but then again, Dissidia only uses summons for Brave efects, so I could imagine summoning being restricted to her EX Burst or something.


Barely related, but I wish Laguna could also use his guns while quickmoving instead of just running around - listening to The Man With The Machine Gun makes me think of rapid-fire shooting while standing on any sort of fast moving platform (the elevator battle from FF7 comes to mind), but when I did play FF8, when the music finally played I was fighting these bouncy-looking mushroom thingies with big teeth, which felt really weird, and almost ruined it for me. It would be nice if Dissidia could correct this (didn't play FF8 far enough to know if the games addresses this).

SNT

Re: Dissidia [Duodecim] 012: Final Fantasy
#191  December 22, 2010, 12:28:59 pm
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Back to talking about Yuna are we?

If it's FFX Yuna, who was a summoner / white mage: healers are a stupid thing to put in a fighter, and if they're going to keep the Sumonstones, so are summoners.  Someone made mention of having the summons appear for attacks then leave; I reckon that's a bit of a waste of resources, not to mention running the risk of a summon screenfilling.  She'd quickly be the most annoying character in the game.  Even if it's X-2 Yuna, they won't have twelve different skins for her; they'll take the two outfits she's known for; Songstress and Gunner.  SONGSTRESS AND GUNNER FOR FUCK'S SAKE.  So either way, she'll be the most annoying character in the game.  Not looking forward to it.  Hopefully they have some common sense and throw in Auron instead.

Standing by this.  The whole style-switching thing is getting overused.  Lightning has it, Vaan has it, Cecil always had it... they need to ease up on it.  As for being a gunner, rather than Laguna proving the gunner style's viability, I see his inclusion as an obstacle; doubling up on sword users is understandable, or mages or even dragoons, but I see having more than one and a half gunners (Vaan's got them too) is a bit of a stretch.

But overall I still say Yuna's biggest obstacle is memory.  For any fight she's in, every single permutation of dressspheres or every aeon will have to be kept in the PSP's memory.  There's more to just keeping it under the absolute limit too; it would have to be extensively tested and balanced against every possible combination of opponent, background, etc. to prevent any performance issues.

I'm not going to pretend I've ever been a big fan of the drugged up whale hunting kamikaze hippie chick, but my own personal disdain aside I see her inclusion as a major headache for the team.
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Re: Dissidia 012: Duodecim Final Fantasy
#192  December 22, 2010, 02:28:17 pm
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Found this list of changes to existing characters (and features of the new confirmed ones):

http://www.counterburst.com/showthread.php?59-Sekai-s-Duodecim-Jump-Festa-Gameplay-Report


As for what Shantotto may get as a new attack, the only thing that comes to mind that may differ from what she already has is Break, which became availableto black mages in FFXI in a recent update and petrifies, but she's already got a similar effect with Stun. Dissidia adapts FFXI's elemental cycle my havin Shantotto needing to chain 3 spells togetther of consecutive elements to deal HP damage, but in recent updates black mages also got a new - ja line of elemental spells (Waterja, Aeroja, Firaja, etc...), which increase in damage if you cast the same spell in succession - still sounds too similar to what she already does in Dissidia, only with an unchanging element...

One new thing Black mages also got which Dissidia could adapt, if maybe only as an EX mode exclusive option, is Mana Wall, which lets you take damage through your MP (would be Brave instead in Dissidia) instead of HP - but that could get pretty overpowered, considering Shantotto doesn't consume Brave on HP attacks...


There are rumours of FF6's Phantom train being a stage (apparently the inside of it... sounds kinda narrow to me...), and maybe a FF11 one too, but comparatively few people would recognize it, so no idea... the Throne Room or Empyreal Paradox sound like strong bets, but who knows...
Re: Dissidia 012: Duodecim Final Fantasy
#193  December 23, 2010, 02:56:02 am
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SNT

Re: Dissidia 012: Duodecim Final Fantasy
#194  December 23, 2010, 03:11:22 am
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I express my displeasure.
MGBenz expresses displeasure at my expression of displeasure.
I elaborate on the reasoning behind my expression of displeasure.
MGBenz expresses displeasure at the reasoning behind my expression of displeasure.
I remind MGBenz that his expression of displeasure at the reasoning behind my expression of displeasure has no bearing on my displeasure, the expression thereof, or the reasoning behind the expression thereof.
MGBenz expresses displeasure at my stubborn refusal to withdraw my expression of displeasure.

Can we just cut to the chase and call each others' mothers whores?
Hibernating.
Last Edit: December 23, 2010, 04:05:03 am by Chosis

OZ

Re: Dissidia 012: Duodecim Final Fantasy
#195  December 23, 2010, 03:29:42 am
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Re: Dissidia 012: Duodecim Final Fantasy
#196  December 23, 2010, 03:44:55 am
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Im really not liking the new adittions to duodecim cast, not a single one of them so far :(.

SNT

Re: Dissidia 012: Duodecim Final Fantasy
#197  December 23, 2010, 04:07:14 am
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Im really not liking the new adittions to duodecim cast, not a single one of them so far :(.
Vaan, Yuna, by all means, hate away.  Lightning, fair enough, she's a polarising character.  Tifa, sure, why not, she's sort of polarising in her own way.  But hating on Laguna and Kain?  In my eyes that's right up there with hating on Mike Haggar.
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Re: Dissidia 012: Duodecim Final Fantasy
#198  December 23, 2010, 04:10:02 am
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you're not a MAN if you hate laguna.
Re: Dissidia 012: Duodecim Final Fantasy
#199  December 23, 2010, 04:11:22 am
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I express my displeasure.
MGBenz expresses displeasure at my expression of displeasure.
I elaborate on the reasoning behind my expression of displeasure.
MGBenz expresses displeasure at the reasoning behind my expression of displeasure.
I remind MGBenz that his expression of displeasure at the reasoning behind my expression of displeasure has no bearing on my displeasure, the expression thereof, or the reasoning behind the expression thereof.
MGBenz expresses displeasure at my stubborn refusal to withdraw my expression of displeasure.

Can we just cut to the chase and call each others' mothers whores?

HATRED IS WUT DRIVES US!!

BUY MY SWORD!

NO! THIS PAINT!!

Im really not liking the new adittions to duodecim cast, not a single one of them so far :(.

You need to play more FFs. Laguna >>>>> everyone.
Re: Dissidia 012: Duodecim Final Fantasy
#200  December 23, 2010, 04:17:19 am
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eh, more like Vivi > all other FF people to me. :p
Thank ya Mr.CrazyKoopa