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DJMouF EB Vegeta 1.1 Only (Read 1916 times)

Started by DJMouF, September 04, 2019, 05:37:30 pm
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DJMouF EB Vegeta 1.1 Only
#1  September 04, 2019, 05:37:30 pm
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Last Edit: September 13, 2019, 03:09:46 am by DJMouF
Re: DJMouF EB Vegeta 1.1 Only
#2  September 04, 2019, 06:13:09 pm
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May I suggest screenshots and removing the Backup files with Sffs and such?
Re: DJMouF EB Vegeta 1.1 Only
#3  September 04, 2019, 08:22:14 pm
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 :yuno: Do you have plans to adapt him to 1.0?
Current project: Fiona Belli (Delayed)
Current CS WIP: Hatsune Miku (Retaken), Personal Project
Project Thread: http://mugenguild.com/forum/topics/isragenekos-workshop-help-wanted-187595.0.html
CS Patches Thread: http://mugenguild.com/forum/topics/isragenekos-cs-patches-187740.0.html
Latest Release: Shingo's CS
Last Edit: September 05, 2019, 12:52:32 am by IsRageNeko
Re: DJMouF EB Vegeta 1.1 Only
#4  September 04, 2019, 08:34:30 pm
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Hey man excellent release!

Some bugs I found so far
Final flash doesn't connect when opponent is cornered
Against some characters (example, Goku by Vyn) the opponent doesn't get thrown into the air by Dirty Fireworks, and therefore the main hit never connects.

That's what I found so far!
Re: DJMouF EB Vegeta 1.1 Only
#5  September 04, 2019, 10:05:40 pm
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Here's my nitpicks btw:

- You can juggle endlessly with the EX Rizing Kick and you can do like 900 damage by the time you run out of power.
- May I suggest adding dash/energy sounds to, for example, the Dash Kicks, Elbow Rushes and Rizing Kicks?
- EX Fireblast's second projectile comes too late and won't combo up close.
- The Normal MAX Super Kick should do at least 300 damage and the SSJ one's Projectile doesn't connect properly unless P2 is in the corner.
- MAX Big Bang Attack should do at least 250 damage.
- His Rapid Fire supers also don't do enough damage.
- You should probably add Super Pause FX to the Transformation.
- Counter FX plays when P2 tried to attack him during the Transformation.
Re: DJMouF EB Vegeta 1.1 Only
#6  September 05, 2019, 01:14:18 am
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Re: DJMouF EB Vegeta 1.1 Only
#7  September 05, 2019, 03:11:22 am
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Full clip, I'm a little bit sick, come equipped
Look at what I did for the grit, got it lit, what a cinch
Brought 'em just a little pinch of the truth, and they flip
Now they hanging from my shit, lil' bit
It's the Mensch, the myth
I do push-ups nude on the edge of cliffs
The jewels come quick, all gold and bricked
Click, click, boxer cutter spit
Brother, what a trip
Re: DJMouF EB Vegeta 1.1 Only
#8  September 05, 2019, 01:47:53 pm
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Link is updated. All fixes has been updated except for the EX Fireblast projectile count... For some strange reason it works in Base form but not SSJ form. I'm not sure why it doesn't work in SSJ form because the code is exactly the same in base form. But it actually does hit the amount of times it should, just doesn't count it correctly... But if you do a normal hit or any combination before you do the Ex Fireblast, it counts it right... It's really strange But all in all everything else is updated. Also updated the prevention of EX specials being performed during the Custom Combo. But I'll continue to figure out that issue with the hit count.
Re: DJMouF EB Vegeta 1.1 Only
#9  September 06, 2019, 06:49:55 pm
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Thanks for the updates. It's really nice to see a good vegeta with EB sprites. This is fun and he puts up a good fight too. Nice work @DJMouF:
Re: DJMouF EB Vegeta 1.1 Only
#10  September 06, 2019, 08:43:00 pm
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Thanks man. I've been wanting to see someone create these chars in this style a long time ago. No one had done it so it into my own hands.
Re: DJMouF EB Vegeta 1.1 Only (Update)
#11  September 12, 2019, 10:24:40 am
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Update:
-FX on Dash Attack and FX pal
-Color pal on Elbow Rush for SSJ
-Modified Knee Bash attack in SSJ mode
-Maximum Flasher SuperPause Explode is now binded to Vegeta on which ever side he teleports to(Forgot to show this in the video)
I'll update link on first page later today.
Re: DJMouF EB Vegeta 1.1 Only
#12  September 13, 2019, 03:11:04 am
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Link updated on first post

Tay

Re: DJMouF EB Vegeta 1.1 Only
#13  September 14, 2019, 04:38:42 am
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loving the character man,

any chance to add chain combo ability?

I feel like they would suit a dragon ball character better
Re: DJMouF EB Vegeta 1.1 Only
#14  September 14, 2019, 05:12:36 am
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Indexed, keep up the good work. Almost tempted to use these sprites.
Re: DJMouF EB Vegeta 1.1 Only
#15  September 14, 2019, 07:25:24 am
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Re: DJMouF EB Vegeta 1.1 Only
#16  September 15, 2019, 06:05:20 am
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Damn, you did well bro. :)
Re: DJMouF EB Vegeta 1.1 Only
#17  September 15, 2019, 11:24:50 am
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Thanks man beautiful video lol