---Gameplay---3 punchs3 kicksno tauntno superjump1 throwno air guard2 hypers2-4 specialsCommands of specials are classics ones like:D,DF,F (Hadoukens)F,D,DF (Shouryuken0B,DB,D,DF,F (fire hadouken, zangief throws)Charge B,F Charge D,U Quick press punch or kick (blanka shock, chunli multi kicks)U,U in air (Fly mode)And hypers are like same commands of specials but with 2 punchs or kicks:So guile hypers are not like SFA, it is Charge B, F + 2PunchsSuper Zangief throw is B,DB,D,DF,F + 2Punchs...For test Gameplay and help me to improve it, test this version of game with 4 chars:http://www.mediafire.com/?1smjtagkzkm88xw(No sounds)Post here about any sugestion to improve it.
Hi!I was playing the beta moments ago and there are some points of relevance:- The gameplay is nice, but i feel the DC chars are a little "stiff" in relation with Ryu and Guile.- The stages are great, specially the joker in gotham city and nash in the guile US air force, but the rain in batman place is...annoying, specially whit a dark scenario and a dark character like batman XD.- The size of the chars are fine in relation with the size of the stage (buildings, airplanes, etc.) Well, those are my first impressions. I really want to put my hands in this project, seems totally awesome, like a child dream comes true. (i even have the two games in cartridge )Thanks you for the beta. I'm gonna be looking for more updates.Greetings!