Thanks p.o.t.s this tut was very helpfull this is what i got after playing with the radial blur in PS 3 timesis it good?
Luis Alejandro said, August 22, 2008, 10:53:27 pmyup, thats what i do when trying to add fix to my pallet, i don't even think there that much color loss anyways.example:from this: > with plenty more slots left.Well how do you do that? I know Fighter Factory has the ability to do that but, is there a way to do that in PSP?Never mind. found out how to do.
How do you determine which filters to use for which effects?Also, how would I use this for angling a projectile without changing its size?
Unfortunately, I don't know if this'll work for all effects.For example, Iori's SvC Oniyaki lower flame sprites:I've tried several blur filters, but nothing ended up good. What would be the best way to smooth them out?
Julius said, September 04, 2008, 03:54:38 amUnfortunately, I don't know if this'll work for all effects.For example, Iori's SvC Oniyaki lower flame sprites:I've tried several blur filters, but nothing ended up good. What would be the best way to smooth them out?for Hi-res flame effects, go here http://mugenguild.com/forumx/index.php?topic=39349.0
this is the wrong color, and belong to kyo, but i can make these.or hell, these are Raging Ken's effects that i redid recently, just change there HUE's to Purple and you get Iori's colors LOL.
Ryon said, September 08, 2008, 10:59:33 pmthis is the wrong color, and belong to kyo, but i can make these.or hell, these are Raging Ken's effects that i redid recently, just change there HUE's to Purple and you get Iori's colors LOL.Fucking awesome
リック said, September 09, 2008, 07:18:09 amManaged to get Demitri's CFJ Fireball & this is the result..sorry that effect is no good. its WAY TO BLURRY, it looks like a DBZ styled fireball.
well it depends on the lighting effects that you edit.just take this tutorial as a reference, and see what you can come up with other types of filters and such.
Luis Alejandro said, September 12, 2008, 03:15:13 amGuilty gear is already highres.this method doesn't help make those kind of effects..actually you can use POTS' method for Guilty Gear effects, but it takes more effort on to you.[ORIGINAL][RYON METHOD] GLOW[POTS METHOD] SPEED AFTERIMAGE[RYON + POTS METHOD] GLOW + SPEED AFTERIMAGEsee?