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eh, I guess this goes here. Removing hitsparks? (Read 437 times)

Started by Nemephosis, May 03, 2009, 09:26:19 pm
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eh, I guess this goes here. Removing hitsparks?
#1  May 03, 2009, 09:26:19 pm
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I can't find a more appropriate section for this, so it says it goes here if it doesn't go anywhere else. Alrighty then.

Is there a way I can remove the hitsparks from a character?
Re: eh, I guess this goes here. Removing hitsparks?
#2  May 03, 2009, 09:39:44 pm
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Just open the char with Fighter Factory and delete every hitspark that's located in the .SFF file.
Re: eh, I guess this goes here. Removing hitsparks?
#3  May 03, 2009, 09:52:28 pm
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I've gotten as far as opening the character. lol.

I'll figure this out. Thanks for the name of the program here.

edit: Wow, easier than I expected. Thanks!
Last Edit: May 03, 2009, 09:58:28 pm by Nemephosis
Re: eh, I guess this goes here. Removing hitsparks?
#4  May 03, 2009, 09:57:30 pm
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If you do it that way, then you'll just have invisible hitsparks. Instead, you should just go through every hitdef and change everything after the equal:

change

sparkno = s8000

into

sparkno = 0

if you don't want any hitsparks to show just change the "0" into "-1"

Re: eh, I guess this goes here. Removing hitsparks?
#5  May 03, 2009, 09:59:32 pm
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If you do it that way, then you'll just have invisible hitsparks. Instead, you should just go through every hitdef and change everything after the equal:

change

sparkno = s8000

into

sparkno = 0

if you don't want any hitsparks to show just change the "0" into "-1"



Invisible or not, that's fine, I just didn't want to see them (they were too big for my liking.)

Thanks anyway though :D