[State -2, Player1]
type = Explod
triggerall = StateNo != [10000,11000]
triggerall = NumExplod(10300) <= 0
triggerall = Var(58) <= 0
triggerall = Var(59) > 0
trigger1 = TeamSide = 1
pausemovetime = -1
supermovetime = -1
ignorehitpause = 1
sprpriority = 0
removetime = -1
postype = left
bindtime = -1
anim = 10300
id = 10300
facing = 1
pos = 0,0
ownpal = 1
ontop = 1
[State -2, Player2]
type = Explod
triggerall = StateNo != [10000,11000]
triggerall = NumExplod(10300) <= 0
triggerall = Var(58) <= 0
triggerall = Var(59) > 0
trigger1 = TeamSide = 2
pausemovetime = -1
supermovetime = -1
ignorehitpause = 1
sprpriority = 0
removetime = -1
postype = right
bindtime = -1
anim = 10300
id = 10300
facing = -1
pos = 0,0
ownpal = 1
ontop = 1