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FeLo & Co (Read 152777 times)

Started by FeLo_Llop, April 04, 2010, 03:30:29 pm
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Re: FeLo & Co
#61  August 14, 2010, 11:13:56 pm
  • ****
  • I WANT IT ALL!!!

GOH: bmc would tell birds that they're broken because they shouldnt air recover
Re: FeLo & Co
#62  August 15, 2010, 01:25:22 am
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Don't try to guess.

It even doesn't starts with a "D" on the name...HAHAHAHAHAHAHA!!
Re: FeLo & Co
#63  August 15, 2010, 02:00:22 am
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  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
So, it finish with D? :D

I insist, it's CvS Gon, with Tekken 3 and Gon (from SNES) moves :3
Haha, I'm just kidding x3
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: FeLo & Co
#64  August 15, 2010, 02:33:42 am
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Re: FeLo & Co
#65  August 15, 2010, 03:56:00 am
  • ****
  • so i herd taht mudkip howard is PREDICTABLE!
    • Chile
    • sf2zero.blogspot.com/
Spoiler, click to toggle visibilty
[Lifebar] SFZ4: http://mugenguild.com/forumx/index.php?topic=119782.msg1180458
[Stages] SFII remakes and SF custom: http://mugenguild.com/forumx/index.php?topic=138549
Re: FeLo & Co
#66  August 29, 2010, 03:23:33 am
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Okeyyy...

...After exams, summer job, practices and the incoming 2 extra exams, I see it's time for talking a bit about some progress(sprite wise talking):

- Crimson Viper:
- Basic Gethits: DONE
- Special Gethits: 50%
- Dash
- Back Dash
- Getting Up from Crouch
- Side change
- Side chang crouch
- Stand
- Crouch
- Crouching
- Walk Back
- Walk Forward
- Getting up from floor

- Chun Li:
- Gethits: There's a total of 84 gethits, including some animations that are not "exactly" impact receiving, such as blocking, parry, break defense, etc. Just misses 2 things: The specific gethit against "someone's attack" and the roll, which is usually used in SF after falling to the floor in an air impact.
- Some special attacks has their color separation.
- All basics are done.
- Misc: winpose, intro, taunt, etc. I'd talk about an 80% if you're considering the WHOLE thing, but if you're going only with CvS2 had, then put a 100%.
- Rescued attacks&graphically improved things. Around 70% done.
- Some other stuff I don't remember now.

- Cammy:
- Gethits: color separation is 80% done.

I haven't advanced a lot on her, Viper, university and those things, consumed my time :(


- Rose:
- There will be some surprises on her ;)

And I guess it's all for today.

Have a nice day!!
Re: FeLo & Co
#67  August 29, 2010, 03:35:11 am
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  • Top Lil.
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Hey, what's up FeLo??
That Crimson Viper looks cool... good luck!!
i hope it results well ;D
Re: FeLo & Co
#68  August 29, 2010, 04:38:08 am
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  • ~~~ヾ(^∇^)
    • Argentina
    • darkgirl.mugenimperiolatino.com
That's much progress. How nice! :sugoi:
Re: FeLo & Co
#69  August 30, 2010, 07:09:41 pm
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    • Chile
Wow, that`s excellent sprites for those characters. Looks really if they were in CVS games. If you need some help with coding or such tell me.
Re: FeLo & Co
#70  September 04, 2010, 03:13:22 pm
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Thanks people!!

Not sure why I haven't put the image...:S

Here's a sample of the quality and basic color(anyway, it has a color separation in the "in work" palette)


(Of course, mine has bigger boobs, cause Vipah is worth of those ;)!)
Re: FeLo & Co
#71  September 04, 2010, 04:38:34 pm
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  • ~~~ヾ(^∇^)
    • Argentina
    • darkgirl.mugenimperiolatino.com
Very good, Felo. I'd like to see some video of it. How is progress?
Re: FeLo & Co
#72  September 04, 2010, 06:17:49 pm
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Niice, what's the base your using? or is it custom? Honestly i would say you should rip the sprites/models/whatever from SFIV PC to help you a lot more
Re: FeLo & Co
#73  September 04, 2010, 06:22:29 pm
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- Darkgirl: Look at my previous post, in Bold letter (en negrita). I just work the sprites.

- Hien: I'm using C.Viper herself, from SF-IV. In the begining of the character, I was basing on CVS-King, but I re-did EVERYTHING to fit it 100% correctly. And yeah, I'm using the rips from SF-IV ;)
Re: FeLo & Co
#74  September 04, 2010, 06:26:52 pm
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    • USA
Re: FeLo & Co
#75  September 04, 2010, 07:21:33 pm
  • ***
  • ~~~ヾ(^∇^)
    • Argentina
    • darkgirl.mugenimperiolatino.com
Re: FeLo & Co
#76  September 05, 2010, 12:30:14 am
  • ***
  • Because Card Fighters Clash 2 wasn't quite as good
awesome work!! though the hips seems a little weird o.o, but i'll live with that  :)
Last Edit: September 12, 2010, 05:37:48 pm by SilentRipper
Re: FeLo & Co
#77  September 05, 2010, 11:09:30 pm
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  • Mumbling voice actor reploid
    • Canada
    • electricvoicebox.blogspot.ca
Holy...! This is some beautiful work! I'm liking what I see, particularly with Viper! :) Keep up the good work man!
Re: FeLo & Co
#78  September 06, 2010, 03:51:29 am
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    • Skype - Uche1234@hotmail.com
I am glad to see that you put your life in order, and that your dedication is still as strong as ever.

MDD

Re: FeLo & Co
#79  September 12, 2010, 04:02:41 am
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  • OG Pallette Goon
  • Only here for one night let me put it on ya face
No palette template?

SNT

Re: FeLo & Co
#80  September 12, 2010, 05:27:03 am
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    • Australia
    • thesaltminedotcom.wordpress.com
There's no character yet.  Felo hasn't even finished all the sprites.  Hold your horses.
If you're hosting your stuff on 4Shared, you might as well not release it at all.