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flying attack codes and homing projectile with detonator  (Read 938 times)

Started by sgn15, July 28, 2010, 06:37:29 am
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Re: flying attack codes and homing projectile with detonator *SOLVED*
#21  August 08, 2010, 06:09:53 am
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Your biggest difference is the detonation state. Is the detonation for the first helper ACTUALLY 2200, and does it exist.

Also, parent, command = "c" will actually break that, because C also sends parent to 2000, but the destroyself will happen first. I should have noticed it before but remove that line altogether.


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Re: flying attack codes and homing projectile with detonator *SOLVED*
New #22  August 08, 2010, 11:38:25 am
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for first helper detonation is 2200, i checked it and its there exists in the animations part.

i tried deleting the line trigger1 = parent, command = "c in state of first helper but it still doesnt work.

sorry i forgot to explain this much clearer
as of my previous post, these are the situations and these havent changed after i deleted the line mentioned above:
1. used first helper then used second (state 2003) = working fine
2. used first helper then used second (state 2003) = working fine
3. used second helper (state 2003, multiple helpers inside this attack) then used 1st helper = working fine
4. used third helper (state 2001, single helper inside this attack) then used 1st helper = not working (the first helper cant be thrown)
Last Edit: August 10, 2010, 06:21:20 am by sgn15