How do I change the to state 5000 when I hit htim whith any attacks while falling ?
I use this to change him to state 5000... but aint work...Help Please...
[mcode][State 0, HitOverride]
type = HitOverride
trigger1 = 1
time = 1
attr = SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
value = 5000
slot = 7
forceair = 0[/mcode]
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[mcode];------------------
;bounce off wall
; (a custom gethit state)
[Statedef 900]
type = A
movetype= H
physics = N
facep2 = 1
[State 0, HitOverride]
type = HitOverride
trigger1 = 1
time = 1
attr = SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
value = 5000
slot = 7
forceair = 0
[State 900]
type = VelSet
trigger1 = Time = 0
y = -6
[State 900]
type = VelSet
trigger1 = Time = 0
x = 1.6
[State 900, Gravity]
type = VelAdd
trigger1 = 1
y = .35
[State 900]
type = ChangeAnim
trigger1 = Time = 0
trigger1 = SelfAnimExist(5035)
value = 5035
[State 900]
type = ChangeAnim
trigger1 = Time = 0
trigger1 = !SelfAnimExist(5035) && SelfAnimExist(5052) && !SelfAnimExist(5901)
value = 5052
[State 900]
type = SelfState
trigger1 = (Vel y > 0) && (Pos y >= 0)
value = 5100[/mcode]