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Gametrailers Top 10 Fighting Games (Read 5306 times)

Started by PotS, April 07, 2009, 02:21:56 am
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Gametrailers Top 10 Fighting Games
#1  April 07, 2009, 02:21:56 am
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Re: Gametrailers Top 10 Fighting Games
#2  April 07, 2009, 02:42:01 am
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haha, they put garou:motw together with kof . . . and that kof2002 hack as well :P

wait, they confused virtua fighter with kof and misplaced them?
Last Edit: April 07, 2009, 02:46:59 am by c00L cat
Re: Gametrailers Top 10 Fighting Games
#3  April 07, 2009, 02:51:23 am
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Re: Gametrailers Top 10 Fighting Games
#4  April 07, 2009, 02:52:49 am
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they actually did a good job on this one
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Re: Gametrailers Top 10 Fighting Games
#5  April 07, 2009, 03:27:03 am
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that was a shitty subjective top10
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Re: Gametrailers Top 10 Fighting Games
#6  April 07, 2009, 03:48:07 am
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It should be "Top 10 Fighting Game Franchises", doesn't it? Looking at that video made me consider buying that used Virtua Fighter 5 disc I ever see when I go shopping to my local flea market... I'll give the game a chance.
Re: Gametrailers Top 10 Fighting Games
#7  April 07, 2009, 03:53:23 am
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Virtua Fighter is supposedly the most technical and worthy 3D fighter, so I can see why they'd put it there.  I just lost track of the series after the Saturn days (and people to play with) and the ammount of technicality it developped now bores me.
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Re: Gametrailers Top 10 Fighting Games
#8  April 07, 2009, 03:58:26 am
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I always hated the physics in that game. How can i explain the sensation? It feels like the characters are surrounded by an invisible bouncy cotton shield when they hit each other.
Re: Gametrailers Top 10 Fighting Games
#9  April 07, 2009, 04:22:10 am
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So its not "accesible"... Hm, that could scare my friends.
Re: Gametrailers Top 10 Fighting Games
#10  April 07, 2009, 04:32:18 am
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Combo-masher's worst nightmare indeed. And I actually agree with the selection but just not with the placement though.
Re: Gametrailers Top 10 Fighting Games
#11  April 07, 2009, 04:45:21 am
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Virtua Fighter is supposedly the most technical and worthy 3D fighter, so I can see why they'd put it there.  I just lost track of the series after the Saturn days (and people to play with) and the ammount of technicality it developped now bores me.

Could not possibly agree with you more!  I reeeeally got into Virtua Fighter on the Saturn (Virtua Fighter Remix, Fighters Megamix; you name it I played the crap out of it).  Recent Virtua Fighters however just don't interest me for the same reasons.  It needs new interesting features... or anything new other than more extreme button combinations to keep me going.  I also agree that its physics engine needs a SERIOUS upgrade.

As subjective as this top-10 may be (and it absolutely is), I concur with nearly all of it.
Re: Gametrailers Top 10 Fighting Games
#12  April 07, 2009, 05:33:37 am
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isnt every review subjective anyway

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Re: Gametrailers Top 10 Fighting Games
#13  April 07, 2009, 05:41:43 am
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Is it sad that I recognize every single music track in this video?  Is it sadder than I'm angry they introduce Mortal Kombat with a Tekken track?
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Re: Gametrailers Top 10 Fighting Games
#14  April 07, 2009, 05:46:03 am
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Gotta admit I'm glad DoA was excluded from the top 10, though I expected it to be on the list in some fashion given how used to I am of seeing it come up in fighting game discussions.
Re: Gametrailers Top 10 Fighting Games
#15  April 07, 2009, 06:35:20 am
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Kinda sad that Darkstalkers got a passing mention, but wasn't actually anywhere on the list.  :-\
Re: Gametrailers Top 10 Fighting Games
#16  April 07, 2009, 06:41:57 am
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Virtua Fighter is supposedly the most technical and worthy 3D fighter, so I can see why they'd put it there.  I just lost track of the series after the Saturn days (and people to play with) and the ammount of technicality it developped now bores me.

truly is. i have it and love it, though. thing with it is you gotta learn the character quiet a bit before you can truly get used to them

for instance, Wolf is the most accesible, hes the grappler, does the most damage, but has some serious command and control demands. hes easy to use 1 to 2 attacks, but ya gotta learn the hard shit to wipe the floor with him

def not the most accessible, but is indeed a great game

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Re: Gametrailers Top 10 Fighting Games
#17  April 07, 2009, 06:50:09 am
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sf is the #1  :sugoi:
eat that kof`s lovers  >:D
Re: Gametrailers Top 10 Fighting Games
#18  April 07, 2009, 06:58:53 am
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also garou=kof  ::)
i'm surprised they didn't put LB together with SS
But yes, it was obvious SF would be nº1
Re: Gametrailers Top 10 Fighting Games
#19  April 07, 2009, 07:04:58 am
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Yeah pretty much with SF4 and SSF2HDR out it's a given SF's going to be considered "top dog".
Re: Gametrailers Top 10 Fighting Games
#20  April 07, 2009, 07:06:03 am
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lol gametrailers
lol americans

i'd take this list with more than just a grain of salt.
Re: Gametrailers Top 10 Fighting Games
#21  April 07, 2009, 07:09:22 am
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Re: Gametrailers Top 10 Fighting Games
#22  April 07, 2009, 07:12:04 am
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LOOK AT MY FUCKING KOF HACK.
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Re: Gametrailers Top 10 Fighting Games
#23  April 07, 2009, 07:54:26 am
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lol americans
Yep, hence me being surprised at any SNK mention.  Though Samsho was successful there I think.

Bah I'm with felineki, and putting Killer Instinct in its place only makes it a bigger insult! :mngry:
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Re: Gametrailers Top 10 Fighting Games
#24  April 07, 2009, 08:31:44 am
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I'm shocked by guilty gear. I guess it's better than putting up Clayfighters LOL. But I don't get why it ranked so high.

MK should be listed higher also. I mean the stop motion bit when it was new was a revolutionary deal. Plus the horror caused moms everywhere to shake in there bible thumping clogs.
Re: Gametrailers Top 10 Fighting Games
#25  April 07, 2009, 08:34:04 am
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Not to mention the impact MK1/2 had on fighting games at the time...though that resulted in Street Fighter: The Movie video game (which wasn't all that bad compared to the PSX one) and Tattoo Assassins (which WAS all that bad...but had some pretty stages. :\)
Re: Gametrailers Top 10 Fighting Games
#26  April 07, 2009, 08:49:30 am
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I'm shocked by guilty gear. I guess it's better than putting up Clayfighters LOL. But I don't get why it ranked so high.
You sir are joking! :mool:

I don't play it in versus myself, but when you consider that each character is pretty much like a game (or groove) of its own, and it still ends up balanced, it easily diserves a spot in any top 10.  Oh and it looks and sounds pretty.  It's a dream Mugen haha.

Gotta admit I'm glad DoA was excluded from the top 10
While this is a reasonable claim, I'm guilty of enjoying DOA far more than both of Namco's series.
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Re: Gametrailers Top 10 Fighting Games
#27  April 07, 2009, 09:07:32 am
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Virtua Fighter is supposedly the most technical and worthy 3D fighter, so I can see why they'd put it there.  I just lost track of the series after the Saturn days (and people to play with) and the ammount of technicality it developped now bores me.

Could not possibly agree with you more!  I reeeeally got into Virtua Fighter on the Saturn (Virtua Fighter Remix, Fighters Megamix; you name it I played the crap out of it).  Recent Virtua Fighters however just don't interest me for the same reasons.  It needs new interesting features... or anything new other than more extreme button combinations to keep me going.  I also agree that its physics engine needs a SERIOUS upgrade.

As subjective as this top-10 may be (and it absolutely is), I concur with nearly all of it.

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Re: Gametrailers Top 10 Fighting Games
#28  April 07, 2009, 11:33:55 pm
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What "WHAT"?  I guess you didn't read anyone else's post in this thread other than mine.

I always hated the physics in that game. How can i explain the sensation? It feels like the characters are surrounded by an invisible bouncy cotton shield when they hit each other.
Re: Gametrailers Top 10 Fighting Games
#29  April 07, 2009, 11:52:03 pm
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I like Samurai Shodown but at this place ?  :o

This video is just a commercial us mainstream bullshit

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Re: Gametrailers Top 10 Fighting Games
#30  April 08, 2009, 12:31:42 am
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Virtua Fighter is supposedly the most technical and worthy 3D fighter, so I can see why they'd put it there.  I just lost track of the series after the Saturn days (and people to play with) and the ammount of technicality it developped now bores me.

Dude. +1
Re: Gametrailers Top 10 Fighting Games
#31  April 08, 2009, 12:39:33 am
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Bah, that guy who put together that list doesn't know shit about fighting games and his reasoning's are pretty lame. I pretty much agree with the games they had listed though, but he listed them for the wrong reasons. Although I would of included Darkstalkers and Dead Or Alive.
Last Edit: April 08, 2009, 02:17:17 am by Wild Tengu
Re: Gametrailers Top 10 Fighting Games
#32  April 08, 2009, 01:59:50 am
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Re: Gametrailers Top 10 Fighting Games
#33  April 08, 2009, 02:02:24 am
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Re: Gametrailers Top 10 Fighting Games
#34  April 08, 2009, 02:44:34 am
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curleh mustache? i never hear that term before(that should tell me how crappy i am at capcom vs. games)

he's so pringles? heard that before but never fully understood it. does it mean he's finished or something? 

Re: Gametrailers Top 10 Fighting Games
#35  April 08, 2009, 02:46:08 am
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Magneto wave move was part of his combo, looking like a pringles potato, the curly moustache is the one from the pringles box.

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Re: Gametrailers Top 10 Fighting Games
#36  April 08, 2009, 02:50:44 am
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Re: Gametrailers Top 10 Fighting Games
#37  April 09, 2009, 05:41:27 am
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Re: Gametrailers Top 10 Fighting Games
#38  April 09, 2009, 05:54:38 am
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As opposed to reality.
Re: Gametrailers Top 10 Fighting Games
#39  April 09, 2009, 05:57:25 am
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Yeah because in reality people do super star kick all the time.
Re: Gametrailers Top 10 Fighting Games
#40  April 09, 2009, 05:59:04 am
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If they want to use shitty physics, they can at least cover them up with some hitsparks.
Re: Gametrailers Top 10 Fighting Games
#41  April 09, 2009, 06:07:12 am
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Re: Gametrailers Top 10 Fighting Games
#42  April 09, 2009, 06:13:01 am
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lol, it's obvious they were going for a more "real" look than capcom crossovers or any other flashy game. That's why it doesn't use hitsparks or any other kind of fx.

Now, if they were going for a "real" look, why couldn't i compare the reactions of a person being hit in the game with the ones in reality?

Please if you response make a post longer than one phrase.
Re: Gametrailers Top 10 Fighting Games
#43  April 09, 2009, 06:15:33 am
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Re: Gametrailers Top 10 Fighting Games
#44  April 09, 2009, 06:19:09 am
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mmh, but we're arguing about physics, hit/reaction, not about "lol k' can throw flames, rediculouz, that's not real", "lol shamsho is so inaccurate to reality 'cos people gets cut but nothing happens"
Re: Gametrailers Top 10 Fighting Games
#45  April 09, 2009, 06:26:14 am
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lol, it's obvious they were going for a more "real" look than capcom crossovers or any other flashy game. That's why it doesn't use hitsparks or any other kind of fx.

Now, if they were going for a "real" look, why couldn't i compare the reactions of a person being hit in the game with the ones in reality?

Please if you response make a post longer than one phrase.

Yes, but they clearly weren't going for realism. And you're asking the impossible of a game that's not a even attempting simulation. A cartoon, movie, or any other medium that strives toward that threshold already takes leaps in animation/physics balancing in order to get as close as they do. Let's not forget that above all this is a game. I'm not placing a statute of limitations on how far they'll go in the future, but consider the difficulty and expense of such a task (let alone an engine that could handle it consistently while running on a game console (oh man, online? yeah the fuck right), the relatively small (though again growing) market for fighting games, and among that crowd the amount of people who would realistically play a true simulation fighting game. Grow up.
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Re: Gametrailers Top 10 Fighting Games
#46  April 09, 2009, 06:31:09 am
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you obviously lack reading comprehension abilities, dude . . . i just said the physics were bad (who the fuck talked about fighting games market?)for a game that was developed since quite some time already. Hits have no impact, and you can't deny it. It's not a matter of a better engine or whatever BTW

Quote
Yes, but they clearly weren't going for realism
;)
Last Edit: April 09, 2009, 06:34:13 am by c00L cat
Re: Gametrailers Top 10 Fighting Games
#47  April 09, 2009, 06:43:17 am
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you obviously lack reading comprehension abilities, dude . . . i just said the physics were bad (who the fuck talked about fighting games market?)for a game that was developed since quite some time already. Hits have no impact, and you can't deny it. It's not a matter of a better engine or whatever BTW

Quote
Yes, but they clearly weren't going for realism
;)

And as I was saying in my original post, AS COMPARED TO WHAT. Apply it in general, and your bias holds no weight. Just because the game doesn't have OMG effects doesn't mean it's going to be fucking realistic, no matter how much so it looks to be. The Physics engine WORKS. That's what it does. Just because you can't suspend your disbelief enough to accept it at face value, doesn't make it bad.
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Re: Gametrailers Top 10 Fighting Games
#48  April 09, 2009, 06:45:04 am
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Quote
It feels like the characters are surrounded by an invisible bouncy cotton shield when they hit each other.
That's how i described the physics in that game, care to share your view?
Re: Gametrailers Top 10 Fighting Games
#49  April 09, 2009, 07:20:34 am
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Quote
It feels like the characters are surrounded by an invisible bouncy cotton shield when they hit each other.
That's how i described the physics in that game, care to share your view?

yeah. dont be suprised.
Re: Gametrailers Top 10 Fighting Games
#50  April 09, 2009, 07:41:02 am
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Although I'm not big in the MvC2 scene need to correct the pringles comment and things related to it.  It's a reference to "Once you pop the fun don't stop" and Magneto's crouching fierce launcher leading into his infinite since it both popped them up and was in an unscrewing pattern.

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Re: Gametrailers Top 10 Fighting Games
#51  April 09, 2009, 10:32:50 am
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Why the fuck does the Tekken part have a Virtua Fighter 1 fight ?

Sometimes I don't get why KOF freaks don't like Virtua Fighter because "it's too technical". I could understand if they said they didn't like the graphics, or the physics, but come on, the "technicality" of the fights is what makes it interesting, same as KOF.
Only difference is that you need one day or two to start enjoying a char in KOF, while you rather need one month or two with VF. :P Bleh, take Pai, Jacky or the monk, and start mashing the buttons. ;P
Re: Gametrailers Top 10 Fighting Games
#52  April 09, 2009, 11:32:46 am
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My main game has always been KoF. That being said, I hate the physics in Virtua Fighter, and even the hit detection. I always thought KoF was one of the most technical 2d fighters so technicality was never an issue for VF, it just plain doesn't feel right. And if they were going for realism in any game then I expect a complete absence of juggles (which I don't really care for to begin with). I liked the list in general but it seemed way to rushed and misguided.
Re: Gametrailers Top 10 Fighting Games
#53  April 09, 2009, 09:52:57 pm
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The reason I didn't like tekken was because of button mashers. Kof had a simliar problem but once you learned all the moves button mashers were destroyed.

VF was just slow in the response.
Re: Gametrailers Top 10 Fighting Games
#54  April 10, 2009, 08:23:33 am
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Re: Gametrailers Top 10 Fighting Games
#55  April 10, 2009, 08:35:55 am
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Re: Gametrailers Top 10 Fighting Games
#56  April 10, 2009, 08:45:31 am
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Eh, Tekken and VF. Apples and oranges.
Re: Gametrailers Top 10 Fighting Games
#57  April 10, 2009, 10:22:56 am
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Re: Gametrailers Top 10 Fighting Games
#58  April 15, 2009, 04:20:01 am
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Re: Gametrailers Top 10 Fighting Games
#59  April 15, 2009, 08:50:29 am
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So is DOA (Unless you're a DHURR HURR FANSERVICE DHURR ITAGAKI SUX type of guy)

And VF sucks, techincal my ass you can button mash and win (Then again, the same goes for Tekken, DOA, Soul Calibur, but hey, at least those have a charm)


Also, Bushido Blade (1 & 2) FTW, I'd kill for a next gen Bushido Blade... same for a proper Next Gen Toshinden (Art by Tsukasa, and some returning characters... none of that Wii Toshinden faggotry)
Re: Gametrailers Top 10 Fighting Games
#60  April 15, 2009, 09:02:59 am
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And VF sucks, techincal my ass you can button mash and win (Then again, the same goes for Tekken, DOA, Soul Calibur, but hey, at least those have a charm)


heh, you can say the same for every game...
Last Edit: April 15, 2009, 09:34:30 am by c001357
Re: Gametrailers Top 10 Fighting Games
#61  April 15, 2009, 09:20:08 am
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Button mashing in VF doesn't get you anywhere. I've freakin' tried that a thousand times.
sup coolest you didn't even read the message, the point is there.
#62  April 15, 2009, 09:31:54 am
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Really? Because I've won quite a bit of rounds at my (Long defunct) local arcade with Lion Rafale.

2001-2002 ish.

Then again, most people were into Tekken/KoF
v
Last Edit: April 15, 2009, 11:14:58 am by Graham Aker
see i can do this too
#63  April 15, 2009, 09:34:52 am
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Re: Gametrailers Top 10 Fighting Games
#64  April 29, 2009, 01:19:57 am
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So is DOA (Unless you're a DHURR HURR FANSERVICE DHURR ITAGAKI SUX type of guy)

And VF sucks, techincal my ass you can button mash and win (Then again, the same goes for Tekken, DOA, Soul Calibur, but hey, at least those have a charm)


Also, Bushido Blade (1 & 2) FTW, I'd kill for a next gen Bushido Blade... same for a proper Next Gen Toshinden (Art by Tsukasa, and some returning characters... none of that Wii Toshinden faggotry)

No, I'm a "Tits and counter button do not a great game make" type of guy. DOA has been shit after DOA2 Hardcore.
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Re: Gametrailers Top 10 Fighting Games
#65  April 29, 2009, 01:30:41 am
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lol DOA.
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#66  April 29, 2009, 01:58:05 am
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Virtua Fighter has been shit after Virtua Fighter 2, Tekken has been shit after Tekken 2... hey, it's easy!
No, I'm a "Tits and counter button do not a great game make" type of guy. DOA has been shit after DOA2 Hardcore.
Because DOA is only made of those elements? Weak trolling son, that might work in /v/ (Lets ignore THE BEST 3D stages in any fighting game so far, flashy moves, great soundtrack and other good points)

I like how you think DOA2 Hardcore is the pinnacle of DOA, yet you complain about the Free button
DOA2 had the biggest counter window, and yes, counters can be easily abused during long combo strings... So what? Being thrown during a whiffed attempt at counter means critical damage so it's a double edged weapon.
Also, Counters were downgraded in 3... Then they were downgraded even more by DOA4, the window is minimal and whiffing again, means receiving double damage during a grab. Finally there's a new counter position, A middle counter so timing aside, counters are no longer 50-50.

If you're gonna troll the game at least know the real flaws like infinite combos during tag team matches or the disappointing/retarded bosses (Except for Raidou, everyone else has been horrible, Tengu, Omega and Alpha). Also yeah, hair clipping is extremely amateurish.

...Nice opinion regardless.
Last Edit: April 29, 2009, 02:07:00 am by Graham Aker
Re: Gametrailers Top 10 Fighting Games
#67  April 29, 2009, 02:00:17 am
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  • does this look like the face of mercy?
Doa is my favorite 3d fighter system ( apart from max impact) , it always felt way better than either tekken or soul calibur.
Re: As always ignore Shitsuo9999
#68  April 29, 2009, 04:59:40 pm
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Virtua Fighter has been shit after Virtua Fighter 2, Tekken has been shit after Tekken 2... hey, it's easy!
No, I'm a "Tits and counter button do not a great game make" type of guy. DOA has been shit after DOA2 Hardcore.
Because DOA is only made of those elements? Weak trolling son, that might work in /v/ (Lets ignore THE BEST 3D stages in any fighting game so far, flashy moves, great soundtrack and other good points)

I like how you think DOA2 Hardcore is the pinnacle of DOA, yet you complain about the Free button
DOA2 had the biggest counter window, and yes, counters can be easily abused during long combo strings... So what? Being thrown during a whiffed attempt at counter means critical damage so it's a double edged weapon.
Also, Counters were downgraded in 3... Then they were downgraded even more by DOA4, the window is minimal and whiffing again, means receiving double damage during a grab. Finally there's a new counter position, A middle counter so timing aside, counters are no longer 50-50.

If you're gonna troll the game at least know the real flaws like infinite combos during tag team matches or the disappointing/retarded bosses (Except for Raidou, everyone else has been horrible, Tengu, Omega and Alpha). Also yeah, hair clipping is extremely amateurish.

...Nice opinion regardless.

All a matter of your opinion. I hate the soundtrack, and it seems like I'm on the same couple of stages EVERY DAMN ENTRY IN THE SERIES. The series bores me to tears in it's progression. Say what you will about how the games looks graphically, but as far as fidelity the series hasn't made leaps and bounds since Hardcore. Not that all (well, MOST) fighters do, but when the series dropped it had that going for it, moreso than Tekken and VF at the time. I brought up the two things because they're the usual talking points (though I know you're smarter than that so I apologize).  The fact is, could have killed the counter button completely and come up with a better way to implement the counter system by now, but that's just a personal gripe. What bother me most is that, regardless of how long I've been playing the series, there's nothing there that SERIOUSLY makes me want to go back. It lacks the nostalgia that older series have keep me in on. The character designs are, for the most part, just as lifeless (no, jiggle does not constitute personality) and flat as they were since the first game (sure, there's a few exceptions, but really). Story? HA. I'm not expecting Shakespeare, but at least Tekken's is ridiculous enough to work.

And what's this about /v/? Nice retort there, bud.
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Re: sup coolest you didn't even read the message, the point is there.
#69  April 29, 2009, 05:32:48 pm
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Canon information!
#70  April 29, 2009, 05:33:33 pm
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but at least Tekken's is ridiculous enough to work.
Gotta love those filler character stories.
I wonder why the "serious" storylines always have to be about genetics or something?

Also -
Paul would have won every tournament had it not been for Kuma.  It's kind of scary if you think about it too hard.
cool titles
#71  April 29, 2009, 05:40:51 pm
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i have to admit, the main reason i completed tekken 3 and tekken 5 with all characters was just to see everyone's endings.

and tekken 5 had a really awesome soundtrack (moonlight wilderness and the finalizer)
Last Edit: April 29, 2009, 05:50:26 pm by K.O.D
Re: Gametrailers Top 10 Fighting Games
#72  April 29, 2009, 06:04:12 pm
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THE REAL TOP 10:
10- Soul Calibur
9- Darkstalkers
8- Samurai Shodown
7-Mortal Kombat
6- Guilty Gear
5- Capcom/Marvel
4- Dragonball
3- Tekken
2- KOF
1- SF
Last Edit: April 29, 2009, 06:18:39 pm by Moglie
Re: Gametrailers Top 10 Fighting Games
#73  April 29, 2009, 06:07:30 pm
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^That list sucks.
Re: Gametrailers Top 10 Fighting Games
#74  April 29, 2009, 06:09:05 pm
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OPINIONS FTW AMIRITE
#75  April 29, 2009, 06:10:29 pm
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  • what a shame
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my list :
1.clay fighters
2.mortal kombat
3.super smash bros

all other games suck ;D
Re: Gametrailers Top 10 Fighting Games
#76  April 29, 2009, 06:14:32 pm
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my apologies for some mistakes ive made in my post
but sometimes im just too angry to see that --;
Re: Gametrailers Top 10 Fighting Games
#77  April 29, 2009, 06:15:00 pm
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Re: Gametrailers Top 10 Fighting Games
#78  April 29, 2009, 06:23:39 pm
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I just disagree.
Re: Gametrailers Top 10 Fighting Games
#79  April 29, 2009, 06:25:05 pm
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Hey don't be dissin' my SC. >:(

Edit function sucks!
Just don't send me another apologetic message please.
#80  April 30, 2009, 01:52:54 am
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You must have played against VF deficient players.
The proper term would be VF Casuals. Yes, could be, you don't see many pros, the learning curve is huge.
In my local arcade people were more into KoF and (at some extent) Tekken anyways.

stuff
Oh ok.
Generic faces are a somewhat valid complain (And like I mentioned, the clipping)
Quote
but at least Tekken's is ridiculous enough to work.
Zack's story is hilarous (There's your personality... Bass works too), Hayabusa Jan-Lee and Hayate for general badassery, I don't care abut the rest, most endings are generic fanservice (Hitomi, Kasumi, Lei-Fang...then Again Tekken also has Anna..or Nina's ending, I forgot). I play for the gameplay though, not for the endings.

The rest of your points are, yes, matter of taste, still... DOA's designs aren't as generic or uninteresting as you think. And Tekken isn't the pinnacle of character designs (Lilly, generic sumo, Baek) I don't dislike Tekken though.

Complaining about the counter button (Again, seems like you haven't played the latest games where counters are harder to pull, can be properly punished and barely affect gameplay) it's like complaining about KOF's roll, I mean... sure, you can, it's valid, but that element makes the franchise different to the rest.
Re: Just don't send me another apologetic message please.
#81  April 30, 2009, 04:09:06 am
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Re: Just don't send me another apologetic message please.
#82  April 30, 2009, 06:01:49 am
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You must have played against VF deficient players.
The proper term would be VF Casuals. Yes, could be, you don't see many pros, the learning curve is huge.
In my local arcade people were more into KoF and (at some extent) Tekken anyways.

stuff
Oh ok.
Generic faces are a somewhat valid complain (And like I mentioned, the clipping)
Quote
but at least Tekken's is ridiculous enough to work.
Zack's story is hilarous (There's your personality... Bass works too), Hayabusa Jan-Lee and Hayate for general badassery, I don't care abut the rest, most endings are generic fanservice (Hitomi, Kasumi, Lei-Fang...then Again Tekken also has Anna..or Nina's ending, I forgot). I play for the gameplay though, not for the endings.

The rest of your points are, yes, matter of taste, still... DOA's designs aren't as generic or uninteresting as you think. And Tekken isn't the pinnacle of character designs (Lilly, generic sumo, Baek) I don't dislike Tekken though.

Complaining about the counter button (Again, seems like you haven't played the latest games where counters are harder to pull, can be properly punished and barely affect gameplay)
it's like complaining about KOF's roll, I mean... sure, you can, it's valid, but that element makes the franchise different to the rest.

My gripe with it is it still feels like a gimmick.

And yes, there's Zack and Bass, but most of the cast takes itself entirely to seriously. It feels like a soap opera with lazy actors. And yes, the gameplay is the most important factor, but in the end, with so many other better options for fighting games, I don't see a reason to care about DOA if the presentation just isn't there. I mean, I may get down on Tekken whenever the VF vs Tekken arguments come up, but when I'm there I can easily tell you why Yoshi has different "heads", or how Kazuya survived a volcano, or why a bear keeps preventing Mr God Fist from winning it all. It's a matter of personal investment, and I lost that with DOA3. :)
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Re: Gametrailers Top 10 Fighting Games
#83  February 24, 2010, 04:34:47 am
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If the Street Fighter series takes #1 in the Top 10 mainly because it started every other fighting game franchise brought out after it (no Street Fighter, no other fighting game after it), then how come Data East's 1984 Karate Champ and Konami's 1985 Yie Ar Kung-Fu, the two successful classic arcade games the Street Fighter series was inspired by get little to no appreciation? Is it because they are outdated, while unlike Street Fighter, are incomplete in fighting game design?
My Mugen Wish List would include protagonists, mascots and other iconic characters with everything they have brought straight from their source with little or no editing.
Last Edit: February 24, 2010, 07:12:41 am by 1983parrothead

MDI

Re: Gametrailers Top 10 Fighting Games
#84  March 04, 2010, 07:04:00 am
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Hahaha there are people in the comments complaining that there is no Smash Brothers in the list.  ;P
Anonymous said:
Actually you racist ass, rap was a good choice for that particular trailer.
Re: Gametrailers Top 10 Fighting Games
#85  March 05, 2010, 04:03:42 am
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Just so you 3 know, and everyone else, this list was created in April 2009, so quite some time ago.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.