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GGXX style sprites from scrap (Read 805 times)

Started by C.v.s The Abstract, January 30, 2008, 09:16:55 am
GGXX style sprites from scrap
#1  January 30, 2008, 09:16:55 am
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working on jin in ggxx style plz give your opinion



previous work not ggxx style

hires cvs jin
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Re: GGXX style sprites from scrap
#2  January 30, 2008, 09:36:25 am
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I prefer you to work in CvS, not GGXX. Till you don't domine the muscle shading at CvS you can't go to HR style. If you do that, all your mistakes will be seen EASILY :S Se you on msn for talking bout this, ok?

In the prvious work thing, you put my Jin, not yours :P

Anyway, good sprite

Re: GGXX style sprites from scrap
#3  January 30, 2008, 11:49:53 am
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Since it was mentioned, I might as well ask, what exactly is hi res? Is it just double the normal resolution, or is there another specific number for it?
Re: GGXX style sprites from scrap
#4  January 30, 2008, 04:58:18 pm
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Ah, too many people do CVS style. It's overrated.

The last Jin, the one drawn with Yamazaki (?) looks promising. I say mix that with the elements of CVSy one from above and you got a winner. I don't approve of the shading of his left leg or his hair,  but considering he doesn't have feet or a stomach cavity, I'll venture to say you're working on it.
But I really like the pants are done on the first Kazuya-looking one.