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Giant Spiders released (Read 3172 times)

Started by O Ilusionista, May 07, 2011, 06:12:29 pm
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Giant Spiders released
#1  May 07, 2011, 06:12:29 pm
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Giant Spiders (which Capcom calls Giant Spider, even it beeing 6 of them)
its the Boss of the 7th stage from the game King of Dragons.

You can use it as a normal player, but you won't be able to walk foward or backward.
You can hit any spider, but just the original one will receive the full damage.
The others will receive just 1/3.

You control just the main spider. The other ones will fight on their own

I've made it a bit more aggressive :)

Images:



Video:
http://www.youtube.com/watch?v=C5SyFOmN8GA

Download: http://bmt.clubsyn-x-treme.net
Last Edit: May 07, 2011, 06:49:18 pm by .(O).
Re: Giant Spiders released
#2  May 07, 2011, 06:49:30 pm
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ops, I've forgot to say:

Works in MUGEN 1.0 and Winmugen

Cap

Re: Giant Spiders released
#3  May 08, 2011, 12:01:03 am
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Always nice to see more boss/bonus type characters. I'd say I'll test it out, but I can only really point out flaws in standard characters.
Re: Giant Spiders released
#4  May 08, 2011, 12:05:51 am
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Thanx man.

But you can report any bug you found.
Re: Giant Spiders released
#5  May 08, 2011, 01:16:57 am
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Personally I find the red flash a little too flashy for me.

I found the white flash in the video you posted to be better.

I also had some frustration while trying to turn around to get away or to hit a spider.
Quote
And "Reality" is unveiled.
What did it want . . .
What did it see . . .
What did it hear . . .
What did it think . . .
What did it do . . .

Cap

Re: Giant Spiders released
#6  May 08, 2011, 01:24:56 am
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I believe that's a limitation with the engine. Most multi-characters like this can have that moment where you don't move exactly how you want to.
Re: Giant Spiders released
#7  May 08, 2011, 01:31:38 am
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Quote
I also had some frustration while trying to turn around to get away or to hit a spider.

Its intentional. Its to be irritating

I believe that's a limitation with the engine. Most multi-characters like this can have that moment where you don't move exactly how you want to.

But this char doesn't move, because it isn't intented to.

Cap

Re: Giant Spiders released
#8  May 08, 2011, 01:35:00 am
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Oh, I know that. The way I interpreted his question is he's playing as, say, KFM, and trying to get away from a spider. Instead of moving backwards or turning around, he blocks, then posts about it.
Re: Giant Spiders released
#9  May 08, 2011, 01:38:44 am
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You interpreted correct.

The spiders are quite aggressive indeed.
[size=5pt]Or maybe it's just that I suck...  :-\[/size]
Quote
And "Reality" is unveiled.
What did it want . . .
What did it see . . .
What did it hear . . .
What did it think . . .
What did it do . . .
Re: Giant Spiders released
#10  May 08, 2011, 01:47:04 am
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I believe that's a limitation with the engine. Most multi-characters like this can have that moment where you don't move exactly how you want to.

that's how it's supposed to work, it's not a limitation. If you're not supposed to be able to guard against this char then that can easily be fixed by using attackdist SCTRL on Giant Spider's states.
pls
Re: Giant Spiders released
#11  May 08, 2011, 02:24:26 am
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Yeah, Rednavi is right.

I havent't added attackdist sctrl because there is no iddle state on this char. Everytime it comes down,its on a attack state.

Cap

Re: Giant Spiders released
#12  May 08, 2011, 02:33:38 am
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Re: Giant Spiders released
#13  May 08, 2011, 02:48:23 am
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It's still not an engine limitation :innocent:
pls

Cap

Re: Giant Spiders released
#14  May 08, 2011, 03:20:42 am
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I'm aware of that now, I was just trying to make myself feel less stupid by replying with an emote.  ;P
Re: Giant Spiders released
#15  May 08, 2011, 10:54:54 am
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Those spiders really give me some goose bumps  :flipout:

But it is fun to fight them!   :rifle:

Good and unique bonus character!   :2thumbsup:

It's supper time!
* Pleasing other people is nice, but when creating for Mugen, you're supposed to please yourself first. -- Cybaster
Re: Giant Spiders released
#16  May 08, 2011, 11:06:57 am
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I made this sig. :ninja:

Props to a friend for my avvie
Re: Giant Spiders released
#17  May 08, 2011, 05:27:32 pm
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Those spiders really give me some goose bumps  :flipout:

But it is fun to fight them!   :rifle:

Good and unique bonus character!   :2thumbsup:

heheehe, for me too, since I HATE spiders. Its "voices" gives freaks, heheheh.
Thanx man.

ROFL! What is this? This is why I love MUGEN, so much randomness never gets old. This is one favorite of mine already.

Thank you.
Yeah, this is the same reason I love MUGEN: the randomness.
I will be focusing on this kind of char for now on. To bring back some good old chars which are forgotten and are unique.
Re: Giant Spiders released
#18  May 08, 2011, 09:40:43 pm
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Reminds me of the spider sequence in Harry Potter and the Chamber of Secrets.... awesome!!
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.