anyone know a code that will give back ctrl over the character after a win rather then the character freezing and slowmotion activating i know how to stop the slow mo with type = AssertSpecialtrigger1 = 1flag = nokoslowignorehitpause = 1in the -2 state ,but how do i give control to player one instead of freezing them in their standing pose. because i have coded my characters to be able to get hit even after they are K.Oed. sometimes a beating isn't enough and you need time to relieve some of that stress by kicking the shit out of their dead body for a while kinda like tekken and soul calibur where you can keep hitting for a brief moment.any help would be cool
Somewhere in the fight.def, I recall there's a line that can extend the time you have control over your character after the enemy is KO'd.Quoteover.waittime = 45 ;Time to wait after KO before player control is stoppedIt's in the [Round] Section.
vgmaster2.0 said, July 18, 2011, 06:22:29 pmSomewhere in the fight.def, I recall there's a line that can extend the time you have control over your character after the enemy is KO'd.Quoteover.waittime = 45 ;Time to wait after KO before player control is stoppedIt's in the [Round] Section.thanks that has worked perfectly man, i can now throw in a few "going away"stomps after the opponent is dead. @cyanide yeah i wanted it for my fullgame project