YesNoOk
avatar

God of Ubiquity W.I.P ( Paused) (Read 777 times)

Started by God of Ubiquity, November 04, 2010, 10:47:14 pm
God of Ubiquity W.I.P ( Paused)
New #1  November 04, 2010, 10:47:14 pm
  • avatar
  • *
  • New To Mugen And MugenGuild
Characters

- MvC 2 Jin
- MvC 2 Wolverine
- MvC 2 Venom
- MvC 2 Dhalsim
- MvC 2 Iceman
- MvC 2 Spiderman
- MvC 2 Cable
- MvC 2 Storm
- And a Practice Char.

Progress

- MvC 2 Jin has standing, crouch, walk foward animation and sprites.

Character is paused but I will still create them oer time.
" From the light comes the dark, but the dark only makes the light brighter..."
Last Edit: November 06, 2010, 04:26:47 pm by God of Ubiquity
Re: God of Ubiquity W.I.P
#2  November 04, 2010, 10:48:55 pm
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666

  • Online
...for nothing to happen.

That's an extremely ambitious list, and you've shown nothing that would tell anyone that you can actually do it.
Re: God of Ubiquity W.I.P
#3  November 04, 2010, 10:50:24 pm
  • avatar
  • *
  • New To Mugen And MugenGuild
...for nothing to happen.

That's an extremely ambitious list, and you've shown nothing that would tell anyone that you can actually do it.
Inspiration and Motivation is what makes creations and inventions, so that's all I need.
" From the light comes the dark, but the dark only makes the light brighter..."
Re: God of Ubiquity W.I.P
#4  November 04, 2010, 11:02:12 pm
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666

  • Online
and knowing how to code, and knowing how to use sprites (which your help thread shows you don't know how to do), knowing how to rip, knowing how the char plays, knowing the desired system, and knowing how to squash bugs.

If that's all that took, Kong wouldn't be total shit.

2OS

Re: God of Ubiquity W.I.P
#5  November 04, 2010, 11:03:52 pm
  • ****
  • Ich schicke dich zur HOELLE ! ¡ ! ¡
    • Egypt
    • deuceovspadez.webs.com/
The project thread is probably a better place for this


And DO take your time with EVERY step of your development [ that includes learning ( ^ and everything he just said ) ]


[ 052012 ] Inazumachi 181/256  /  deviantART   /  2OS Grafphicsxz  Dead Anims ( Orochi/Mizuchi )  /  608's FX Volume 3
Last Edit: November 04, 2010, 11:07:30 pm by 2OS

DMK

Re: God of Ubiquity W.I.P
#6  November 04, 2010, 11:12:33 pm
  • ******
  • SuDR3arHEex+α
    • USA
    • www.twitch.tv/ThisbeDMK
I wish you good luck, but thats quite the work load to announce all at once. You also need some screen shots to show you've progressed some to start a W.I.P. thread here and may want to move it too Idea Engineering in the mean time.
Re: God of Ubiquity W.I.P
#7  November 04, 2010, 11:17:51 pm
  • avatar
  • *
  • New To Mugen And MugenGuild
I wish you good luck, but thats quite the work load to announce all at once. You also need some screen shots to show you've progressed some to start a W.I.P. thread here and may want to move it too Idea Engineering in the mean time.
Thanks. I'll put up screenshots when I learn how...LOL. O.o

and knowing how to code, and knowing how to use sprites (which your help thread shows you don't know how to do), knowing how to rip, knowing how the char plays, knowing the desired system, and knowing how to squash bugs.

If that's all that took, Kong wouldn't be total shit.
LOL! I would rather just use other people's sprites. That is quite a lot of stuff to learn, but learning makes me all the smarter. I'm already quite a jack of trades.

The project thread is probably a better place for this


And DO take your time with EVERY step of your development [ that includes learning ( ^ and everything he just said ) ]
Yes, totally understood. I plan to take my time with every one of my characters. That's what love is about.
" From the light comes the dark, but the dark only makes the light brighter..."
Re: God of Ubiquity W.I.P
#8  November 04, 2010, 11:19:27 pm
  • avatar
  • *
  • New To Mugen And MugenGuild
to all who are questioned to how I will do all these and release them in a reasonable time, I will simply just take what I learn slowly and do all my chars at the same time. So when, I finsih putting in all the animations for my Jin I will move on to the next char and so on.
" From the light comes the dark, but the dark only makes the light brighter..."
Re: God of Ubiquity W.I.P
#9  November 04, 2010, 11:20:47 pm
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666

  • Online
I wish you good luck, but thats quite the work load to announce all at once. You also need some screen shots to show you've progressed some to start a W.I.P. thread here and may want to move it too Idea Engineering in the mean time.
Thanks. I'll put up screenshots when I learn how...LOL. O.o

That alone tells me you're not ready.

and knowing how to code, and knowing how to use sprites (which your help thread shows you don't know how to do), knowing how to rip, knowing how the char plays, knowing the desired system, and knowing how to squash bugs.

If that's all that took, Kong wouldn't be total shit.
LOL! I would rather just use other people's sprites. That is quite a lot of stuff to learn, but learning makes me all the smarter. I'm already quite a jack of trades.

There's a difference between saying and doing. if you were one, I'd know who you are. Point is, you don't even know how to align sprites apparently, which means that what you're saying is just another new person listing stuff they clearly can't do.

vyn

Re: God of Ubiquity W.I.P
#10  November 04, 2010, 11:56:02 pm
  • ****
    • Mexico
    • armandojc3@gmail.com
well i really wish you good luck man, my advice would be to fully make ONE character instead of trying to make them all at the same time, trust me even one character is a hell of a project so theres nothing wrong with starting small.

2OS

Re: God of Ubiquity W.I.P
#11  November 05, 2010, 12:27:46 am
  • ****
  • Ich schicke dich zur HOELLE ! ¡ ! ¡
    • Egypt
    • deuceovspadez.webs.com/
well i really wish you good luck man, my advice would be to fully make ONE character instead of trying to make them all at the same time, trust me even one character is a hell of a project so theres nothing wrong with starting small.
^ Good advice


My current project from scratch is nearing a year old, the more time put in the more quality



[ 052012 ] Inazumachi 181/256  /  deviantART   /  2OS Grafphicsxz  Dead Anims ( Orochi/Mizuchi )  /  608's FX Volume 3
Re: God of Ubiquity W.I.P
#12  November 05, 2010, 12:45:13 am
  • ****
  • Best supporting character in history of anime.
    • USA
    • www.youtube.com/user/aznperson569M
That's quite the list. but i would take the advice everybody gave you. its nice to come with alot of great ideas, but you should only work on one at a time. and even though you think you know a little bit, your other thread shows what you know. even im still unfamiliar with certain variable commands.

uguu
Re: God of Ubiquity W.I.P
#13  November 05, 2010, 01:47:40 am
  • avatar
  • *
  • New To Mugen And MugenGuild
Thanks guys for advice. I think I'll finish Jin then. Right now..I'm having trouble telling his run and jump sprites apart.
" From the light comes the dark, but the dark only makes the light brighter..."
Re: God of Ubiquity W.I.P
#14  November 05, 2010, 03:44:34 am
  • ****
  • Best supporting character in history of anime.
    • USA
    • www.youtube.com/user/aznperson569M
Jin has no running sprites.

uguu