Characters- MvC 2 Jin- MvC 2 Wolverine- MvC 2 Venom- MvC 2 Dhalsim- MvC 2 Iceman- MvC 2 Spiderman- MvC 2 Cable- MvC 2 Storm- And a Practice Char.Progress- MvC 2 Jin has standing, crouch, walk foward animation and sprites.Character is paused but I will still create them oer time.
...for nothing to happen.That's an extremely ambitious list, and you've shown nothing that would tell anyone that you can actually do it.
Orochi Gill said, November 04, 2010, 10:48:55 pm...for nothing to happen.That's an extremely ambitious list, and you've shown nothing that would tell anyone that you can actually do it. Inspiration and Motivation is what makes creations and inventions, so that's all I need.
and knowing how to code, and knowing how to use sprites (which your help thread shows you don't know how to do), knowing how to rip, knowing how the char plays, knowing the desired system, and knowing how to squash bugs.If that's all that took, Kong wouldn't be total shit.
The project thread is probably a better place for thisAnd DO take your time with EVERY step of your development [ that includes learning ( ^ and everything he just said ) ]
I wish you good luck, but thats quite the work load to announce all at once. You also need some screen shots to show you've progressed some to start a W.I.P. thread here and may want to move it too Idea Engineering in the mean time.
DMK said, November 04, 2010, 11:12:33 pmI wish you good luck, but thats quite the work load to announce all at once. You also need some screen shots to show you've progressed some to start a W.I.P. thread here and may want to move it too Idea Engineering in the mean time.Thanks. I'll put up screenshots when I learn how...LOL. O.oOrochi Gill said, November 04, 2010, 11:02:12 pmand knowing how to code, and knowing how to use sprites (which your help thread shows you don't know how to do), knowing how to rip, knowing how the char plays, knowing the desired system, and knowing how to squash bugs.If that's all that took, Kong wouldn't be total shit. LOL! I would rather just use other people's sprites. That is quite a lot of stuff to learn, but learning makes me all the smarter. I'm already quite a jack of trades.2OS said, November 04, 2010, 11:03:52 pmThe project thread is probably a better place for thisAnd DO take your time with EVERY step of your development [ that includes learning ( ^ and everything he just said ) ] Yes, totally understood. I plan to take my time with every one of my characters. That's what love is about.
to all who are questioned to how I will do all these and release them in a reasonable time, I will simply just take what I learn slowly and do all my chars at the same time. So when, I finsih putting in all the animations for my Jin I will move on to the next char and so on.
God of Ubiquity said, November 04, 2010, 11:17:51 pmDMK said, November 04, 2010, 11:12:33 pmI wish you good luck, but thats quite the work load to announce all at once. You also need some screen shots to show you've progressed some to start a W.I.P. thread here and may want to move it too Idea Engineering in the mean time.Thanks. I'll put up screenshots when I learn how...LOL. O.oThat alone tells me you're not ready.God of Ubiquity said, November 04, 2010, 11:17:51 pmOrochi Gill said, November 04, 2010, 11:02:12 pmand knowing how to code, and knowing how to use sprites (which your help thread shows you don't know how to do), knowing how to rip, knowing how the char plays, knowing the desired system, and knowing how to squash bugs.If that's all that took, Kong wouldn't be total shit. LOL! I would rather just use other people's sprites. That is quite a lot of stuff to learn, but learning makes me all the smarter. I'm already quite a jack of trades.There's a difference between saying and doing. if you were one, I'd know who you are. Point is, you don't even know how to align sprites apparently, which means that what you're saying is just another new person listing stuff they clearly can't do.
well i really wish you good luck man, my advice would be to fully make ONE character instead of trying to make them all at the same time, trust me even one character is a hell of a project so theres nothing wrong with starting small.
[V]yn said, November 04, 2010, 11:56:02 pmwell i really wish you good luck man, my advice would be to fully make ONE character instead of trying to make them all at the same time, trust me even one character is a hell of a project so theres nothing wrong with starting small.^ Good adviceMy current project from scratch is nearing a year old, the more time put in the more quality
That's quite the list. but i would take the advice everybody gave you. its nice to come with alot of great ideas, but you should only work on one at a time. and even though you think you know a little bit, your other thread shows what you know. even im still unfamiliar with certain variable commands.
Thanks guys for advice. I think I'll finish Jin then. Right now..I'm having trouble telling his run and jump sprites apart.