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Goku Z2 Training mode messages issue on 1270 x 720 (Read 427 times)

Started by MaxBeta, May 25, 2014, 10:22:07 am
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Goku Z2 Training mode messages issue on 1270 x 720
New #1  May 25, 2014, 10:22:07 am
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So I was wondering if somebody could shed some info as to where I can correct values to fix some sprites from appearing in the wrong places.

His training mode and counter messages currently look either cut or too low like this on 1270 x 720







Any help is appreciated.
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Last Edit: May 28, 2014, 03:33:32 am by MaxBeta
Re: Goku Z2 Training mode messages issue on 1270 x 720
#2  May 27, 2014, 08:37:33 pm
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This is not a hard job coding-wise, but a very tedious one.

Start with the regular messages :
- Look into state-2-3.cns, go through the end, and you'll see states labelled with Counter/1st attack. If they're explods, modify the pos parameter (Y-wise).

For the training stuff, open trial.cns and search for ";DIFFICULTY SELECT", then change the pos parameter portraits, text+balloon, etc.
You will have to do that for the various numbers and time counter also (that's probably the more tedious part).
Re: Goku Z2 Training mode messages issue on 1270 x 720
#3  May 28, 2014, 03:32:44 am
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Thanks for coming through bro.

I'll get to it as soon as I am able.

;)
On Indefinite Hiatus - Add me on Wii U Smash Bros: Maxbeta
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA