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Graphic contest: Piccolo Beatdown intro (Read 180556 times)

Started by Balthazar, October 16, 2015, 12:08:12 pm
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Graphic contest: Piccolo Beatdown intro
#1  October 16, 2015, 12:08:12 pm
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This is a new "make your own" colaborative intro for Piccolo. He's going to be standing next to a defeated monster and regenerate his arm. Deliver us more fallen demon or monster sprites like this awesome Xenomorph that Daeron did;





Can you sprite a badass defeated demon, or are you CHICKEN??
Last Edit: March 04, 2016, 09:28:40 pm by Balthazar
Re: Graphic contest: Piccolo Beatdown intro
#2  October 16, 2015, 12:21:52 pm
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The shape of the arm looks a bit off, to me. Specifically the part where the shoulder meets the upper arm. Kinda seems like with the angle of the shoulder, the arm should be going in a different direction.
As for the animation, it mostly looks good. It kinda lacks a real feeling the new arm bursting out of the wound. Maybe if the wound pulsed like it does now, then swells up to create a feeling of tension on the flesh and finally the arm bursts out.
Re: Graphic contest: Piccolo Beatdown intro
#3  October 16, 2015, 12:29:04 pm
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We previously held the contest open to some people via pm. Here is an entry by Barker, unfinished. ( with a bit of lineart by me)



and by thedge



And by Ramzaneko
Re: Graphic contest: Piccolo Beatdown intro
#4  October 17, 2015, 01:31:15 am
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Would you want the characters preferably dead or wounded?
Re: Graphic contest: Piccolo Beatdown intro
#5  October 17, 2015, 02:05:44 am
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You hold a contest via PM?

WITHOUT INVITING ME, I AM DISAPPOINT.

Spoiler, click to toggle visibilty

Would you want the characters preferably dead or wounded?

Take a look at Balthazar's post. :-\
Re: Graphic contest: Piccolo Beatdown intro
#6  October 17, 2015, 02:16:49 am
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Dead is always better, we will remove them from stage via burning or just leaving the corpse there. ( burning in case the body part is too large)
They can have all the animation they want, but its best if piccolo is not doing anything to them directly at all, since the piccolo part will just be him regeneratng his arm.
So, nothing like piccolo kicking them or whatevers.
Re: Graphic contest: Piccolo Beatdown intro
#7  October 17, 2015, 02:24:14 am
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I'm not an spriter or anything, but any chance of someone getting something of this scene?

EDIT: RamzaNeko already did it lol.
Re: Graphic contest: Piccolo Beatdown intro
#8  October 17, 2015, 03:26:43 am
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Last Edit: October 17, 2015, 09:31:51 am by likiji123
Re: Graphic contest: Piccolo Beatdown intro
#9  October 17, 2015, 03:28:12 am
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Re: Graphic contest: Piccolo Beatdown intro
#10  October 17, 2015, 04:49:35 am
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Just wanted to say that that Jason is awesome.
Re: Graphic contest: Piccolo Beatdown intro
#11  October 17, 2015, 07:07:22 am
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Last Edit: October 17, 2015, 07:20:02 am by likiji123
Re: Graphic contest: Piccolo Beatdown intro
#12  October 17, 2015, 09:09:33 am
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Re: Graphic contest: Piccolo Beatdown intro
#13  October 19, 2015, 03:23:36 pm
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Can't say I didn't try! Obviously, it needs work.

Hardcore Palette and Color Separation enthusiast
Re: Graphic contest: Piccolo Beatdown intro
#14  October 19, 2015, 08:13:39 pm
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I made this quickie
Dude, I fucking love it. You're improving quite smoothly, keep up the great work. ^_^
Yeah, he is...
That's a funny idea though.

Can't say I didn't try! Obviously, it needs work.


That's a pretty nice idea but his anatomy is a bit weird, he's very buffed up, however you know that One Piece's characters are usually very slim as a stylistic choice, so you should make him thinner.
I edited your sprite a little, to show you how you could go with it:

I didn't finish it, as you can tell; I only changed his upper body and the waistband.
Re: Graphic contest: Piccolo Beatdown intro
#15  October 19, 2015, 08:36:37 pm
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You're right, that makes it look a million times better! I'm obviously no spriting expert, so I didn't want to stray too far from the Dudley-base I was using. :P
Hardcore Palette and Color Separation enthusiast
Re: Graphic contest: Piccolo Beatdown intro
#16  October 19, 2015, 08:55:10 pm
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well if you guys accept edits, here is my humble contribution:

this one originally came from project x, i did some editing on his pants and a bit on his hands and feet and voila! a dead nemesis.
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Heaven is just a prostitute without clothes.
Re: Graphic contest: Piccolo Beatdown intro
#17  October 19, 2015, 09:05:55 pm
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I dunno, Nemesis seems too short in comparison to Piccolo in here. The sprite style itself doesn't feels too fitting either.
Re: Graphic contest: Piccolo Beatdown intro
#18  October 19, 2015, 09:10:35 pm
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i had to use rotsprite to postion him correctly. because in the original sprite he was in a weird angle that didn't work as lay down.
so it may have missed up his pixels a bit.
Quote
Heaven is just a prostitute without clothes.
Re: Graphic contest: Piccolo Beatdown intro
#19  October 20, 2015, 04:34:25 am
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sorry for the double post, but here i fixed him a bit:

Quote
Heaven is just a prostitute without clothes.
Re: Graphic contest: Piccolo Beatdown intro
#20  October 20, 2015, 04:38:27 am
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Do you mind if I play around and make it Z2-ish? I wanna use it as a warm-up on the Z2 style, before I make a submission of my own.