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Greenman: The stick figure! by Veanko Updated! V.2.0 (Read 4297 times)

Started by Veanko, October 17, 2011, 01:43:11 am
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Greenman: The stick figure! by Veanko Updated! V.2.0
New #1  October 17, 2011, 01:43:11 am
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something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko
Last Edit: February 21, 2012, 05:27:18 pm by Veanko
Re: Greenman: The stick figure! by Veanko
#2  October 17, 2011, 01:45:54 am
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GREENMAN
Re: Greenman: The stick figure! by Veanko
#3  October 17, 2011, 06:14:44 am
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haha, love the originality! ^_^ (kind of)
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Spoiler: You want to know what really pisses me off? (click to see content)
Re: Greenman: The stick figure! by Veanko
#4  October 20, 2011, 01:47:06 am
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GREEEEEEEEEEEEEEEEEEEEEEEEEEEEEN!
now im so pumpd up buy som leefs frm the sloth shop
Re: Greenman: The stick figure! by Veanko
#5  October 21, 2011, 12:47:54 am
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The white in the head/face really stands out. It doesn't look right.

This is actually somewhat decent.
Feedback;

-You've got low hittimes on most of his basics. This is most noticeable when you try to perform his ground combo (X, Y, Z) and the last hit doesnt combo.
-Can charge even when powerbar is full
-You probably should of described his moves, as I though his Charge Down, Up move was an uppercut, but it was an anti air grab instead. Also explain this;

-Why does his Charge Back, Forward super (DIE) have the opponent go higher if they are in the air as opposed to being on the ground?

uguu
Last Edit: October 21, 2011, 01:54:28 am by 鳴上 悠
Re: Greenman: The stick figure! by Veanko
#6  October 21, 2011, 12:32:40 pm
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finally. some feedback! i will try to respond as best as i can.


The white in the head/face really stands out. It doesn't look right.

IMO. i kind of like it. maybe its just me. but i could make a few Palettes which remove the white bit. as of right now there is a full black Palette. you can get this by holding Start. then pressing B.

This is actually somewhat decent.

why thank you:)

-You've got low hittimes on most of his basics. This is most noticeable when you try to perform his ground combo (X, Y, Z) and the last hit doesnt combo.

thats strange. i can do his basic combo without a problem. i will experiment with this however.

-Can charge even when powerbar is full

i actually made it like that on purpose. its ment to be a kind of taunt as well. i mostly did it like this because i wanted a placeholder for a taunt. since i cant think of any good ideas for a taunt.

-You probably should of described his moves, as I though his Charge Down, Up move was an uppercut, but it was an anti air grab instead.

yeah. i was kind of lazy with the readme. i will explain his moves in the readme next time i update him.

Also explain this;

well. its because of the animation for Greenman. it didnt really bother me at first. but now you mention it. i think i will need to redo the sprites for that move.

-Why does his Charge Back, Forward super (DIE) have the opponent go higher if they are in the air as opposed to being on the ground?

thats because i wanted it to be able to follow up with an "Bouncy Leap" after. if you use "DIE!" Twice. you can make them go higher. so you can do the move i just mentioned. i thought this would work without breaking the character because the damage damper would reduce the damage of the second "DIE!" if this isnt a good idea. i could change it so they always go the same velocity regardless if there in the air or not.

something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko
Re: Greenman: The stick figure! by Veanko
#7  October 23, 2011, 11:43:31 pm
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Greenman has been updated to 2.0! see changelog for details.
something looks a little off...

Download my characters here: https://www.mediafire.com/folder/3u2w1pme88w8d/Mugen

My youtube channel: http://www.youtube.com/user/TVeanko