How Do I make The Opponent To Be In A guarding State Much Longer?Still When The Opponent guarded my Attack,He Easily Changes To Standing State After He guarded my Attack.And Also When Im In Training Mode, If I Turn On The Auto guard But The Opponent Didnt Auto guard My Attacks SO I Need To Manually Control Them.I used To Apply These On My Hitdef.[mcode]pausetime = 0,0guard.pause = 20,20guard.slidetime = 20guard.hittime = 20[/mcode]Thats The Problem.Thanks.
have you solved your own problem there guard.pausetime = 0,100 an example of a ridiculously long guard time for p2. 0 means p1 wont be effected during p2's guardtime. (tested)
Oh! Its "guard.pausetime"...Not "guard.pause". I Used To Use Fighter Factory's Hitdef Which Contains "guard.pause" Only. And There Contains "guard.pause" Only...I Change "guard.pause" to "guard.pausetime" As I've Seen From BC's "guard.pausetime = 0,100".Then The Problem Soved.Oh No!... Almost All My Hitdef Contains This... Gotta Change Them All Right Away.Thank You Very Much For Help.