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Guile(Street Fighter 2) (Read 3663 times)

Started by Lost_Avenger, September 21, 2012, 08:28:47 pm
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Guile(Street Fighter 2)
New #1  September 21, 2012, 08:28:47 pm
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    • www.trinitymugen.net/forum/index.php

Info:
Name: Guile
Health: 1000(Average)
Stun: 70(Average)
Progress: Will be released with the beta 2 pack
Dash type: dash

Move List:
Specials:

Sonic Boom (S)
command = (Charge)B, F, p
notes: Input determines damage and velocity. EX is 2 hits and is really easy to link afterwards.

Flash Kick(Somersault)
command =(Charge)D,U, k
notes: Input determines height and damage. Hk version has invincibility, but is very unsafe on whiff/block. EX is 2 hits and travels further forward(enabling some combos not possible otherwise)
-
Supers:

Total Wipeout
command = (Charge)B, F, B, F, k
notes: Input determines hit count
-
Somersault Strike(Flash Explosion?)
command = (Charge)DB, DF, DB, UF, k
notes: Input determines hit count.
-
Sonic Hurricane
command = (Charge)B, F, B, F+p
notes: Level 3 only

Progress:
Done?

Sample combos:
Legend:
- = link
, = chain/rapid fire
xx = cancel(special/super)
S.lp - S.mp
c.mp - c.mp
c.mk - c.mp
c.lp,c.lp,c.lp xx hk flash kick
c.mp - c.mp xx ex flash kick
c.mp - s.mp xx sonic boom xx sonic hurricane
j.hk - c.mp - s.mp xx sonic boom xx somersault Strike
j.hk - c.mk - c.mp xx ex sonic boom - c.mp xx ex flash kick

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Last Edit: May 02, 2013, 07:55:38 pm by Lost_Avenger