
Version 1.2
1.2 Updates/Changes- No longer slides in Back dask slide.
- Back dash travels further.
- Disabled attacks while back dashing.
- No longer can crotch when running.
- Disabled 2nd Jumping HK when jumping backwards.
1.1 Updates/Changes- The palette sheet has been reorganized.
- Fixed all known bugs.
- New enhanced effects.
- Fixed minor CLSN box issues.
- Custom Combo Added.
- Tons of fixed damage and poweradd values.
- Rebalanced Gameplay Mechanics and Skills.
- Negative edge added to some moves.
- A few more combos from NGBC added.
- Supers are no longer button specified. (e.g Light Baku Honoo Haukou Tama can be activated
with any punch button, so as long as you have 1 power stock)
- All Supers now have start up invincibility frames.
- More females added to his "VS Female" special intro. Double the amount.
- New Winposes.
- New extended intro with Hanzo (My Hanzo only).
- EX Enryu Ha was renewed. It offers more priorities than the last.
- New Hyper Portrait. (Big thanks to -SyN-)
- Larger Baku Honoo Haukou Tama Hitbox (only slightly)
- MAX Baku Honoo Haukou Tama is slower (again... only slightly)
- EX Ninpo Furin Kazan changed and completely altered. (Swapped with Hanzo's)





NOTE: There is no patch for the old version (1.0) of Fuuma. This is a massive update. His game play and balancing have been completely overhauled. He's practically a new character.

Version 1.1
1.1 Updates/Changes- Added some Width to Tanagokoro.
- Added CLSN Box to the Secret Taunt (Forgot it the first time...)
- Altered Strong/EX Koryuha velocity. Flows slightly better.
- No longer slides in Back dask slide.
- Back dash travels further.
- Disabled attacks while back dashing.
- No longer can crotch when running.
- Disabled 2nd Jumping HK when jumping backwards.
Features- All known combos from NGBC implemented!
- CVS/NGBC gameplay mechanic!
- Most Light to Strong normals are chainable.





