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haruhi suzumiya school after hours uptaded jul.2010  (Read 5053 times)

Started by david link, December 18, 2009, 05:41:32 am
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haruhi suzumiya school after hours uptaded jul.2010
New #1  December 18, 2009, 05:41:32 am
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hey every one heres a release uptaded on a old school stage of minen i when back got rid of that blur star field got rid of them 2 girls hu had color lost that i could not restore very well -_-
added a new star field i made in photoshop may look simple but its betther other one
added fireworks i made from gifs stars glowing r still there but dif. ones does not snow any more
added some detail to the stage
added some bg. caracters from the anime series + some exchange ones henrrietta+ mio
the old one


and the uptaded pictures+video

http://www.youtube.com/watch?v=0jimNAQ1k9U



[stage info. ?
original from the anime series = yes whit a little edit from my part
doble jump =   yes
animation =     yes
music from the anime =  yes opening 1 from season 2
time it took to release = about alot of hours
bg caracters from the anime = yes el nagato kyon haruhi

next uptaded more detail of the bg caracters add opening work on the tires of the cars add mikuru+that other flame guy  add sound to fire works mix whit mp3 song to play on the stage 
thats all got work on my bakemonogatari stage uptaded+ another new release

http://www.4shared.com/file/PPEQihJV/escuela_de_haruhi.html

ps. dont rip my anime stages some where else or my new signature shinigami loli girl will visit u ^_^ lol



anime stage maker since 2009
I want no blood from that girl doctor--not until we're both sweaty and naked and shes  screaming my name. >_<
Last Edit: December 03, 2011, 05:02:39 am by david link
Re: escuela de haruhi after hours new anime stage release
#2  December 18, 2009, 05:50:36 am
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IMO it looks bad because we can obviously see the cutting around and the pasting one layer on top of the other ones: it doesn't blend in, i find it pretty ugly to be totaly honest

no harm intented, im sure you spent some time on that
Re: escuela de haruhi after hours new anime stage release
#3  December 18, 2009, 05:57:47 am
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no problem  :-\
could not restore that part could not cut it out because that part was importend to the image itself
to still have that original touch to it trees have alot of colors to restore

that why a point it out from the start

anime stage maker since 2009
I want no blood from that girl doctor--not until we're both sweaty and naked and shes  screaming my name. >_<
Re: escuela de haruhi after hours new anime stage release
#4  December 18, 2009, 11:32:56 am
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Looks awful. There's nothing notably wrong with the coding IMO, but it just looks awful.
Re: escuela de haruhi after hours new anime stage release
#5  December 18, 2009, 01:07:03 pm
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Opening the .def file immediately shows a mistake in coding. 

[mcode]boundleft      = -85
boundright     = 90[/mcode]

Boundleft is supposed to be the opposite equal of boundright. 
I'm pretty sure the reason you did this was so that characters on the left wouldn't seem like they were standing on the small wall that the girls are sitting on. 

It still seems to me that some characters look like they are standing on it anyway. 
Putting your zoffset a bit lower on the screen could help with that. 

Still, if you are going to cut off part of one side of the stage, you should also cut part of the other side.  Having them uneven gives an advantage to one of the players. 

Since you used Imagesplitter on your stage it would be better to cut down the size of your original image and resend it through the splitter.  This way all of the images are a bit smaller and they'll strain mugen less. 

Speaking of that, the images you have now could use cropping. 


---
[mcode]boundhigh      = -100[/mcode]

The correct value is -110. 

---
[mcode]p1startx       = -80
p2startx       = 80 [/mcode]

It's not really that good of an idea to stray too far from the -70/70 here. 
Several character intros are based on the -70/70 values of the default mugen stages and the intros may look a bit off due to you changing these values. 

---
[mcode]debugbg      = +250[/mcode]
 :S

I don't know where you got 250 from. 
Anyway it's best to turn debugbg off (0) when releasing a stage.

This will make sure runs a bit more smoothly. 


---
[mcode][BG 1]
type = normal
spriteno = 0,0
layerno = 0
start = 0,0
delta = 2,2
mask = 1[/mcode]

This is the furthest back stage item. 
It doesn't need to be masked. 


---[mcode]
[BG SNOW]
type = normal
spriteno = 16,0
mask = 1
delta = 1,1
trans = add
tile = 1,1
velocity = .4,.3

[BG star]
type  = anim
ActionNo = 17
delta = 2, 2
trans = None
mask = 1

[Begin Action 17]
17, 0, 0, 0, 27
17, 1, 0, 0, 27
17, 2, 0, 0, 27
[/mcode]

Now here are two more problems. 

Your snow has a bad delta. 

Also, why do you have another star after the snow layer. 
All this does is have the snow go behind the star as seen here: 




---
Also, you have the stars duplicated over and over in the .sff file in different places. 
This is not necessary.  You could just use the "start =" parameter to place them multiple times in your stage as opposed to having all those duplcate sprites in there. 

---
Oh, and also, try not to use spaces in your filenames. 
This can cause problems if someone tries to assign stages to a certain character. 
Last Edit: December 18, 2009, 01:12:16 pm by Tamez
Re: escuela de haruhi after hours new anime stage release
#6  December 18, 2009, 02:23:05 pm
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[mcode]boundleft      = -85
boundright     = 90[/mcode]

david = yes that is correct i did that so they would not look like they standing next to the wall
there was no need to use image split tool to be honest the image turn out to inthe end 85% restore so its sharp  
but i did it just to play it safe  
---
[mcode]boundhigh      = -100[/mcode]

The correct value is -110.   david link = done fix it

---
[mcode]p1startx       = -80
p2startx       = 80 [/mcode]  david link =same here fix it  - 70 to 70

---
[mcode]debugbg      = +250[/mcode]  david link = fix it also its 0 now
 :S

---
[mcode][BG 1]
type = normal
spriteno = 0,0
layerno = 0
start = 0,0
delta = 2,2
mask = 1[/mcode]

This is the furthest back stage item.  
It doesn't need to be masked.  =  david link = fix  also thanks deleted the mask part


---[mcode]
[BG SNOW]
type = normal
spriteno = 16,0
mask = 1
delta = 1,1
trans = add
tile = 1,1
velocity = .4,.3

[BG star]
type  = anim
ActionNo = 17
delta = 2, 2
trans = None
mask = 1

[Begin Action 17]
17, 0, 0, 0, 27
17, 1, 0, 0, 27
17, 2, 0, 0, 27
[/mcode]

Now here are two more problems.  

Your snow has a bad delta.  

Also, why do you have another star after the snow layer.  
All this does is have the snow go behind the star as seen here:  




---
Also, you have the stars duplicated over and over in the .sff file in different places.  
This is not necessary.  You could just use the "start =" parameter to place them multiple times in your stage as opposed to having all those duplcate sprites in there.  

i dont know how to use parameter for a dublicated tamez i try use something close to it for falling stars but they just pop up every where could not control that much
so i made each one   one by one

---
Oh, and also, try not to use spaces in your filenames.  
This can cause problems if someone tries to assign stages to a certain character. david link =   fix this also i did same link to download people thanks for letting me know tamez will try fix the last star code  


anime stage maker since 2009
I want no blood from that girl doctor--not until we're both sweaty and naked and shes  screaming my name. >_<
Last Edit: December 18, 2009, 02:35:42 pm by david link
Re: escuela de haruhi after hours new anime stage release
#7  December 18, 2009, 09:45:15 pm
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i dont know how to use parameter for a dublicated

Here is an example of how. 
Let's base this on your first star, the ones with the images in group 1. 

[mcode][BG star]
type  = anim
ActionNo = 1
delta = 2, 2
trans = None
mask = 1

[Begin Action 1]
1, 0, 0, 0, 20
1, 1, 0, 0, 20
1, 2, 0, 0, 20[/mcode]

O.K., so these images are aligned in the .sff file at x axis 20 and y axis 140. 

Your next star has its sprites aligned in the .sff file at -20,80.
So that is 40 pixels to the right and 60 pixels lower on the screen than star 1. 
Add in a line with "start =" like this: 

[mcode][BG star]
type  = anim
ActionNo = 2
start = 40,60;<-------------
delta = 2, 2
[/mcode]

This will place this second star 40 pixels to the right and 60 lower on the screen than how they are in the .sff file. 
Which is what you want. 

Now for the action list. 
This is what you have now: 

[mcode][Begin Action 2]
2, 0, 0, 0, 25
2, 1, 0, 0, 25
2, 2, 0, 0, 25[/mcode]

The tick times are different than the first star, which is good.   :thumbsup:
So we change only the group number since they order of the images is the same. 

[mcode][Begin Action 2]
1, 0, 0, 0, 25
1, 1, 0, 0, 25
1, 2, 0, 0, 25[/mcode]

So it's still action number 2, it has just been pointed to use the same images as the first star. 
Re: escuela de haruhi after hours new anime stage release
#8  December 19, 2009, 12:13:30 am
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This stage has potential, just keeping working on it  ;)
... Pulse Lifebars Re-Make :twisted:  60%
Re: escuela de haruhi after hours new anime stage release
#9  December 19, 2009, 12:32:31 am
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thank u for taking the time to explain that tamez like i said its my first beta so its not done yet to 100% this stage will practice on the code star parameter

thanks  flamekyo

anime stage maker since 2009
I want no blood from that girl doctor--not until we're both sweaty and naked and shes  screaming my name. >_<
Re: escuela de haruhi after hours new anime stage release
#10  December 19, 2009, 04:47:26 pm
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nice stage bro!  ;D

some points:
-you must adjust the deltas of the snow, and look better if they pass in front of character:
layerno = 1

-Maybe the sky must be separated from the buildings and have a lower delta

-do not make so many twinkling stars
Re: haruhi suzumiya school after hours uptaded jul.2010
#11  July 02, 2010, 03:33:23 pm
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sorry goin have brign back this release stage topic back
^^ + it is a uptaded on this old stage of minen so thats reason enought bring back this stage

anime stage maker since 2009
I want no blood from that girl doctor--not until we're both sweaty and naked and shes  screaming my name. >_<