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Hatsune Miku: Project MUGEN extend (850,480) (Read 19669 times)

Started by Dissidia, March 31, 2014, 09:55:51 am
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Re: Hatsune Miku: Project MUGEN extend (850,480)
#21  April 01, 2014, 02:23:22 am
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Saving older SFFs to 1.1 can usually lead to errors. It's recommended if you save them as is.
Re: Hatsune Miku: Project MUGEN extend (850,480)
#22  April 01, 2014, 02:24:26 am
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K, ill just re-unrar the chars i want into ur SP and keep the converted into my old SP that work.

Thanks, i'll let u know if it works :)
Re: Hatsune Miku: Project MUGEN extend (850,480)
#23  April 01, 2014, 02:26:17 am
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You're welcome. Nice to assist you.
Re: Hatsune Miku: Project MUGEN extend (850,480)
#24  April 01, 2014, 02:26:52 am
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Works perfectly, Thanks again ^^
Re: Hatsune Miku: Project MUGEN extend (850,480)
#25  April 01, 2014, 02:48:03 am
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No problem. I believe I know the problem now.  Since I've added the MUGEN 1.0 Engine in the rar and you're saving your SFFs to 1.1 is most likely why. You have to use 1.1 to work.
Re: Hatsune Miku: Project MUGEN extend (850,480)
#26  April 01, 2014, 02:51:55 am
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Oooh ok, so ill just replace the engine u included with a 1.1 Engine and it will work. Gotcha :)
Re: Hatsune Miku: Project MUGEN extend (850,480)
#27  April 01, 2014, 02:55:43 am
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^ replace the engine, plugins, the Microsoft.VC90.CRT folder, the Elecbyte.MUGEN.libs folder and the frag, lua, and vert files found in the data folder.
Re: Hatsune Miku: Project MUGEN extend (850,480)
#28  April 01, 2014, 03:08:24 am
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Thanks! everything works! all my 1.1 SFF Chars work now :D
Re: Hatsune Miku: Project MUGEN extend (850,480)
#29  April 01, 2014, 07:09:54 am
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Ports progress so far, going to to do a lot before I post =)

~ Yasogami High Steel President
Re: Hatsune Miku: Project MUGEN extend (850,480)
#30  April 01, 2014, 07:11:53 am
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nice work!
Re: Hatsune Miku: Project MUGEN extend (850,480)
#31  April 01, 2014, 07:46:12 am
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They're 1 pixel off on height, but those look great!
Re: Hatsune Miku: Project MUGEN extend (850,480)
#32  April 01, 2014, 07:54:07 am
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Ya i noticed, i'mma gonna lower it a bit, thanks!

~ Yasogami High Steel President
Re: Hatsune Miku: Project MUGEN extend (850,480)
#33  April 01, 2014, 07:56:57 am
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Where is my 640x480 :brood:
Re: Hatsune Miku: Project MUGEN extend (850,480)
#34  April 01, 2014, 08:41:25 am
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Congrats on yet another great release, Diss. Thumbs Up
Re: Hatsune Miku: Project MUGEN extend (850,480)
#35  April 01, 2014, 08:45:09 am
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Ok progress, I'm planning to take requests, though I'll just add the characters that I want lol.

~ Yasogami High Steel President

360

Re: Hatsune Miku: Project MUGEN extend (850,480)
#36  April 01, 2014, 09:31:56 am
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I'm Using the default motif and um... is this a april fools joke for the default motif? I'm confused.
Re: Hatsune Miku: Project MUGEN extend (850,480)
#37  April 01, 2014, 09:34:44 am
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Did you read? You need to put the localcoord = 426.66,320.25 for most characters.

Here a vid for the arranged version on how to make ports (1.1) =L

~ Yasogami High Steel President
Last Edit: April 01, 2014, 10:03:14 am by Reverse Yu
Re: Hatsune Miku: Project MUGEN extend (850,480)
#38  April 01, 2014, 10:30:10 am
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Last Edit: April 01, 2014, 12:47:09 pm by HouTaRou
Re: Hatsune Miku: Project MUGEN extend (850,480)
#39  April 01, 2014, 10:55:10 am
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Here are some ports done. The ports in the DL are in the SS.
3 Hatsune Mikus Custom, 1 Megurine Luka Custom, Juri, Furudo Erika, Eva Beatrice and Shannon (runs on 850,480 localcoord), Yuri, Yoko, and Cody.



DL:
https://www.mediafire.com/?9jl7ukfu3ctyvf7

~ Yasogami High Steel President
Re: Hatsune Miku: Project MUGEN extend (850,480)
#40  April 01, 2014, 06:14:48 pm
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i already request it from pm but you didn't answer. did you read my pm reverse yu?


please visit my request thread. here
bad grammar is art