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Having trouble with special bonus icons. (Read 299 times)

Started by Ryanide, September 16, 2008, 03:42:30 am
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Having trouble with special bonus icons.
#1  September 16, 2008, 03:42:30 am
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  • It's not furry you goons, it's anthro! ANTHRO!
Currently I'm trying to impliment a system for my character and I'm having trouble with it.

I want this to happen:

When his custom made combo bar fills up completely, he gets 1 little point under his lifebar. The combo bar disappears each time a juggle is completed.

The next time the bar fills, another point is added next to that.

You can get a maximum of 3 points this way, and then after that they'll stop appearing every time the bar fills.

The combo bar is made up of two explods and is set off by a helper that destroys itself immediately. I've already made the combo bar and it works properly.

Can someone tell me what I should do to get this kind of point system to work? It doesn't seem like something that would be too difficult.
A magical force-field surrounding a brick in an iron vault...even if the security is breached, the thieves are bound to be disappointed.
Re: Having trouble with special bonus icons.
#2  September 16, 2008, 05:54:53 am
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You could use vars to keep track and limit the points....on the helper you can use a parentvarset, that adds 1 point everytime the helper appears, and using a triggerall, you could limit how many times you will add the point.....also with the var you will be able to reset the points
Re: Having trouble with special bonus icons.
#3  September 16, 2008, 07:21:50 am
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  • It's not furry you goons, it's anthro! ANTHRO!
It works! Thanks a lot. I didn't think of that.

I'd been trying to do everything within the helpers that I created.
A magical force-field surrounding a brick in an iron vault...even if the security is breached, the thieves are bound to be disappointed.