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He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!) (Read 5971 times)

Started by Basara Dandy, July 10, 2014, 04:58:52 pm
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He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#1  July 10, 2014, 04:58:52 pm
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All you know Shuma-Gorath and the version I released for "The End of the World" (12/22/12), it was unfinished and with just a few moves ready. Well, after months of hard work, I finally finished this awesome monster from Marvel vs. Capcom series with all the stuff I wanted for him and even more!! Here's the update list taken from his readme:
Quote
07/10/2014 - Version 1.0 (Final?)
-Fixed bugs reported on the first version
-Added lacking sprites from walk and backwalk thanks to Cyanide
-Added more basic moves not present in first version
-Added more sounds and voices
-Added pendent moves: Crystal Smash, Devitilization, The Spawning and Chaos Dimension
-Remade Mystic Ray (normal and Hyper) animation
-Added second throw, Absorving Energy (F/B + z)
-Now all throws can be done in the air too
-Fixed bug from second palette (pink/MSH)
-24 new palettes, 12 cosplay pals made by me and 12 pals thanks to Mugen Fighters Guild users
-Compatibility with MUGEN1.0+ (data, winquotes, etc), now choose "SG-m1.def" instead "SG.def"
-New small portrait and MVC3 palette thanks to NDS-Silva
-Rearranged old palettes with new effects
-New poses (wins and intros)
-Intros vs. Shuma-Gorath (all MUGEN versions), Haggar and Hsien-ko/Lei-Lei (based on MVC3)
-Added MVC2's SuperBG
-Added info and story in readme
Spoiler: And now... the mandatory shots: (click to see content)
I hope you enjoy this new version, I personally feel like I would remake completely the character, maybe you can feel that, too. So, enjoy him ;)

THIS DIMENSION BELONGS TO ME NOW!!
Chars -> Adaptations


SG updated!! said:
07/11/2014 - Version 1.01
-Fixed multiple clones bug on The Spawning (thx Hoshi)
-Adjustado minor detail on Crystal Smash (thx Borewood)
And... alternate link in case you can't download from my website: https://www.sendspace.com/file/b2e7ps
Last Edit: July 12, 2014, 02:47:30 am by Basara-Gorath
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#2  July 10, 2014, 05:01:51 pm
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Good job man.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#3  July 10, 2014, 05:14:16 pm
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Awesome update, great job.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#4  July 10, 2014, 05:52:45 pm
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well done will try it soon
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#5  July 10, 2014, 10:33:40 pm
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I'll try it out! Thanks for the update Basara! :sugoi:

DW

Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#6  July 11, 2014, 01:01:18 am
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I'm not much of Shuma player, but I can tell you've worked really hard on him. You've definitely been busy since when you first released him, with lot of fine tuning and updates. Feels solid from what I've played, though I have yet to do some more in depth stuff. Like some arcades runs and all. I'll get back with you if I find anything, though for now I just want to say good job and thanks for your hard work/sharing.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#7  July 11, 2014, 01:57:14 am
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ALL HAIL THE LORD OF CHAOS!!!
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Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#8  July 11, 2014, 02:21:27 am
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my favorite mvc female character.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#9  July 11, 2014, 07:16:55 pm
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I'm not much of Shuma player, but I can tell you've worked really hard on him. You've definitely been busy since when you first released him, with lot of fine tuning and updates. Feels solid from what I've played, though I have yet to do some more in depth stuff. Like some arcades runs and all. I'll get back with you if I find anything, though for now I just want to say good job and thanks for your hard work/sharing.
Thanks man ;) anything you can find to fix him, just tell me. And thanks to all of you, I'm glad you liked the new version ^_^ As DW, if you found something, post it here to fix it
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#10  July 11, 2014, 07:18:22 pm
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Found this in training mode. Perform the clone super too many times and the clone will appear, but freeze in place. Granted this probably wouldn't happen in a normal scenario, but I think it's worth mentioning.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#11  July 11, 2014, 08:06:51 pm
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Oh, so that's the bug @First Lt. Ding: posted in Screenshots thread too. Wow, I never thought something like that could happen. Thanks for the advice, I'll fix that during today ;)
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#12  July 11, 2014, 08:39:48 pm
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Is there any way you can post your remade Hyper Mystic Ray? I really want to see it but I don't have a computer where I can download MUGEN right now... :(
Check out my animation! http://www.youtube.com/watch?v=2Y-4NQiSd9U

Current WIPs: Pegasus Seiya 5th Cloth (3rd for the Anime).
Project Thread: http://mugenguild.com/forum/topics/pegasus-seiya-5th-cloth-project-page-144581.0.html

Sketches: 63%
Lineart: 63%
Shading: 0%
Programming: 0% (looking for a programmer)
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#13  July 11, 2014, 08:52:01 pm
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Well, I was thinking in make a video with all the new stuff SG has now, but basically I remade the move using actual sprites instead of making an edit of it (or using others' edit like Cyanide's). I hope to make it during today ;)
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update
#14  July 11, 2014, 10:36:38 pm
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awesome character love it probably the best shuma so far
congrats and cant wait for frank
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#15  July 12, 2014, 02:41:35 am
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Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#16  July 12, 2014, 08:01:48 pm
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Mystic Ray is too safe and it should've stayed a charge move. Allow me to show you why:

I'm also under the impression that people keep neglecting data from the game, do you guys know how PotS made his original characters? He actually studied every single game he referenced, down to the core. Doing this properly requires understanding how the original system was made, not just winging it.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#17  July 12, 2014, 08:31:32 pm
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As I know, Mystic Ray is a D,DF,F move in MVC3, the only charge move is Mystic Stare (the eyes projectile). But yeah, maybe I made the move too fast, I'm gonna see that, probably I've to change velocities in AIR to fix that thing. Thanks for notice it ;)
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#18  July 12, 2014, 08:51:00 pm
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Mystic Ray is charge down, up in UMVC3. I didn't get the DLC for regular MVC3 so I don't know if what you say is true or not. Either way no probs.

I'm also under the impression that people keep neglecting data from the game, do you guys know how PotS made his original characters? He actually studied every single game he referenced, down to the core. Doing this properly requires understanding how the original system was made, not just winging it.

DW

Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#19  July 13, 2014, 04:04:53 pm
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He doesn't turn around properly when jumping over p2 and holding up/up-fwd.
Re: He Who Sleeps Now Awakens: Shuma-Gorath's Definitive Update (updated!!)
#20  July 15, 2014, 08:27:41 am
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He doesn't turn around properly when jumping over p2 and holding up/up-fwd.

probably missing a facep2 parameter in the jump states, but can't check it while being at work
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