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help with armor king bound (bounce opponent) (Read 1329 times)

Started by LM_MAVERIK, March 10, 2011, 12:24:54 am
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help with armor king bound (bounce opponent)
#1  March 10, 2011, 12:24:54 am
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I'm in the process of coding armor king's moves and wanted player 2 to bounce high enough off the ground after certain moves. Is there any code to do this in the hitdef e.g bounce.offset or something, or will this involved creating a custom state?

for example armor king has an aerial grab (jaguar bomb)

I would like for him to be able to do this after a bound move like tekken 6 in my case its the stomping head butt.
Re: help with armor king bound (bounce opponent)
#2  March 10, 2011, 12:43:59 am
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In the hitdefs,

fall.yvelocity =

You could also use custom states.
Re: help with armor king bound (bounce opponent)
New #3  March 10, 2011, 01:14:09 am
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Last Edit: March 10, 2011, 01:20:34 am by DA_MAVERIK