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Help with the fonts! D: (Read 280 times)

Started by Luxocell, October 14, 2009, 03:48:28 am
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Help with the fonts! D:
#1  October 14, 2009, 03:48:28 am
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Hi, Nice to meet u ppl! I am from Chile, so my english can be a lil bit bad .. Ur advertised (?)

Ok, I have a problem with my Mugen fonts, you see i change the font for some situations on system.def, more expesifcly  (<- Is that writted correctly?) in the Select Screen, But, something goes wrong and the Font appears black with the Second Player(If u use the first player this dosn't happen) (And originaly its white)

(Snapshot)

Spoiler, click to toggle visibilty

So, i need a Tutorial (Or someone with a big heart who (¿?) fix my font) to know how to change that to this

(Snapshot [Again])

Spoiler, click to toggle visibilty

Sooo.. Thanks if u help me ;D! And sorry 4 the bad english enough...

Etimology lol
(¿?) = I don't know if its wirtted correctly

PS: Oh yeah, and if u want to work direcly with the font, this is the Download Link -> Link
Re: Help with the fonts! D:
#2  October 14, 2009, 09:16:28 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
When you try for the font on the p2 side, does it call the same value?

Fonts have 1,2,3 as their format when added.

1 = Number of font to use
2 = blink yes/no
3 = colour bank

If in 3 you do not have the same value as 1, it'll be looking for some colours further up your font palette that don't exist and are actually showing as black. The problem is in your system.def, not with the font.



In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Help with the fonts! D:
#3  October 14, 2009, 04:48:48 pm
  • ***
  • I work at Elecbyte as a sexy janitor.
    • USA
    • tamez.smeenet.org
Actually, Cyanide, that's not entirely correct. 
While you are right about it most likely being a color bank problem, your number labels are off. 
Blinking isn't controlled by the font numbers at all. 


Luxocell, look at this example: 

p2.name.font = 6,1,-1

The numbers there mean Font Number, Color Bank, then Alignment.
For the alignment 0 is centered, 1 is aligned so the words move to the right (Left Justified), and -1 is aligned so the words move to the left(Right Justified).

If you have something like that, Luxocell, make sure the 2nd number is 0. 

Something like this: 

p1.name.font = 6,0,1
p2.name.font = 6,0,-1

Change the 6 to whatever number you have your font assigned to. 
Re: Help with the fonts! D:
#4  October 15, 2009, 01:00:29 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Well i remembered the jist of it. I don't deal with system.def stuff much. I knew it was SOMETHING to do with that.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Help with the fonts! D:
#5  October 15, 2009, 02:20:04 am
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Thank u Tamez and Cyanide ^^! I kick the problem's ass with ur tricks :D! (<- Still don't know if that's writted correctly)

Err.. I think i will be arround here a time, cos Latinoamerican Mugen ppl aren't so Pro as u :3!