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Help with level sounds (Read 433 times)

Started by Geese, June 27, 2008, 08:09:22 pm
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Help with level sounds
#1  June 27, 2008, 08:09:22 pm
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 ??? I cannot seem to get my powerbar level sounds to work. i have the correct group and sound value in my fight.def. Other sounds in the fight.snd file work like round1 fight! ect. The sound even activates when I set it to K.O. Round.snd = or fight.snd =. The sound even works on other lifebars just not this one. Im using Alpha Storm Beta 2 lifebars on winmugen plus. Help is appreciated.
"If there is a god he pities you. If there is no god I pity you."
Re: Help with level sounds
#2  June 30, 2008, 02:37:45 am
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Argh Been Messing with it so much! its driving me insane. It doesnt make any sense! The same setup works for every other sound but this one! on every lifebar! WHats going on?  :S
"If there is a god he pities you. If there is no god I pity you."
Re: Help with level sounds
#3  July 02, 2008, 06:48:07 am
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ok this may help clarify my question if it is already not clear enough.

I have been tinkering with it and i find that no sounds work when i assign them to my powerbars for example...

[Powerbar]
;Player 1
p1.pos    = 161,33
p1.bg0.spr = 999, 4
p1.bg0.scale = .45,.45
p1.bg0.offset = -100,-2
p1.bg1.spr = 41,0
p1.bg1.scale = .5,.5
p1.mid.anim = 998
p1.mid.scale = .5,.5
p1.mid.facing = -1
p1.front.spr = 43,0
p1.front.scale = .5,.5
p1.front.offset = -112,1
p1.range.x = -19,-111
p1.counter.offset = -85,9
p1.counter.layerno = 1
p1.counter.font = 2,0, 0

;Player 2
p2.pos    = 159,33
p2.bg0.spr = 999, 4
p2.bg0.scale = .45,.45
p2.bg0.facing = -1
p2.bg0.offset = 100,-2
p2.bg1.spr = 41,0
p2.bg1.facing = -1
p2.bg1.scale = .5,.5
p2.front.spr = 43,0
p2.front.scale = .5,.5
p2.front.offset = 1,1
p2.range.x = 17,111
p2.counter.offset = 85,9
p2.counter.layerno = 1
p2.counter.font = 2,0, 0

[Begin Action 998] ;Darkened face background
42,0, 0,0, 1;AS128D128


; --level sounds---
level1.snd = 21,0
level2.snd = 21,0
level3.snd = 21,0

[Begin Action 40] ;Darkened powerbar background
40,0, 0,0, 1, , S



; --level sounds---
level1.snd = 21,0
level2.snd = 21,0
level3.snd = 21,0


Is this not the section where you tell the powerbars where to find the sound? I have put different sound and group numbers but it doesnt do anything.

Is there any other file or part of the fight.def that would determine what sound the powerbar uses?

Is there any other way to make my powerbars have level up sounds?
"If there is a god he pities you. If there is no god I pity you."