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[HELP] Stage Animation Tile Pop-Up (Read 399 times)

Started by ZeroGiga, March 07, 2009, 05:53:29 pm
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[HELP] Stage Animation Tile Pop-Up
#1  March 07, 2009, 05:53:29 pm
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Alright, so I'm creating a new stage, and I have a serious problem.
I have made an animation, and it is supposed to go across the screen, as seen in my .def file:

;---------------------------------------
[BG FLAME]
type = anim
actionno = 1
start = 350, 131
delta = .98, 1
mask = 1
layerno = 1
tile = 1
tilespacing = 240
;---------------------------------------
[Begin action 1]
1,0,0,0,3,A
1,1,0,0,3,A
1,2,0,0,3,A
1,3,0,0,3,A
1,4,0,0,3,A
1,5,0,0,3,A
;----------------------------------------

However, when I started the stage up in Mugen, the flame animation tiles pop-up.


Like So...

And here.

Is there anyway to get rid of this tile pop-up?

Also, how do I make foreground animations transparent?
Re: [HELP] Stage Animation Tile Pop-Up
#2  March 07, 2009, 06:52:35 pm
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For the first question, IIRC, align the sprites in the sff so that they're entirely to the right of the axis.

Second question, I think it's because you're missing a comma in each line of the animation:
[Begin action 1]
1,0,0,0,3,,A
1,1,0,0,3,,A
1,2,0,0,3,,A
1,3,0,0,3,,A
1,4,0,0,3,,A
1,5,0,0,3,,A
Use anything you want from my works.  If you need to contact me use email, not private messages.
Re: [HELP] Stage Animation Tile Pop-Up
#3  March 07, 2009, 07:52:00 pm
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For the first question, IIRC, align the sprites in the sff so that they're entirely to the right of the axis.

Second question, I think it's because you're missing a comma in each line of the animation:
[Begin action 1]
1,0,0,0,3,,A
1,1,0,0,3,,A
1,2,0,0,3,,A
1,3,0,0,3,,A
1,4,0,0,3,,A
1,5,0,0,3,,A

Thnx! Both solved my problem!
So in the .sff file, the frames for the animations have to be 0,0 at the axis no matter what, correct?
Re: [HELP] Stage Animation Tile Pop-Up
#4  March 07, 2009, 08:42:01 pm
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0,0 works, yeah, but as far as I know it just needs to be on the right, i.e. x<=0
Use anything you want from my works.  If you need to contact me use email, not private messages.